Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DarkMatterYouT
Danzaburou
Level 28
God Stats
23W - 22L
1,533 SR
Queue Stats
45W - 56L
1,409 Elo+
Party 1
Achilles
Achilles
PaternalShark28
Achilles
Level 51
God Stats
1W - 0L
1,275 SR
Queue Stats
26W - 37L
1,381 Elo+
Party 1
Ne Zha
Ne Zha
Skieww
Ne Zha
Level 33
God Stats
8W - 1L
1,778 SR
Queue Stats
92W - 53L
1,678 Elo+
Solo
Ra
Ra
squilldoh84
Ra
Level 112
God Stats
19W - 22L
1,487 SR
Queue Stats
213W - 238L
1,489 Elo+
Solo
Team Averages
Level 58
1,515 SR
1,491 Elo+

VS

Team Averages
Level 34
1,459 SR
1,520 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Reddragon3022
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
tiltedbastet
Bastet
Level 4
God Stats
5W - 2L
1,949 SR
Queue Stats
13W - 8L
1,928 Elo+
Solo
Ra
Ra
wigmistQ
Ra
Level 11
God Stats
1W - 9L
1,132 SR
Queue Stats
14W - 39L
1,282 Elo+
Solo
Cthulhu
Cthulhu
ΣППЦI
Cthulhu
Level 10
God Stats
1W - 4L
1,215 SR
Queue Stats
6W - 15L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 0 / 4
4,571
914
1,659
3,008
1,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
DarkMatterYouT
Danzaburou
8
0 / 1 / 5
4,227
845
1,623
2,689
919
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
9
3 / 1 / 1
4,810
962
3,333
5,131
3,390
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Skieww
Ne Zha
11
3 / 1 / 2
5,126
1,025
4,701
4,608
1,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 2
4,105
821
1,098
3,089
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
0 / 2 / 1
4,110
822
3,067
3,374
1,064
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 0
3,778
756
569
4,496
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
9
2 / 1 / 1
4,629
926
4,104
4,097
1,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 0 / 0
4,050
810
1,049
3,141
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
ΣППЦI
Cthulhu
9
1 / 2 / 1
4,269
854
4,576
4,203
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
3
3
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
4
3
L
Baba Yaga
 
Baba Yaga
0
2
1
0.25
W
Danzaburou
DarkMatterYouT
Danzaburou
0
1
5
2.5
W
Achilles
3
1
1
3.5
L
0
3
0
0
W
Ne Zha
Skieww
Ne Zha
3
1
2
4
W
0
0
2
1
L
Bastet
2
1
1
2.5
L
0
0
0
0
L
Cthulhu
ΣППЦI
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,414
Damage
13,365
18,525
Taken
19,311
8,837
Mitigated
7,788
4,112
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,659
626
0
994
3,008
1,617
0
1,819
933
0
11,391
L
Baba Yaga
 
Baba Yaga
3,067
364
340
693
3,374
1,064
0
167
3,207
10,099
0
W
Danzaburou
DarkMatterYouT
Danzaburou
1,623
570
179
344
2,689
919
0
963
1,541
0
4,297
W
Achilles
3,333
1,453
0
46
5,131
3,390
232
2,536
2,431
0
9,827
L
569
348
0
60
4,496
2,423
0
0
4,496
2,280
0
W
Ne Zha
Skieww
Ne Zha
4,701
1,758
0
735
4,608
1,743
0
1,533
2,981
0
19,613
W
1,098
0
1,025
789
3,089
1,168
0
1,722
1,257
7,858
0
L
Bastet
4,104
1,239
0
414
4,097
1,246
0
0
4,097
0
8,978
L
1,049
35
72
1,344
3,141
985
135
433
2,708
6,433
0
L
Cthulhu
ΣППЦI
Cthulhu
4,576
459
0
620
4,203
2,070
0
498
3,705
7,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,839
Gold Earned
20,836
108
Minions Killed
53
0
Camps Cleared
0
566,946
Distance Traveled
491,388
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,571
914
25
5
0
111,851
0
L
Baba Yaga
4,110
822
12
2
0
89,858
1
W
Danzaburou
4,227
845
14
3
0
112,196
1
W
Achilles
4,810
962
17
3
0
115,097
1
L
Ares
3,778
756
1
0
0
59,332
0
W
Ne Zha
5,126
1,025
34
7
0
107,677
0
W
Ra
4,105
821
18
4
0
120,125
1
L
Bastet
4,629
926
9
2
0
126,931
3
L
Ra
4,050
810
11
2
0
111,484
0
L
Cthulhu
4,269
854
20
4
0
103,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role