Player Matchup

Kukulkan
Kukulkan
SHARKEY14
Kukulkan
Level 100
God Stats
2W - 2L
1,623 SR
Queue Stats
34W - 44L
1,459 Elo+
Solo
Sylvanus
Sylvanus
fulll34444
Sylvanus
Level 122
God Stats
1W - 0L
1,489 SR
Queue Stats
30W - 30L
1,561 Elo+
Solo
Chiron
Chiron
matplouffe
Chiron
Level 54
God Stats
8W - 0L
1,707 SR
Queue Stats
42W - 31L
1,519 Elo+
Solo
Team Averages
Level 92
1,606 SR
1,513 Elo+

VS

Team Averages
Level 86
1,592 SR
1,549 Elo+
Ganesha
Ganesha
HauntedPropaneT
Ganesha
Level 155
God Stats
0W - 4L
1,650 SR
Queue Stats
197W - 184L
1,624 Elo+
Party 1
Tiamat
Tiamat
Paleomatt
Tiamat
Level 100
God Stats
5W - 6L
1,595 SR
Queue Stats
56W - 79L
1,402 Elo+
Solo
Horus
Horus
PiceWhitefang
Horus
Level 4
God Stats
6W - 11L
1,532 SR
Queue Stats
8W - 20L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SHARKEY14
Kukulkan
13
3 / 0 / 10
7,959
796
13,251
3,657
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
fulll34444
Sylvanus
12
3 / 1 / 8
7,656
766
5,892
8,904
7,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
matplouffe
Chiron
12
9 / 3 / 4
8,509
851
14,416
8,802
4,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,771
677
4,961
14,640
12,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Paleomatt
Tiamat
10
2 / 6 / 0
6,734
673
7,548
9,669
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 2
6,900
690
4,036
14,416
13,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
4
4
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Tiamat
Paleomatt
Tiamat
2
6
0
0.33
L
1
6
2
0.33
W
Kukulkan
SHARKEY14
Kukulkan
3
0
10
8
W
Sylvanus
fulll34444
Sylvanus
3
1
8
7
W
Chiron
matplouffe
Chiron
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,559
Damage
16,545
21,363
Taken
38,725
13,591
Mitigated
32,621
4,403
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,961
372
603
3,022
14,640
12,468
0
6,086
8,554
16,880
0
L
Tiamat
Paleomatt
Tiamat
7,548
711
0
1,073
9,669
6,654
0
4,762
4,907
28,269
0
L
4,036
1,728
985
3,119
14,416
13,499
0
7,671
6,745
0
7,145
W
Kukulkan
SHARKEY14
Kukulkan
13,251
2,341
0
0
3,657
1,795
651
1,599
2,058
38,461
0
W
Sylvanus
fulll34444
Sylvanus
5,892
2,393
931
1,560
8,904
7,584
557
5,368
3,536
14,911
2,833
W
Chiron
matplouffe
Chiron
14,416
7,926
658
1,254
8,802
4,212
1,328
5,648
3,154
0
25,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,124
Gold Earned
20,405
123
Minions Killed
85
6
Camps Cleared
2
484,957
Distance Traveled
482,570
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,771
677
8
1
0
161,697
2
L
Tiamat
6,734
673
53
5
1
157,189
1
L
Horus
6,900
690
24
2
1
163,684
2
W
Kukulkan
7,959
796
57
6
0
188,330
2
W
Sylvanus
7,656
766
33
3
3
144,086
0
W
Chiron
8,509
851
33
3
3
152,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role