Player Matchup

Bacchus
Bacchus
Fectum
Bacchus
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 36L
1,861 Elo+
Party 2
Hercules
Hercules
ImBeingSilenced
Hercules
Level 29
God Stats
5W - 2L
1,164 SR
Queue Stats
286W - 96L
1,965 Elo+
Party 2
Arachne
Arachne
iEatJanus
Arachne
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 20L
1,840 Elo+
Party 2
Team Averages
Level 72
1,388 SR
1,889 Elo+

VS

Team Averages
Level 56
1,513 SR
1,416 Elo+
Arachne
Arachne
Windrayel
Arachne
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 46L
1,383 Elo+
Party 1
Zeus
Zeus
YiiMao
Zeus
Level 111
God Stats
16W - 19L
1,558 SR
Queue Stats
180W - 223L
1,496 Elo+
Solo
Ares
Ares
Zombe2203
Ares
Level 17
God Stats
4W - 7L
1,481 SR
Queue Stats
20W - 33L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fectum
Bacchus
14
0 / 4 / 18
10,113
722
8,254
18,845
29,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
16
14 / 3 / 4
11,670
834
20,757
16,943
9,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
iEatJanus
Arachne
16
7 / 3 / 10
10,608
758
13,651
17,701
8,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Windrayel
Arachne
13
4 / 10 / 6
10,053
718
10,058
17,421
9,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
YiiMao
Zeus
13
3 / 7 / 5
9,273
662
23,101
10,681
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
14
3 / 4 / 6
9,816
701
10,092
21,804
26,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
21
Kills
10
10
Deaths
21
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Fectum
Bacchus
0
4
18
2.25
W
Hercules
14
3
4
5.33
L
Arachne
Windrayel
Arachne
4
10
6
0.7
L
Zeus
YiiMao
Zeus
3
7
5
0.79
L
Ares
3
4
6
1.5
W
Arachne
iEatJanus
Arachne
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,662
Damage
43,251
53,489
Taken
49,906
47,583
Mitigated
39,820
12,091
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Fectum
Bacchus
8,254
1,685
560
3,831
18,845
29,708
0
11,534
7,311
24,662
0
W
Hercules
20,757
9,274
0
3,323
16,943
9,253
0
10,457
6,411
0
38,045
L
Arachne
Windrayel
Arachne
10,058
5,899
0
1,650
17,421
9,379
0
3,658
13,763
0
19,699
L
Zeus
YiiMao
Zeus
23,101
3,328
0
197
10,681
4,016
0
3,078
7,603
43,423
0
L
Ares
10,092
1,549
0
3,842
21,804
26,425
0
1,814
19,990
20,908
0
W
Arachne
iEatJanus
Arachne
13,651
9,122
0
4,377
17,701
8,622
83
11,814
5,814
0
43,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,391
Gold Earned
29,142
153
Minions Killed
120
10
Camps Cleared
2
782,822
Distance Traveled
719,747
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,113
722
30
2
1
239,092
2
W
Hercules
11,670
834
48
3
3
249,436
0
L
Arachne
10,053
718
22
2
0
237,615
0
L
Zeus
9,273
662
81
6
2
214,761
3
L
Ares
9,816
701
17
1
0
267,371
2
W
Arachne
10,608
758
75
5
6
294,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role