Player Matchup

Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Masters
 
Artemis
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Masters
lelleb0b
Horus
Masters
Level 140
God Stats
21W - 2L
2,069 SR
Queue Stats
74W - 15L
2,650 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 152
1,690 SR
1,883 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,467 SR
1,764 MMR
Olorun
Olorun
Masters
 
Olorun
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
Sssilence
Medusa
Gold II
Level 128
God Stats
1W - 2L
1,341 SR
Queue Stats
37W - 36L
1,823 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
hytos203
Kumbhakarna
Platinum V
Level 69
God Stats
1W - 5L
1,558 SR
Queue Stats
18W - 23L
1,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 0 / 4
7,029
879
6,975
5,235
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
11
3 / 0 / 5
6,729
841
9,709
5,881
2,397
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
lelleb0b
Horus
10
1 / 3 / 7
6,746
843
3,985
13,065
10,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ThothAtlasAchillesAresPersephone

VS

Bans
Ah Muzen CabUllrGuan YuAnhurShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 3 / 2
5,353
669
6,477
7,882
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Sssilence
Medusa
9
2 / 3 / 0
5,730
716
6,281
6,431
1,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
hytos203
Kumbhakarna
9
0 / 2 / 3
5,822
728
1,962
7,737
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
8
Kills
2
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
4
6
W
Artemis
 
Artemis
3
0
5
5.5
L
Olorun
 
Olorun
0
3
2
0.33
L
Medusa
Sssilence
Medusa
2
3
0
0.67
L
Kumbhakarna
hytos203
Kumbhakarna
0
2
3
0.75
W
Horus
lelleb0b
Horus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
14,720
24,181
Taken
22,050
15,657
Mitigated
9,246
11,739
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,975
880
1,092
2,480
5,235
2,420
734
1,835
3,400
33,051
0
W
Artemis
 
Artemis
9,709
5,017
0
2,587
5,881
2,397
1,667
2,221
3,660
0
28,380
L
Olorun
 
Olorun
6,477
2,226
249
3,117
7,882
2,900
0
3,339
4,543
21,391
1,762
L
Medusa
Sssilence
Medusa
6,281
2,989
0
800
6,431
1,806
0
1,433
4,998
0
17,915
L
Kumbhakarna
hytos203
Kumbhakarna
1,962
233
0
1,486
7,737
4,540
0
2,359
5,378
7,177
0
W
Horus
lelleb0b
Horus
3,985
1,892
907
4,673
13,065
10,840
110
3,873
9,192
849
8,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,504
Gold Earned
16,905
93
Minions Killed
86
5
Camps Cleared
2
487,267
Distance Traveled
463,198
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,029
879
50
6
2
147,930
2
W
Artemis
6,729
841
37
5
3
164,812
4
L
Olorun
5,353
669
46
6
0
148,399
2
L
Medusa
5,730
716
27
3
2
162,131
2
L
Kumbhakarna
5,822
728
13
2
0
152,668
3
W
Horus
6,746
843
6
1
0
174,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role