Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bowluv
Ah Muzen Cab
Level 102
God Stats
10W - 4L
1,652 SR
Queue Stats
71W - 72L
1,606 Elo+
Party 1
Cabrakan
Cabrakan
BulleManitou30
Cabrakan
Level 84
God Stats
1W - 0L
1,319 SR
Queue Stats
41W - 33L
1,485 Elo+
Party 1
Merlin
Merlin
anticancer39170
Merlin
Level 84
God Stats
9W - 14L
1,247 SR
Queue Stats
228W - 293L
1,492 Elo+
Party 1
Team Averages
Level 90
1,406 SR
1,528 Elo+

VS

Team Averages
Level 93
1,576 SR
1,460 Elo+
Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Devilclard
Anubis
Level 111
God Stats
0W - 1L
1,730 SR
Queue Stats
14W - 12L
1,435 Elo+
Solo
Kali
Kali
MaecTpo
Kali
Level 64
God Stats
44W - 52L
1,497 SR
Queue Stats
118W - 147L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bowluv
Ah Muzen Cab
15
10 / 1 / 2
9,865
822
17,133
7,517
3,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
13
2 / 0 / 9
9,082
757
6,030
9,333
12,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 0 / 11
8,331
694
8,206
5,799
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 5 / 1
6,965
580
3,496
11,062
4,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Devilclard
Anubis
12
1 / 3 / 0
7,708
642
6,300
9,649
4,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kali
MaecTpo
Kali
10
0 / 5 / 0
6,602
550
4,326
14,523
6,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
1
0.1
W
Ah Muzen Cab
Bowluv
Ah Muzen Cab
10
1
2
11
W
Cabrakan
2
0
9
6.5
L
Anubis
Devilclard
Anubis
1
3
0
0.33
L
Kali
MaecTpo
Kali
0
5
0
0
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
14,122
22,649
Taken
35,234
18,425
Mitigated
15,692
5,147
Healing
3,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,496
1,372
0
149
11,062
4,548
0
4,559
6,503
0
16,536
W
Ah Muzen Cab
Bowluv
Ah Muzen Cab
17,133
3,441
0
1,725
7,517
3,353
556
2,112
5,304
0
53,581
W
Cabrakan
6,030
769
0
2,061
9,333
12,793
108
2,151
7,027
8,040
0
L
Anubis
Devilclard
Anubis
6,300
162
649
1,655
9,649
4,394
0
2,851
6,798
22,406
0
L
Kali
MaecTpo
Kali
4,326
1,005
0
900
14,523
6,750
0
7,054
7,469
0
19,528
W
8,206
301
0
1,361
5,799
2,279
25
1,915
3,768
36,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,278
Gold Earned
21,275
170
Minions Killed
121
8
Camps Cleared
3
715,247
Distance Traveled
617,454
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,965
580
30
3
0
180,558
1
W
Ah Muzen Cab
9,865
822
97
8
3
237,313
3
W
Cabrakan
9,082
757
7
1
2
233,673
1
L
Anubis
7,708
642
57
5
1
204,235
0
L
Kali
6,602
550
34
3
2
232,661
1
W
Merlin
8,331
694
66
6
3
244,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role