Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Hck zZeuz
Cliodhna
Level 109
God Stats
22W - 30L
1,477 SR
Queue Stats
477W - 459L
1,472 Elo+
Solo
Ganesha
Ganesha
JDM_Imports_PR
Ganesha
Level 128
God Stats
2W - 2L
1,481 SR
Queue Stats
127W - 129L
1,490 Elo+
Solo
Nu Wa
Nu Wa
Trailred
Nu Wa
Level 65
God Stats
6W - 7L
1,517 SR
Queue Stats
28W - 23L
1,535 Elo+
Solo
Artemis
Artemis
UwU_ZorenXen
Artemis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,421 Elo+
Solo
Team Averages
Level 104
1,495 SR
1,483 Elo+

VS

Team Averages
Level 116
1,452 SR
1,509 Elo+
Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GiOvAnI-17-03-00
Merlin
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 27L
1,549 Elo+
Solo
Izanami
Izanami
Kefaufki
Izanami
Level 104
God Stats
2W - 3L
1,297 SR
Queue Stats
21W - 15L
1,524 Elo+
Solo
Ymir
Ymir
ajuice22
Ymir
Level 122
God Stats
1W - 4L
1,334 SR
Queue Stats
217W - 212L
1,584 Elo+
Solo
Medusa
Medusa
x--JackMehoff--x
Medusa
Level 88
God Stats
4W - 3L
1,629 SR
Queue Stats
20W - 24L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 5 / 4
9,553
1,194
12,851
13,818
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Hck zZeuz
Cliodhna
13
1 / 2 / 3
7,946
993
4,120
4,544
1,855
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 6
8,797
1,100
3,954
11,216
10,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Trailred
Nu Wa
14
1 / 6 / 4
8,501
1,063
13,758
14,220
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
UwU_ZorenXen
Artemis
14
2 / 7 / 5
8,746
1,093
9,520
14,621
6,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

179

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
7 / 2 / 11
10,761
1,345
15,560
17,033
9,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 10
9,914
1,239
11,169
5,115
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Kefaufki
Izanami
16
8 / 0 / 6
10,540
1,318
12,925
5,195
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
15
0 / 1 / 11
9,569
1,196
4,143
10,666
10,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 4 / 7
9,090
1,136
8,262
11,664
4,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
8
Kills
22
22
Deaths
8
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
5
4
1.2
W
Pele
 
Pele
7
2
11
6.25
W
4
1
10
9
L
Cliodhna
Hck zZeuz
Cliodhna
1
2
3
1.25
L
0
2
6
1.5
W
Izanami
Kefaufki
Izanami
8
0
6
11
L
Nu Wa
Trailred
Nu Wa
1
6
4
0.5
L
Artemis
UwU_ZorenXen
Artemis
2
7
5
0.64
W
Ymir
0
1
11
5.5
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,203
Damage
52,059
58,419
Taken
49,673
31,264
Mitigated
29,216
1,922
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,851
1,304
0
0
13,818
6,320
0
5,279
8,539
33,443
0
W
Pele
 
Pele
15,560
5,281
0
5,280
17,033
9,222
0
9,739
7,294
0
34,950
W
11,169
652
0
450
5,115
2,496
0
2,715
2,400
33,136
0
L
Cliodhna
Hck zZeuz
Cliodhna
4,120
284
209
306
4,544
1,855
0
1,280
3,264
0
9,507
L
3,954
266
0
877
11,216
10,435
0
2,542
8,674
9,723
0
W
Izanami
Kefaufki
Izanami
12,925
10,320
0
1,594
5,195
2,214
0
3,146
2,049
0
27,683
L
Nu Wa
Trailred
Nu Wa
13,758
5,387
0
530
14,220
6,010
0
2,962
11,258
32,016
0
L
Artemis
UwU_ZorenXen
Artemis
9,520
3,442
0
0
14,621
6,644
0
3,249
11,372
0
20,563
W
Ymir
4,143
341
440
2,359
10,666
10,685
0
6,656
4,010
23,003
0
W
8,262
4,557
0
417
11,664
4,599
0
8,307
3,357
0
16,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,543
Gold Earned
49,874
139
Minions Killed
197
4
Camps Cleared
9
611,984
Distance Traveled
760,124
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,553
1,194
56
7
0
147,255
0
W
Pele
10,761
1,345
43
5
0
174,767
1
W
Merlin
9,914
1,239
43
5
1
152,909
0
L
Cliodhna
7,946
993
10
1
1
85,976
2
L
Ganesha
8,797
1,100
0
0
0
126,449
0
W
Izanami
10,540
1,318
51
6
2
147,451
0
L
Nu Wa
8,501
1,063
36
5
2
128,517
0
L
Artemis
8,746
1,093
37
5
1
123,787
0
W
Ymir
9,569
1,196
37
5
4
150,113
4
W
Medusa
9,090
1,136
23
3
2
134,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role