Player Matchup

Terra
Terra
Kayhoz
Terra
Level 108
God Stats
2W - 2L
1,513 SR
Queue Stats
7W - 5L
1,577 Elo+
Solo
Scylla
Scylla
LuvPapaya92
Scylla
Level 56
God Stats
36W - 33L
1,505 SR
Queue Stats
312W - 316L
1,538 Elo+
Party 2
Hera
Hera
OasisNami
Hera
Level 66
God Stats
5W - 9L
1,423 SR
Queue Stats
392W - 394L
1,552 Elo+
Party 2
Achilles
Achilles
kristheplayer05
Achilles
Level 81
God Stats
41W - 40L
1,507 SR
Queue Stats
586W - 620L
1,523 Elo+
Party 2
Neith
Neith
xxChane583xx
Neith
Level 106
God Stats
19W - 23L
1,518 SR
Queue Stats
590W - 552L
1,519 Elo+
Solo
Team Averages
Level 83
1,493 SR
1,542 Elo+

VS

Team Averages
Level 133
1,598 SR
1,560 Elo+
Ah Muzen Cab
Ah Muzen Cab
Caidaro
Ah Muzen Cab
Level 160
God Stats
107W - 29L
1,792 SR
Queue Stats
816W - 332L
1,620 Elo+
Party 1
Achilles
Achilles
Cäde
Achilles
Level 157
God Stats
8W - 8L
1,801 SR
Queue Stats
486W - 256L
1,565 Elo+
Party 1
Thoth
Thoth
TachyonicGravy1
Thoth
Level 68
God Stats
0W - 2L
1,258 SR
Queue Stats
125W - 123L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
XvMacmanvX
Tsukuyomi
Level 158
God Stats
21W - 22L
1,436 SR
Queue Stats
60W - 59L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
xSinnzy
Nu Wa
Level 123
God Stats
13W - 6L
1,703 SR
Queue Stats
54W - 20L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Kayhoz
Terra
16
1 / 0 / 11
11,418
1,142
9,166
17,078
21,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
16
1 / 2 / 10
10,169
1,017
5,921
10,324
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
16
1 / 2 / 9
10,428
1,043
6,726
10,845
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
16
2 / 1 / 10
10,969
1,097
10,966
17,567
23,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
8 / 0 / 3
12,274
1,227
16,152
10,618
5,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

247

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Caidaro
Ah Muzen Cab
16
2 / 3 / 3
10,737
1,074
20,443
10,063
5,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Cäde
Achilles
16
1 / 4 / 3
10,083
1,008
11,310
19,627
18,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 2 / 1
9,753
975
5,148
7,671
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
XvMacmanvX
Tsukuyomi
16
1 / 2 / 4
10,144
1,014
13,222
8,348
4,173
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
xSinnzy
Nu Wa
16
1 / 2 / 2
10,528
1,053
9,949
5,431
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
13
Kills
5
5
Deaths
13
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Caidaro
Ah Muzen Cab
2
3
3
1.17
L
Achilles
Cäde
Achilles
1
4
3
0.63
W
Terra
Kayhoz
Terra
1
0
11
6.5
W
Scylla
1
2
10
3
W
Hera
1
2
9
2.75
L
0
2
1
0.25
L
Tsukuyomi
XvMacmanvX
Tsukuyomi
1
2
4
1.5
W
Achilles
2
1
10
7
L
Nu Wa
xSinnzy
Nu Wa
1
2
2
1
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,931
Damage
60,072
66,432
Taken
51,140
58,271
Mitigated
33,559
12,152
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Caidaro
Ah Muzen Cab
20,443
4,851
0
1,125
10,063
5,252
0
4,729
5,334
0
52,528
L
Achilles
Cäde
Achilles
11,310
2,453
0
2,149
19,627
18,530
0
7,794
11,833
0
25,055
W
Terra
Kayhoz
Terra
9,166
331
2,629
3,268
17,078
21,719
0
3,670
13,408
18,611
0
W
Scylla
5,921
331
0
290
10,324
3,717
0
1,964
8,360
14,285
0
W
Hera
6,726
1,629
0
0
10,845
4,177
0
2,101
8,744
21,921
0
L
5,148
300
0
0
7,671
3,242
0
3,532
4,139
19,777
0
L
Tsukuyomi
XvMacmanvX
Tsukuyomi
13,222
2,693
0
454
8,348
4,173
0
3,244
5,104
0
28,242
W
Achilles
10,966
1,819
1,476
2,181
17,567
23,521
0
4,461
13,106
0
36,954
L
Nu Wa
xSinnzy
Nu Wa
9,949
1,180
0
322
5,431
2,362
0
2,514
2,917
36,463
0
W
16,152
6,315
0
2,308
10,618
5,137
0
2,901
7,717
0
50,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,258
Gold Earned
51,245
239
Minions Killed
228
4
Camps Cleared
14
1,040,069
Distance Traveled
1,055,105
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,737
1,074
74
7
2
205,040
1
L
Achilles
10,083
1,008
31
3
2
218,406
0
W
Terra
11,418
1,142
21
2
0
222,947
0
W
Scylla
10,169
1,017
27
3
0
184,081
0
W
Hera
10,428
1,043
32
3
0
195,436
0
L
Thoth
9,753
975
49
5
2
192,904
1
L
Tsukuyomi
10,144
1,014
15
2
2
235,532
0
W
Achilles
10,969
1,097
60
6
0
231,085
0
L
Nu Wa
10,528
1,053
59
6
6
203,223
0
W
Neith
12,274
1,227
99
10
4
206,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role