Player Matchup

Ymir
Ymir
Boss--Toad
Ymir
Level 68
God Stats
4W - 0L
1,793 SR
Queue Stats
24W - 18L
1,453 Elo+
Party 1
Hel
Hel
Im so Frxsty
Hel
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 135L
1,515 Elo+
Solo
Hun Batz
Hun Batz
dustindec86
Hun Batz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 228L
1,476 Elo+
Party 1
Team Averages
Level 110
1,598 SR
1,482 Elo+

VS

Team Averages
Level 81
1,584 SR
1,476 Elo+
Sobek
Sobek
TallPlant
Sobek
Level 45
God Stats
9W - 6L
1,649 SR
Queue Stats
546W - 526L
1,400 Elo+
Party 2
Baron Samedi
Baron Samedi
dark wrath bone
Baron Samedi
Level 69
God Stats
9W - 7L
1,656 SR
Queue Stats
29W - 22L
1,532 Elo+
Party 2
Thanatos
Thanatos
datleftnewt
Thanatos
Level 128
God Stats
0W - 1L
1,448 SR
Queue Stats
18W - 15L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 9
12,532
696
7,395
19,759
21,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 6 / 10
13,434
746
21,879
19,642
10,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
dustindec86
Hun Batz
19
9 / 6 / 3
14,299
794
28,101
24,725
10,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
TallPlant
Sobek
17
2 / 3 / 13
13,097
728
13,568
31,453
46,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
dark wrath bone
Baron Samedi
16
5 / 6 / 9
12,391
688
21,176
22,489
13,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
datleftnewt
Thanatos
17
11 / 5 / 5
14,065
781
18,441
20,132
12,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
13
Kills
18
18
Deaths
14
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
6
9
0.75
W
4
6
10
1.5
L
Sobek
TallPlant
Sobek
2
3
13
2.83
L
Baron Samedi
dark wrath bone
Baron Samedi
5
6
9
1.58
L
Thanatos
datleftnewt
Thanatos
11
5
5
2.7
W
Hun Batz
dustindec86
Hun Batz
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,375
Damage
53,185
64,126
Taken
74,074
41,520
Mitigated
71,755
26,917
Healing
25,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,395
722
394
2,968
19,759
21,354
235
12,892
6,867
24,155
0
W
21,879
3,329
6,912
9,561
19,642
10,047
481
11,201
8,441
54,629
0
L
Sobek
TallPlant
Sobek
13,568
1,114
364
5,462
31,453
46,431
333
13,974
17,479
32,247
0
L
Baron Samedi
dark wrath bone
Baron Samedi
21,176
2,071
2,436
4,820
22,489
13,153
0
9,288
13,201
63,440
0
L
Thanatos
datleftnewt
Thanatos
18,441
5,661
0
12,249
20,132
12,171
810
6,683
13,449
0
46,098
W
Hun Batz
dustindec86
Hun Batz
28,101
9,632
574
6,508
24,725
10,119
2,093
11,316
13,409
0
67,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,265
Gold Earned
39,553
175
Minions Killed
167
9
Camps Cleared
6
957,453
Distance Traveled
881,967
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,532
696
21
1
0
300,699
4
W
Hel
13,434
746
81
5
2
322,428
0
L
Sobek
13,097
728
21
1
0
326,957
0
L
Baron Samedi
12,391
688
94
5
3
261,454
0
L
Thanatos
14,065
781
52
3
3
293,556
6
W
Hun Batz
14,299
794
73
4
7
334,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role