Player Matchup

Tiamat
Tiamat
Midgitka
Tiamat
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,455 Elo+
Party 3
Baron Samedi
Baron Samedi
SHREKT_FN
Baron Samedi
Level 68
God Stats
20W - 17L
1,569 SR
Queue Stats
253W - 272L
1,495 Elo+
Party 2
Izanami
Izanami
Zembie
Izanami
Level 92
God Stats
5W - 3L
1,790 SR
Queue Stats
22W - 27L
1,473 Elo+
Party 3
Horus
Horus
arturomedina16
Horus
Level 72
God Stats
32W - 13L
1,692 SR
Queue Stats
207W - 199L
1,490 Elo+
Solo
King Arthur
King Arthur
axerziv
King Arthur
Level 103
God Stats
14W - 17L
1,544 SR
Queue Stats
240W - 257L
1,495 Elo+
Party 2
Team Averages
Level 92
1,619 SR
1,482 Elo+

VS

Team Averages
Level 99
1,589 SR
1,504 Elo+
Poseidon
Poseidon
 
Poseidon
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MissEphemeral
Medusa
Level 88
God Stats
3W - 1L
1,897 SR
Queue Stats
59W - 41L
1,566 Elo+
Party 1
Athena
Athena
TheRealQuah
Athena
Level 85
God Stats
71W - 65L
1,548 SR
Queue Stats
261W - 261L
1,482 Elo+
Party 1
Nemesis
Nemesis
WhistleBat
Nemesis
Level 128
God Stats
2W - 2L
1,501 SR
Queue Stats
236W - 240L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Midgitka
Tiamat
12
1 / 2 / 4
7,195
553
4,990
5,451
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SHREKT_FN
Baron Samedi
11
1 / 0 / 6
6,881
529
6,620
4,637
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Zembie
Izanami
13
4 / 1 / 3
7,734
595
6,635
7,870
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 3 / 2
7,639
588
6,233
9,954
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
axerziv
King Arthur
13
1 / 2 / 3
7,716
594
8,268
11,770
9,223
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 4 / 1
7,117
547
5,517
10,174
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
 
Anubis
11
0 / 3 / 2
6,044
465
2,238
7,884
3,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 0
6,109
470
3,694
6,951
1,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
9
1 / 2 / 3
6,273
483
3,275
9,240
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
WhistleBat
Nemesis
13
7 / 1 / 1
8,059
620
8,285
10,772
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
8
8
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
1
0.13
L
Anubis
 
Anubis
0
3
2
0.33
W
Tiamat
Midgitka
Tiamat
1
2
4
1.5
L
0
3
0
0
W
Baron Samedi
SHREKT_FN
Baron Samedi
1
0
6
4
L
Athena
1
2
3
1.25
L
Nemesis
WhistleBat
Nemesis
7
1
1
7.5
W
Izanami
Zembie
Izanami
4
1
3
5.5
W
6
3
2
2.33
W
King Arthur
axerziv
King Arthur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,746
Damage
23,009
39,682
Taken
45,021
22,389
Mitigated
18,721
14,207
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,517
1,610
57
3,216
10,174
3,872
0
1,513
8,661
59,773
0
L
Anubis
 
Anubis
2,238
130
0
3,376
7,884
3,238
510
3,020
4,496
47,419
0
W
Tiamat
Midgitka
Tiamat
4,990
603
0
1,462
5,451
2,724
392
1,453
3,998
36,164
0
L
3,694
1,364
0
1,414
6,951
1,954
0
381
6,570
0
50,160
W
Baron Samedi
SHREKT_FN
Baron Samedi
6,620
442
824
2,981
4,637
2,334
933
1,761
2,876
33,564
0
L
Athena
3,275
916
297
1,971
9,240
5,663
0
3,754
5,376
17,251
0
L
Nemesis
WhistleBat
Nemesis
8,285
3,919
0
3,250
10,772
3,994
0
2,368
8,308
0
44,617
W
Izanami
Zembie
Izanami
6,635
4,918
0
1,896
7,870
2,697
282
683
7,187
0
63,354
W
6,233
2,668
695
3,379
9,954
5,411
0
1,827
8,127
0
58,363
W
King Arthur
axerziv
King Arthur
8,268
714
0
2,970
11,770
9,223
0
5,306
6,464
0
61,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,165
Gold Earned
33,602
442
Minions Killed
387
0
Camps Cleared
0
1,238,359
Distance Traveled
1,193,360
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,117
547
114
9
0
210,881
5
L
Anubis
6,044
465
72
6
0
211,713
3
W
Tiamat
7,195
553
90
7
0
226,812
3
L
Medusa
6,109
470
75
6
0
235,485
4
W
Baron Samedi
6,881
529
37
3
0
255,482
0
L
Athena
6,273
483
42
3
0
244,580
3
L
Nemesis
8,059
620
84
6
0
290,701
2
W
Izanami
7,734
595
122
9
0
228,717
2
W
Horus
7,639
588
84
6
0
262,168
6
W
King Arthur
7,716
594
109
8
0
265,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role