Player Matchup

Yu Huang
Yu Huang
Gold II
BFRY
Yu Huang
Gold II
Level 160
God Stats
23W - 16L
1,698 SR
Queue Stats
183W - 186L
1,492 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Juanpablom10
Cu Chulainn
Silver IV
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 164L
1,431 MMR
Solo
Bastet
Bastet
Gold II
LDANIELS2018
Bastet
Gold II
Level 154
God Stats
10W - 7L
1,756 SR
Queue Stats
364W - 377L
1,522 MMR
Solo
Bacchus
Bacchus
Gold III
LilCrimp
Bacchus
Gold III
Level 128
God Stats
6W - 7L
1,524 SR
Queue Stats
96W - 101L
1,485 MMR
Solo
Medusa
Medusa
Bronze III
xNzek
Medusa
Bronze III
Level 100
God Stats
0W - 2L
1,482 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,592 SR
1,486 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,577 SR
1,486 MMR
Chaac
Chaac
Silver III
Axew11
Chaac
Silver III
Level 109
God Stats
2W - 0L
1,406 SR
Queue Stats
21W - 18L
1,417 MMR
Solo
Osiris
Osiris
Gold IV
JiggyJS
Osiris
Gold IV
Level 113
God Stats
5W - 4L
1,683 SR
Queue Stats
201W - 202L
1,520 MMR
Solo
Rama
Rama
Silver III
NotSpacee
Rama
Silver III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,497 MMR
Solo
Sobek
Sobek
Gold V
PrinceCutty
Sobek
Gold V
Level 143
God Stats
3W - 3L
1,581 SR
Queue Stats
53W - 54L
1,495 MMR
Solo
Discordia
Discordia
Bronze III
supermankyle
Discordia
Bronze III
Level 30
God Stats
8W - 9L
1,715 SR
Queue Stats
103W - 128L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BFRY
Yu Huang
13
0 / 3 / 1
7,304
457
5,211
6,527
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Juanpablom10
Cu Chulainn
8
0 / 2 / 0
5,999
375
3,438
7,085
5,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
13
2 / 3 / 0
7,786
487
4,585
14,994
6,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LilCrimp
Bacchus
11
0 / 1 / 3
7,235
452
4,531
9,737
7,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
xNzek
Medusa
14
5 / 3 / 1
8,515
532
10,659
11,593
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CliodhnaMorgan Le FayKaliUllr

VS

Bans
RavanaPoseidonCamazotzMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Axew11
Chaac
16
5 / 0 / 2
9,988
624
8,801
10,757
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
JiggyJS
Osiris
15
5 / 1 / 2
9,095
568
7,092
10,283
7,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
14
2 / 4 / 0
8,631
539
9,090
12,993
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 8
7,663
479
2,580
8,957
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
supermankyle
Discordia
13
0 / 0 / 4
7,986
499
4,043
6,328
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
12
12
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
Axew11
Chaac
5
0
2
6
L
Yu Huang
BFRY
Yu Huang
0
3
1
0.17
W
Osiris
JiggyJS
Osiris
5
1
2
6
L
Cu Chulainn
Juanpablom10
Cu Chulainn
0
2
0
0
L
Bastet
2
3
0
0.67
L
Bacchus
LilCrimp
Bacchus
0
1
3
1.5
W
Rama
2
4
0
0.5
W
0
2
8
2
W
Discordia
supermankyle
Discordia
0
0
4
2
L
Medusa
xNzek
Medusa
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,424
Damage
31,606
49,936
Taken
49,318
26,130
Mitigated
28,820
13,505
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Axew11
Chaac
8,801
3,277
0
6,258
10,757
8,145
978
3,009
7,385
0
83,409
L
Yu Huang
BFRY
Yu Huang
5,211
818
0
908
6,527
3,025
0
2,157
4,241
58,592
0
W
Osiris
JiggyJS
Osiris
7,092
3,354
0
3,742
10,283
7,363
0
2,256
8,027
0
82,399
L
Cu Chulainn
Juanpablom10
Cu Chulainn
3,438
502
0
2,310
7,085
5,349
0
0
6,711
4,873
27,757
L
Bastet
4,585
887
0
3,777
14,994
6,152
0
1,543
13,373
0
67,699
L
Bacchus
LilCrimp
Bacchus
4,531
1,140
1,003
2,393
9,737
7,085
0
2,032
7,595
33,511
0
W
Rama
9,090
7,299
0
4,521
12,993
3,562
90
1,381
11,612
0
77,022
W
2,580
394
0
3,505
8,957
7,389
0
3,149
5,808
13,431
0
W
Discordia
supermankyle
Discordia
4,043
457
0
1,583
6,328
2,361
0
1,726
4,602
68,343
0
L
Medusa
xNzek
Medusa
10,659
4,566
0
3,114
11,593
4,519
0
891
10,702
0
62,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
43,363
425
Minions Killed
544
0
Camps Cleared
0
1,311,292
Distance Traveled
1,553,017
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,988
624
157
10
0
312,929
0
L
Yu Huang
7,304
457
113
7
0
270,127
8
W
Osiris
9,095
568
136
9
0
356,185
2
L
Cu Chulainn
5,999
375
59
4
0
173,431
3
L
Bastet
7,786
487
106
7
0
286,240
0
L
Bacchus
7,235
452
44
3
0
275,876
3
W
Rama
8,631
539
126
8
0
270,037
5
W
Sobek
7,663
479
13
1
0
324,546
3
W
Discordia
7,986
499
112
7
0
289,320
6
L
Medusa
8,515
532
103
6
0
305,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role