Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
HardLYFlow
Apollo
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 33L
1,610 Elo+
Solo
Cerberus
Cerberus
KilerGamer256
Cerberus
Level 40
God Stats
2W - 2L
1,756 SR
Queue Stats
29W - 5L
1,853 Elo+
Solo
Horus
Horus
LioTierz
Horus
Level 53
God Stats
1W - 1L
1,741 SR
Queue Stats
68W - 87L
1,364 Elo+
Party 1
Kali
Kali
Trolesi
Kali
Level 29
God Stats
3W - 6L
1,458 SR
Queue Stats
55W - 64L
1,363 Elo+
Party 1
Team Averages
Level 60
1,591 SR
1,538 Elo+

VS

Team Averages
Level 71
1,454 SR
1,467 Elo+
Shiva
Shiva
Blu817
Shiva
Level 87
God Stats
9W - 6L
1,811 SR
Queue Stats
213W - 206L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
OhSnapItzJet
Nu Wa
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
155W - 138L
1,562 Elo+
Party 2
Athena
Athena
Supercharged222
Athena
Level 62
God Stats
20W - 20L
1,337 SR
Queue Stats
123W - 120L
1,256 Elo+
Party 3
Loki
Loki
Taco1ord
Loki
Level 89
God Stats
5W - 9L
1,288 SR
Queue Stats
435W - 461L
1,549 Elo+
Party 3
Medusa
Medusa
datdudebmills
Medusa
Level 67
God Stats
1W - 1L
1,332 SR
Queue Stats
70W - 66L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 4 / 1
6,611
472
5,972
6,842
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
HardLYFlow
Apollo
13
2 / 2 / 1
7,203
515
4,301
6,917
2,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
KilerGamer256
Cerberus
10
0 / 2 / 3
6,626
473
5,205
14,968
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
LioTierz
Horus
10
1 / 3 / 0
5,949
425
2,745
9,380
5,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Trolesi
Kali
11
1 / 2 / 1
6,516
465
3,793
12,449
6,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Blu817
Shiva
14
2 / 0 / 3
8,471
605
8,667
10,164
5,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 2 / 3
7,552
539
9,306
6,972
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 2
6,802
486
1,226
6,777
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
13
5 / 2 / 2
7,499
536
7,126
11,236
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 1
6,871
491
4,599
7,155
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
13
13
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
1
0.38
W
Shiva
Blu817
Shiva
2
0
3
3.5
L
Apollo
HardLYFlow
Apollo
2
2
1
1.25
L
Cerberus
KilerGamer256
Cerberus
0
2
3
0.75
L
Horus
LioTierz
Horus
1
3
0
0.33
W
4
2
3
2.75
W
0
1
2
1
W
Loki
5
2
2
3
L
Kali
Trolesi
Kali
1
2
1
0.75
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,016
Damage
30,924
50,556
Taken
42,304
29,064
Mitigated
22,077
10,528
Healing
16,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,972
1,825
0
595
6,842
2,779
0
2,494
4,348
52,334
0
W
Shiva
Blu817
Shiva
8,667
1,697
0
4,207
10,164
5,966
465
1,705
8,013
0
65,639
L
Apollo
HardLYFlow
Apollo
4,301
2,475
0
1,793
6,917
2,657
0
772
6,145
0
56,223
L
Cerberus
KilerGamer256
Cerberus
5,205
793
0
3,222
14,968
12,041
0
3,140
11,828
28,577
0
L
Horus
LioTierz
Horus
2,745
1,632
329
2,166
9,380
5,414
0
1,573
7,807
0
22,737
W
9,306
1,828
0
1,120
6,972
2,836
0
3,899
2,898
56,994
0
W
1,226
517
389
2,918
6,777
6,132
0
1,772
5,005
22,452
0
W
Loki
7,126
3,390
0
4,687
11,236
4,373
0
2,908
8,219
0
49,995
L
Kali
Trolesi
Kali
3,793
2,261
0
2,423
12,449
6,173
0
2,553
9,896
0
45,067
W
4,599
1,871
0
3,191
7,155
2,770
1,359
522
6,611
0
47,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
37,195
371
Minions Killed
414
0
Camps Cleared
0
1,319,912
Distance Traveled
1,320,189
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,611
472
114
8
0
249,510
4
W
Shiva
8,471
605
116
8
0
280,371
2
L
Apollo
7,203
515
99
7
0
236,861
1
L
Cerberus
6,626
473
39
3
0
250,909
2
L
Horus
5,949
425
43
3
0
278,467
1
W
Nu Wa
7,552
539
104
7
0
257,315
0
W
Athena
6,802
486
36
3
0
277,044
5
W
Loki
7,499
536
84
6
0
274,711
2
L
Kali
6,516
465
76
5
0
304,165
1
W
Medusa
6,871
491
74
5
0
230,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role