Player Matchup

Loki
Loki
ItsLucifear
Loki
Level 67
God Stats
6W - 3L
1,481 SR
Queue Stats
26W - 19L
1,500 Elo+
Party 1
Tiamat
Tiamat
Paleomatt
Tiamat
Level 100
God Stats
5W - 6L
1,635 SR
Queue Stats
56W - 79L
1,412 Elo+
Solo
Horus
Horus
SuperSA12
Horus
Level 149
God Stats
0W - 1L
1,587 SR
Queue Stats
27W - 19L
1,500 Elo+
Party 1
Team Averages
Level 105
1,568 SR
1,471 Elo+

VS

Team Averages
Level 114
1,596 SR
1,476 Elo+
Ullr
Ullr
Moshpit2190
Ullr
Level 57
God Stats
3W - 6L
1,429 SR
Queue Stats
273W - 419L
1,217 Elo+
Solo
Aphrodite
Aphrodite
PawsomeBear
Aphrodite
Level 127
God Stats
9W - 3L
1,860 SR
Queue Stats
318W - 266L
1,588 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wasabitaka
Cu Chulainn
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
388W - 316L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
9,441
629
6,523
10,712
5,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Paleomatt
Tiamat
14
2 / 4 / 3
9,586
639
14,516
14,201
11,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
SuperSA12
Horus
12
0 / 3 / 5
9,383
626
8,010
19,580
21,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
9,514
634
8,281
10,868
4,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
PawsomeBear
Aphrodite
17
5 / 1 / 4
11,032
735
13,902
10,471
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Wasabitaka
Cu Chulainn
16
5 / 2 / 5
11,041
736
16,456
22,056
19,007
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
10
10
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
0
2
4
1
L
Tiamat
Paleomatt
Tiamat
2
4
3
0.88
W
Aphrodite
PawsomeBear
Aphrodite
5
1
4
7
L
Horus
SuperSA12
Horus
0
3
5
0.83
W
Cu Chulainn
Wasabitaka
Cu Chulainn
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,049
Damage
38,639
44,493
Taken
43,395
37,611
Mitigated
28,604
9,711
Healing
19,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,523
1,672
0
0
10,712
5,081
0
3,851
6,861
0
32,371
W
8,281
2,365
0
375
10,868
4,394
1,169
5,323
5,091
0
26,916
L
Tiamat
Paleomatt
Tiamat
14,516
1,135
0
1,592
14,201
11,090
0
4,498
9,703
42,458
0
W
Aphrodite
PawsomeBear
Aphrodite
13,902
1,056
10,339
8,011
10,471
5,203
949
2,619
7,672
51,451
0
L
Horus
SuperSA12
Horus
8,010
3,361
2,657
5,462
19,580
21,440
0
5,882
13,698
0
14,058
W
Cu Chulainn
Wasabitaka
Cu Chulainn
16,456
3,142
0
354
22,056
19,007
701
5,736
15,870
0
43,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,410
Gold Earned
31,587
131
Minions Killed
170
3
Camps Cleared
9
800,527
Distance Traveled
887,959
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,441
629
34
2
0
269,672
0
W
Ullr
9,514
634
39
3
1
265,114
3
L
Tiamat
9,586
639
83
6
2
263,629
2
W
Aphrodite
11,032
735
85
6
3
310,741
3
L
Horus
9,383
626
14
1
1
267,226
0
W
Cu Chulainn
11,041
736
46
3
5
312,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role