Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AIGore
Anhur
Level 106
God Stats
52W - 49L
1,742 SR
Queue Stats
167W - 174L
1,557 Elo+
Solo
Ares
Ares
BeatUpDemJukes
Ares
Level 160
God Stats
6W - 1L
1,792 SR
Queue Stats
321W - 298L
1,596 Elo+
Party 2
Arachne
Arachne
Keyo1212
Arachne
Level 158
God Stats
19W - 14L
1,710 SR
Queue Stats
440W - 446L
1,615 Elo+
Solo
Aphrodite
Aphrodite
Myszaue
Aphrodite
Level 160
God Stats
23W - 21L
1,465 SR
Queue Stats
431W - 406L
1,577 Elo+
Party 2
Team Averages
Level 148
1,642 SR
1,569 Elo+

VS

Team Averages
Level 121
1,566 SR
1,588 Elo+
Chronos
Chronos
Bianconer
Chronos
Level 144
God Stats
2W - 2L
1,675 SR
Queue Stats
477W - 441L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
OmegaOrgasm
Danzaburou
Level 158
God Stats
2W - 2L
1,379 SR
Queue Stats
342W - 324L
1,538 Elo+
Party 1
Vulcan
Vulcan
Waarner
Vulcan
Level 100
God Stats
2W - 2L
1,511 SR
Queue Stats
210W - 180L
1,577 Elo+
Solo
Loki
Loki
delsin646
Loki
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,750 Elo+
Solo
Vamana
Vamana
rogelio34
Vamana
Level 106
God Stats
11W - 6L
1,767 SR
Queue Stats
207W - 213L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 2 / 0
8,054
732
10,500
6,671
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
AIGore
Anhur
14
1 / 2 / 8
7,863
715
5,721
14,134
8,842
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 2
8,063
733
13,311
11,476
12,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Keyo1212
Arachne
15
4 / 2 / 4
8,375
761
7,769
11,772
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
Myszaue
Aphrodite
14
0 / 1 / 5
7,593
690
5,102
10,689
7,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bianconer
Chronos
14
0 / 2 / 4
7,603
691
7,892
12,403
5,462
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
OmegaOrgasm
Danzaburou
14
1 / 2 / 2
7,639
694
6,068
8,413
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Waarner
Vulcan
15
2 / 2 / 2
8,008
728
10,510
8,634
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
13
1 / 4 / 0
7,239
658
2,616
9,290
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
rogelio34
Vamana
15
3 / 1 / 1
8,314
756
11,708
11,565
7,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
7
7
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
2
0
0.5
W
Anhur
AIGore
Anhur
1
2
8
2.5
W
5
0
2
6
L
Chronos
Bianconer
Chronos
0
2
4
1
W
Arachne
Keyo1212
Arachne
4
2
4
3
W
Aphrodite
Myszaue
Aphrodite
0
1
5
2.5
L
Danzaburou
OmegaOrgasm
Danzaburou
1
2
2
1
L
Vulcan
Waarner
Vulcan
2
2
2
1.5
L
Loki
1
4
0
0.25
L
Vamana
rogelio34
Vamana
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,403
Damage
38,794
54,742
Taken
50,305
36,987
Mitigated
24,906
22,499
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,500
1,909
0
1,299
6,671
2,847
0
1,790
4,835
43,048
0
W
Anhur
AIGore
Anhur
5,721
860
0
2,418
14,134
8,842
119
4,574
9,402
0
24,817
W
13,311
644
0
500
11,476
12,696
9
3,631
7,689
19,194
0
L
Chronos
Bianconer
Chronos
7,892
2,337
563
1,956
12,403
5,462
0
7,303
5,100
26,294
0
W
Arachne
Keyo1212
Arachne
7,769
5,344
0
3,631
11,772
5,039
1,407
4,630
6,918
0
19,498
W
Aphrodite
Myszaue
Aphrodite
5,102
576
7,353
7,298
10,689
7,563
348
3,016
7,479
30,965
0
L
Danzaburou
OmegaOrgasm
Danzaburou
6,068
1,053
0
2,083
8,413
3,929
0
3,384
5,029
0
28,030
L
Vulcan
Waarner
Vulcan
10,510
4,884
0
1,417
8,634
4,273
0
5,629
3,005
26,456
0
L
Loki
2,616
370
0
0
9,290
3,618
1,062
4,901
3,189
0
10,011
L
Vamana
rogelio34
Vamana
11,708
4,143
132
4,719
11,565
7,624
0
7,696
3,869
17
27,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
38,803
230
Minions Killed
214
0
Camps Cleared
0
1,178,916
Distance Traveled
1,170,936
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,054
732
69
6
0
206,431
4
W
Anhur
7,863
715
47
4
0
239,332
3
W
Ares
8,063
733
13
1
0
246,541
3
L
Chronos
7,603
691
60
5
0
231,029
1
W
Arachne
8,375
761
32
3
0
253,762
3
W
Aphrodite
7,593
690
69
6
0
232,850
3
L
Danzaburou
7,639
694
48
4
0
236,284
1
L
Vulcan
8,008
728
52
5
0
244,473
4
L
Loki
7,239
658
20
2
0
220,873
0
L
Vamana
8,314
756
34
3
0
238,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role