Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BlakWine
Cupid
Level 33
God Stats
16W - 12L
1,412 SR
Queue Stats
42W - 45L
1,253 Elo+
Solo
Cu Chulainn
Cu Chulainn
DataFett
Cu Chulainn
Level 43
God Stats
6W - 7L
1,891 SR
Queue Stats
142W - 161L
1,444 Elo+
Solo
Nu Wa
Nu Wa
GotJaa
Nu Wa
Level 61
God Stats
1W - 4L
1,271 SR
Queue Stats
91W - 118L
1,387 Elo+
Solo
Da Ji
Da Ji
PPFOREHEAD
Da Ji
Level 72
God Stats
7W - 20L
1,316 SR
Queue Stats
175W - 218L
1,461 Elo+
Solo
Team Averages
Level 61
1,478 SR
1,409 Elo+

VS

Team Averages
Level 79
1,466 SR
1,443 Elo+
Achilles
Achilles
Conroyslayer
Achilles
Level 143
God Stats
9W - 5L
1,406 SR
Queue Stats
126W - 131L
1,427 Elo+
Solo
Ra
Ra
OGiBoSsUS
Ra
Level 77
God Stats
2W - 3L
1,261 SR
Queue Stats
84W - 75L
1,394 Elo+
Solo
Anhur
Anhur
Sandbags34
Anhur
Level 69
God Stats
16W - 7L
1,606 SR
Queue Stats
126W - 124L
1,379 Elo+
Solo
Bastet
Bastet
mages09
Bastet
Level 24
God Stats
5W - 9L
1,500 SR
Queue Stats
78W - 81L
1,529 Elo+
Party 1
Ymir
Ymir
sp2099
Ymir
Level 81
God Stats
49W - 42L
1,556 SR
Queue Stats
534W - 680L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
3
0 / 1 / 0
2,893
482
709
1,599
398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
BlakWine
Cupid
5
0 / 0 / 0
3,351
559
1,799
1,719
268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
DataFett
Cu Chulainn
6
1 / 1 / 0
3,881
647
1,792
4,102
1,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
GotJaa
Nu Wa
3
0 / 1 / 0
2,973
496
294
1,402
285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
5
1 / 1 / 1
3,878
646
1,792
4,265
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Conroyslayer
Achilles
7
1 / 1 / 0
3,785
631
2,252
3,312
2,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 0 / 2
3,548
591
674
1,133
479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
6
1 / 0 / 0
3,482
580
1,829
2,346
507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bastet
mages09
Bastet
6
1 / 1 / 0
3,663
611
1,469
3,535
874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
sp2099
Ymir
6
0 / 0 / 1
3,808
635
414
2,344
1,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
0
0
L
Cupid
BlakWine
Cupid
0
0
0
0
W
Achilles
Conroyslayer
Achilles
1
1
0
1
L
Cu Chulainn
DataFett
Cu Chulainn
1
1
0
1
L
Nu Wa
GotJaa
Nu Wa
0
1
0
0
W
0
0
2
1
L
Da Ji
1
1
1
1.5
W
Anhur
1
0
0
1
W
Bastet
mages09
Bastet
1
1
0
1
W
Ymir
sp2099
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,386
Damage
6,638
13,087
Taken
12,670
4,292
Mitigated
5,976
3,586
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
709
215
0
440
1,599
398
0
312
1,287
0
3,727
L
Cupid
BlakWine
Cupid
1,799
976
0
112
1,719
268
0
102
1,617
0
15,704
W
Achilles
Conroyslayer
Achilles
2,252
689
0
816
3,312
2,939
0
0
3,312
0
15,724
L
Cu Chulainn
DataFett
Cu Chulainn
1,792
405
0
1,150
4,102
1,945
0
0
4,102
0
18,118
L
Nu Wa
GotJaa
Nu Wa
294
64
0
490
1,402
285
0
186
1,216
4,909
0
W
674
41
86
274
1,133
479
248
215
868
12,587
0
L
Da Ji
1,792
405
0
1,394
4,265
1,396
0
488
3,777
0
13,367
W
Anhur
1,829
854
0
1,648
2,346
507
0
0
2,346
0
18,588
W
Bastet
mages09
Bastet
1,469
432
0
1,154
3,535
874
218
29
3,506
0
15,295
W
Ymir
sp2099
Ymir
414
210
0
1,057
2,344
1,177
0
0
2,344
11,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,976
Gold Earned
18,286
108
Minions Killed
140
0
Camps Cleared
0
433,197
Distance Traveled
565,373
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
2,893
482
9
2
0
76,403
0
L
Cupid
3,351
559
29
5
0
94,146
0
W
Achilles
3,785
631
27
5
0
103,832
0
L
Cu Chulainn
3,881
647
28
5
0
100,006
0
L
Nu Wa
2,973
496
16
3
0
41,988
0
W
Ra
3,548
591
21
4
0
116,380
0
L
Da Ji
3,878
646
26
4
0
120,654
1
W
Anhur
3,482
580
44
7
0
99,336
1
W
Bastet
3,663
611
36
6
0
138,852
2
W
Ymir
3,808
635
12
2
0
106,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role