Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver III
Lxnaa62
Izanami
Silver III
Level 138
God Stats
1W - 2L
1,195 SR
Queue Stats
95W - 156L
1,131 MMR
Party 1
Ymir
Ymir
Silver II
PossessedPaper
Ymir
Silver II
Level 99
God Stats
44W - 39L
1,495 SR
Queue Stats
231W - 342L
1,115 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,397 SR
1,249 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,547 SR
1,231 MMR
Camazotz
Camazotz
Silver I
St4rLoRd02-
Camazotz
Silver I
Level 64
God Stats
6W - 1L
1,783 SR
Queue Stats
99W - 133L
1,229 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
lodder1992
Baron Samedi
Gold III
Level 101
God Stats
41W - 53L
1,402 SR
Queue Stats
174W - 258L
1,448 MMR
Party 2
Horus
Horus
Silver II
michiavelli92
Horus
Silver II
Level 107
God Stats
154W - 182L
1,456 SR
Queue Stats
459W - 695L
1,016 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 5 / 0
8,838
631
14,388
11,715
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Lxnaa62
Izanami
13
0 / 6 / 2
8,914
637
12,012
12,791
6,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 4 / 1
9,196
657
5,886
19,432
19,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThothBastetBacchusShivaKumbhakarna

VS

Bans
GebChaacAchillesAtlasVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
St4rLoRd02-
Camazotz
15
6 / 1 / 8
10,587
756
10,380
22,135
12,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
lodder1992
Baron Samedi
16
7 / 1 / 6
11,098
793
17,625
13,446
8,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 10
9,730
695
7,723
15,690
15,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
15
15
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
0
0.4
L
Izanami
Lxnaa62
Izanami
0
6
2
0.17
L
1
4
1
0.38
W
Camazotz
St4rLoRd02-
Camazotz
6
1
8
10
W
Baron Samedi
lodder1992
Baron Samedi
7
1
6
10
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,286
Damage
35,728
43,938
Taken
51,271
31,568
Mitigated
36,110
9,584
Healing
26,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,388
4,381
0
4,185
11,715
5,337
0
5,165
6,375
38,761
3,467
L
Izanami
Lxnaa62
Izanami
12,012
6,794
0
1,748
12,791
6,354
0
4,858
7,597
0
41,725
L
5,886
1,560
0
3,651
19,432
19,877
0
8,167
10,837
14,078
0
W
Camazotz
St4rLoRd02-
Camazotz
10,380
2,442
0
10,549
22,135
12,506
1,218
8,851
13,284
0
37,725
W
Baron Samedi
lodder1992
Baron Samedi
17,625
1,874
3,910
4,418
13,446
8,287
942
5,510
7,936
59,346
0
W
7,723
2,754
3,074
4,397
15,690
15,317
57
5,556
10,134
0
17,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
31,415
136
Minions Killed
167
4
Camps Cleared
8
676,314
Distance Traveled
794,028
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,838
631
47
3
2
216,377
3
L
Izanami
8,914
637
78
6
2
230,985
3
L
Ymir
9,196
657
11
1
0
228,952
2
W
Camazotz
10,587
756
47
3
1
279,838
0
W
Baron Samedi
11,098
793
99
7
6
252,455
4
W
Horus
9,730
695
21
2
1
261,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role