Player Matchup

Ravana
Ravana
Corvo6499
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
Lemon501
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rommel10
Ah Muzen Cab
Level 54
God Stats
3W - 3L
1,374 SR
Queue Stats
106W - 127L
1,441 Elo+
Solo
Ne Zha
Ne Zha
YourDadSaysHey
Ne Zha
Level 25
God Stats
3W - 2L
1,720 SR
Queue Stats
136W - 120L
1,538 Elo+
Solo
Hachiman
Hachiman
m1rr4
Hachiman
Level 158
God Stats
10W - 8L
1,475 SR
Queue Stats
949W - 1,004L
1,391 Elo+
Solo
Team Averages
Level 53
1,514 SR
1,508 Elo+

VS

Team Averages
Level 108
1,460 SR
1,487 Elo+
Bacchus
Bacchus
Austin113XC
Bacchus
Level 156
God Stats
2W - 0L
1,507 SR
Queue Stats
60W - 44L
1,558 Elo+
Solo
Mulan
Mulan
GetJiggyWthIt
Mulan
Level 109
God Stats
6W - 4L
1,407 SR
Queue Stats
261W - 261L
1,481 Elo+
Solo
Nike
Nike
PulseGordo
Nike
Level 141
God Stats
3W - 5L
1,520 SR
Queue Stats
461W - 479L
1,402 Elo+
Solo
Merlin
Merlin
hamsterville200
Merlin
Level 110
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 107L
1,567 Elo+
Solo
Medusa
Medusa
porker1240
Medusa
Level 24
God Stats
3W - 5L
1,367 SR
Queue Stats
105W - 151L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Corvo6499
Ravana
17
4 / 9 / 5
10,557
660
6,315
16,566
9,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
12
0 / 11 / 7
8,647
540
1,794
14,230
5,758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Rommel10
Ah Muzen Cab
20
3 / 3 / 11
11,060
691
14,658
16,826
10,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 5 / 10
11,515
720
21,282
24,795
23,340
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
m1rr4
Hachiman
18
7 / 4 / 6
11,268
704
19,045
14,499
7,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Austin113XC
Bacchus
17
6 / 4 / 16
11,965
748
10,867
24,284
38,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
10 / 3 / 14
12,083
755
19,004
20,564
24,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
4 / 2 / 15
11,862
741
16,284
18,828
20,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 2 / 14
11,174
698
15,499
13,435
7,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
porker1240
Medusa
15
6 / 7 / 10
10,710
669
12,506
19,209
10,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
101
18
Kills
32
32
Deaths
18
39
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Austin113XC
Bacchus
6
4
16
3.5
L
Ravana
Corvo6499
Ravana
4
9
5
0.72
W
10
3
14
5.67
L
Eset
0
11
7
0.32
W
4
2
15
5.75
L
Ah Muzen Cab
Rommel10
Ah Muzen Cab
3
3
11
2.83
L
4
5
10
1.8
W
6
2
14
6.5
L
Hachiman
m1rr4
Hachiman
7
4
6
2.5
W
Medusa
porker1240
Medusa
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,094
Damage
74,160
86,916
Taken
96,320
56,835
Mitigated
101,153
23,291
Healing
25,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Austin113XC
Bacchus
10,867
1,723
2,354
3,915
24,284
38,371
591
796
22,569
18,871
0
L
Ravana
Corvo6499
Ravana
6,315
1,515
70
1,675
16,566
9,775
1,128
3,973
12,593
0
10,329
W
19,004
2,106
1,829
4,766
20,564
24,897
1,624
353
20,211
0
31,750
L
Eset
1,794
644
1,468
435
14,230
5,758
0
4,052
10,178
6,329
0
W
16,284
2,290
1,315
1,640
18,828
20,663
917
312
18,516
78
40,461
L
Ah Muzen Cab
Rommel10
Ah Muzen Cab
14,658
4,680
1,179
6,312
16,826
10,108
829
5,853
10,973
0
40,508
L
21,282
3,885
1,529
7,059
24,795
23,340
0
6,601
18,194
0
41,344
W
15,499
727
1,450
3,637
13,435
7,096
1,851
104
13,331
34,768
0
L
Hachiman
m1rr4
Hachiman
19,045
8,278
929
2,635
14,499
7,854
0
5,933
8,566
0
32,957
W
Medusa
porker1240
Medusa
12,506
6,981
1,222
3,816
19,209
10,126
2,438
229
18,980
0
24,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,047
Gold Earned
57,794
120
Minions Killed
173
0
Camps Cleared
0
1,216,962
Distance Traveled
1,336,489
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,965
748
10
1
0
291,723
5
L
Ravana
10,557
660
9
1
0
222,310
2
W
Mulan
12,083
755
19
1
0
270,112
1
L
Eset
8,647
540
18
1
0
172,828
0
W
Nike
11,862
741
56
4
0
267,948
5
L
Ah Muzen Cab
11,060
691
50
3
0
275,903
0
L
Ne Zha
11,515
720
20
1
0
312,988
1
W
Merlin
11,174
698
56
4
0
277,553
1
L
Hachiman
11,268
704
23
1
0
232,933
0
W
Medusa
10,710
669
32
2
0
229,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role