Player Matchup

Lancelot
Lancelot
ChaosXHellX
Lancelot
Level 149
God Stats
1W - 1L
1,453 SR
Queue Stats
372W - 395L
1,520 Elo+
Party 2
Janus
Janus
DARK HOTSTREET
Janus
Level 103
God Stats
10W - 9L
1,446 SR
Queue Stats
459W - 461L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
ForegoneBison70
Ne Zha
Level 107
God Stats
5W - 8L
1,028 SR
Queue Stats
342W - 355L
1,483 Elo+
Party 3
Cupid
Cupid
Leds117
Cupid
Level 34
God Stats
1W - 2L
1,564 SR
Queue Stats
8W - 18L
1,333 Elo+
Party 3
Cerberus
Cerberus
clownpr1nce420
Cerberus
Level 160
God Stats
9W - 11L
1,602 SR
Queue Stats
244W - 247L
1,515 Elo+
Party 2
Team Averages
Level 111
1,418 SR
1,470 Elo+

VS

Team Averages
Level 66
1,637 SR
1,507 Elo+
Ymir
Ymir
AliGod3748
Ymir
Level 31
God Stats
4W - 4L
1,631 SR
Queue Stats
21W - 20L
1,500 Elo+
Solo
Charybdis
Charybdis
CammyCammyCocoa
Charybdis
Level 43
God Stats
20W - 14L
1,552 SR
Queue Stats
123W - 119L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Red Horizon6559
Sun Wukong
Level 119
God Stats
5W - 3L
1,834 SR
Queue Stats
213W - 178L
1,577 Elo+
Solo
Susano
Susano
Trapinsolo
Susano
Level 53
God Stats
42W - 43L
1,488 SR
Queue Stats
317W - 313L
1,477 Elo+
Party 1
Poseidon
Poseidon
mikeanoli
Poseidon
Level 86
God Stats
14W - 12L
1,678 SR
Queue Stats
169W - 171L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChaosXHellX
Lancelot
13
2 / 4 / 2
8,875
403
11,012
17,685
8,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 2
9,586
436
15,180
13,834
5,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 2
8,516
387
7,868
22,643
23,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
Leds117
Cupid
14
0 / 4 / 0
9,025
410
6,544
12,674
5,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
17
5 / 3 / 2
10,860
494
9,509
22,065
24,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
10,740
488
9,345
22,914
26,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
CammyCammyCocoa
Charybdis
18
8 / 1 / 5
12,185
554
13,123
19,239
8,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Red Horizon6559
Sun Wukong
17
2 / 2 / 8
11,648
529
14,949
18,749
19,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Susano
Trapinsolo
Susano
16
4 / 3 / 10
11,083
504
14,908
16,707
8,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
mikeanoli
Poseidon
17
4 / 4 / 5
11,359
516
14,396
14,917
6,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
11
Kills
21
22
Deaths
11
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Charybdis
CammyCammyCocoa
Charybdis
8
1
5
10.5
L
Lancelot
ChaosXHellX
Lancelot
2
4
2
0.75
L
3
5
2
0.8
L
1
6
2
0.33
L
Cupid
Leds117
Cupid
0
4
0
0
W
Sun Wukong
Red Horizon6559
Sun Wukong
2
2
8
3
W
Susano
Trapinsolo
Susano
4
3
10
3
L
Cerberus
5
3
2
2
W
Poseidon
mikeanoli
Poseidon
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,113
Damage
66,721
88,901
Taken
92,526
67,389
Mitigated
69,868
24,649
Healing
32,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,345
2,459
0
6,189
22,914
26,906
205
6,275
16,388
27,751
0
W
Charybdis
CammyCammyCocoa
Charybdis
13,123
7,207
0
11,830
19,239
8,521
4,015
6,658
12,362
0
100,550
L
Lancelot
ChaosXHellX
Lancelot
11,012
1,101
0
5,861
17,685
8,162
0
4,177
13,343
0
54,058
L
15,180
363
0
1,896
13,834
5,477
0
5,657
8,137
68,461
0
L
7,868
974
0
4,148
22,643
23,477
0
6,493
16,025
0
43,900
L
Cupid
Leds117
Cupid
6,544
2,720
103
4,437
12,674
5,499
1,218
2,441
10,233
0
72,814
W
Sun Wukong
Red Horizon6559
Sun Wukong
14,949
3,984
0
5,498
18,749
19,475
468
7,140
11,481
0
73,359
W
Susano
Trapinsolo
Susano
14,908
2,251
0
5,648
16,707
8,044
1,351
4,424
12,035
0
69,580
L
Cerberus
9,509
1,171
0
8,204
22,065
24,774
582
4,973
16,246
69,480
0
W
Poseidon
mikeanoli
Poseidon
14,396
2,429
0
2,943
14,917
6,922
1,058
5,448
9,137
109,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,862
Gold Earned
57,015
511
Minions Killed
502
0
Camps Cleared
0
2,064,228
Distance Traveled
2,182,185
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,740
488
38
2
0
403,676
4
W
Charybdis
12,185
554
117
5
0
415,587
7
L
Lancelot
8,875
403
66
3
0
486,145
1
L
Janus
9,586
436
138
6
0
436,778
5
L
Ne Zha
8,516
387
48
2
0
406,703
1
L
Cupid
9,025
410
114
5
0
365,318
4
W
Sun Wukong
11,648
529
119
5
0
420,507
2
W
Susano
11,083
504
79
4
0
473,269
2
L
Cerberus
10,860
494
145
7
0
369,284
0
W
Poseidon
11,359
516
149
7
0
469,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role