Player Matchup

Mulan
Mulan
Baneson
Mulan
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 200L
1,484 Elo+
Solo
Lancelot
Lancelot
Elephas
Lancelot
Level 88
God Stats
5W - 3L
1,914 SR
Queue Stats
50W - 47L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
Jackel
Danzaburou
Level 98
God Stats
4W - 2L
1,625 SR
Queue Stats
66W - 58L
1,540 Elo+
Party 2
Anubis
Anubis
Snulin
Anubis
Level 48
God Stats
1W - 1L
1,720 SR
Queue Stats
28W - 23L
1,545 Elo+
Party 2
Athena
Athena
Trexempiree
Athena
Level 39
God Stats
5W - 8L
1,339 SR
Queue Stats
43W - 53L
1,436 Elo+
Solo
Team Averages
Level 64
1,620 SR
1,504 Elo+

VS

Team Averages
Level 64
1,671 SR
1,571 Elo+
Terra
Terra
BookOfNotes
Terra
Level 160
God Stats
9W - 9L
2,002 SR
Queue Stats
473W - 325L
1,677 Elo+
Party 1
Freya
Freya
DatSquidBoi
Freya
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
29W - 13L
1,451 Elo+
Party 1
Ullr
Ullr
GVMemelord
Ullr
Level 68
God Stats
1W - 2L
1,678 SR
Queue Stats
43W - 20L
1,623 Elo+
Party 1
Horus
Horus
Saddlermie
Horus
Level 24
God Stats
3W - 0L
1,752 SR
Queue Stats
82W - 45L
1,639 Elo+
Party 1
Serqet
Serqet
StorytellerDave
Serqet
Level 48
God Stats
3W - 4L
1,421 SR
Queue Stats
165W - 166L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Baneson
Mulan
18
1 / 8 / 0
11,159
465
20,839
28,228
21,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Elephas
Lancelot
18
4 / 4 / 1
11,577
482
18,912
21,297
10,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Jackel
Danzaburou
17
4 / 6 / 3
11,591
483
17,685
22,788
10,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Snulin
Anubis
16
0 / 10 / 2
10,473
436
13,294
21,919
12,353
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
16
1 / 2 / 5
11,181
466
11,309
31,672
40,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 15
14,347
598
28,019
31,963
35,334
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 3 / 7
13,039
543
17,985
18,983
10,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
9 / 5 / 8
13,526
564
24,940
21,611
10,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
19
4 / 0 / 11
12,808
534
8,741
25,128
38,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

19
6 / 2 / 8
12,694
529
15,008
24,766
12,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
10
Kills
30
30
Deaths
10
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Mulan
Baneson
Mulan
1
8
0
0.13
W
5
0
15
12.5
W
6
3
7
3.17
L
Lancelot
Elephas
Lancelot
4
4
1
1.13
W
9
5
8
2.6
L
Danzaburou
Jackel
Danzaburou
4
6
3
0.92
W
Horus
4
0
11
9.5
L
Anubis
Snulin
Anubis
0
10
2
0.1
W
6
2
8
5
L
Athena
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,039
Damage
94,693
125,904
Taken
122,451
96,103
Mitigated
107,223
30,106
Healing
58,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Baneson
Mulan
20,839
2,253
0
8,773
28,228
21,784
1,128
13,997
12,893
0
97,678
W
28,019
3,626
10,968
14,570
31,963
35,334
2,183
7,633
24,330
117,932
0
W
17,985
5,540
0
8,011
18,983
10,208
1,814
3,460
15,523
100,114
0
L
Lancelot
Elephas
Lancelot
18,912
5,473
0
4,654
21,297
10,476
0
8,412
12,386
0
110,492
W
24,940
12,397
0
2,334
21,611
10,591
3,723
4,322
17,289
0
141,415
L
Danzaburou
Jackel
Danzaburou
17,685
5,810
0
5,670
22,788
10,836
0
3,093
19,659
0
118,017
W
Horus
8,741
3,107
5,329
9,785
25,128
38,187
946
5,801
19,084
0
47,630
L
Anubis
Snulin
Anubis
13,294
951
0
4,311
21,919
12,353
0
10,264
10,486
84,450
0
W
15,008
3,911
0
7,879
24,766
12,903
1,090
3,387
21,379
0
88,154
L
Athena
11,309
4,056
654
6,044
31,672
40,654
0
10,148
20,556
52,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,981
Gold Earned
66,414
684
Minions Killed
699
0
Camps Cleared
0
2,211,887
Distance Traveled
2,352,684
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,159
465
172
7
0
413,757
4
W
Terra
14,347
598
208
9
0
508,840
9
W
Freya
13,039
543
138
6
0
463,685
3
L
Lancelot
11,577
482
159
7
0
519,215
0
W
Ullr
13,526
564
162
7
0
417,120
3
L
Danzaburou
11,591
483
143
6
0
436,210
1
W
Horus
12,808
534
58
2
0
457,559
1
L
Anubis
10,473
436
142
6
0
355,246
5
W
Serqet
12,694
529
133
6
0
505,480
5
L
Athena
11,181
466
68
3
0
487,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role