Player Matchup

Ra
Ra
BearJawJack
Ra
Level 95
God Stats
0W - 1L
1,474 SR
Queue Stats
82W - 81L
1,428 Elo+
Party 1
Vulcan
Vulcan
Bianyxia
Vulcan
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 118L
1,377 Elo+
Party 1
Persephone
Persephone
EdgyWarlord27
Persephone
Level 15
God Stats
0W - 2L
1,310 SR
Queue Stats
21W - 20L
1,218 Elo+
Solo
Geb
Geb
Nezrin
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,464 Elo+
Solo
Serqet
Serqet
wahby350
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 34
1,457 SR
1,397 Elo+

VS

Team Averages
Level 64
1,375 SR
1,502 Elo+
Geb
Geb
 
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Gordys69
Raijin
Level 121
God Stats
2W - 5L
1,086 SR
Queue Stats
557W - 603L
1,375 Elo+
Solo
Guan Yu
Guan Yu
Hey-Im-True
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,574 Elo+
Solo
Zhong Kui
Zhong Kui
Worfe0
Zhong Kui
Level 120
God Stats
1W - 4L
1,290 SR
Queue Stats
397W - 389L
1,564 Elo+
Solo
Freya
Freya
finestweedindeed
Freya
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 4
10,655
761
21,591
13,957
7,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Bianyxia
Vulcan
16
3 / 4 / 4
8,930
638
22,756
11,149
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
EdgyWarlord27
Persephone
15
2 / 6 / 7
9,131
652
13,942
15,154
7,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Geb
Nezrin
Geb
13
0 / 7 / 6
8,272
591
5,789
17,937
21,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Serqet
wahby350
Serqet
12
0 / 11 / 6
7,672
548
3,067
16,455
8,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 2 / 28
11,016
787
10,272
21,712
31,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Gordys69
Raijin
17
4 / 2 / 22
10,362
740
9,883
14,914
8,652
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Hey-Im-True
Guan Yu
18
4 / 2 / 26
10,662
762
10,244
18,834
25,271
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Worfe0
Zhong Kui
18
9 / 2 / 18
11,516
823
20,692
18,656
15,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
12 / 2 / 16
11,880
849
18,310
18,844
11,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
142
10
Kills
32
32
Deaths
10
27
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
28
8.5
L
5
4
4
1.75
L
Vulcan
Bianyxia
Vulcan
3
4
4
1.25
L
Persephone
EdgyWarlord27
Persephone
2
6
7
0.92
W
Raijin
Gordys69
Raijin
4
2
22
7.5
W
Guan Yu
Hey-Im-True
Guan Yu
4
2
26
8.5
L
Geb
Nezrin
Geb
0
7
6
0.43
W
Zhong Kui
Worfe0
Zhong Kui
9
2
18
9
W
12
2
16
10
L
Serqet
wahby350
Serqet
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,145
Damage
69,401
74,652
Taken
92,960
49,070
Mitigated
92,501
18,634
Healing
61,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,272
1,153
2,017
3,181
21,712
31,947
330
15,014
5,666
14,488
0
L
21,591
593
6,627
5,633
13,957
7,558
59
12,021
1,936
49,291
0
L
Vulcan
Bianyxia
Vulcan
22,756
7,302
400
1,046
11,149
4,940
0
9,532
1,617
35,853
0
L
Persephone
EdgyWarlord27
Persephone
13,942
1,234
451
2,521
15,154
7,232
0
11,575
3,573
21,002
0
W
Raijin
Gordys69
Raijin
9,883
2,080
4,434
3,457
14,914
8,652
1,169
12,226
2,688
29,591
0
W
Guan Yu
Hey-Im-True
Guan Yu
10,244
1,570
16,920
6,969
18,834
25,271
428
13,565
5,101
0
17,233
L
Geb
Nezrin
Geb
5,789
512
96
1,173
17,937
21,224
130
13,160
4,777
8,969
0
W
Zhong Kui
Worfe0
Zhong Kui
20,692
1,810
3,204
8,429
18,656
15,420
3,321
11,681
6,711
54,515
0
W
18,310
5,764
4,768
7,976
18,844
11,211
2,826
11,592
6,858
37,184
0
L
Serqet
wahby350
Serqet
3,067
498
480
207
16,455
8,116
0
12,864
3,591
0
5,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
55,436
118
Minions Killed
163
0
Camps Cleared
0
1,010,488
Distance Traveled
1,213,191
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,016
787
6
0
0
233,149
0
L
Ra
10,655
761
71
5
0
204,597
0
L
Vulcan
8,930
638
26
2
0
214,089
0
L
Persephone
9,131
652
13
1
0
205,960
0
W
Raijin
10,362
740
44
3
0
211,772
0
W
Guan Yu
10,662
762
13
1
0
283,257
2
L
Geb
8,272
591
4
0
0
196,702
0
W
Zhong Kui
11,516
823
69
5
0
248,215
0
W
Freya
11,880
849
31
2
0
236,798
0
L
Serqet
7,672
548
4
0
0
189,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role