Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dimasik2506
Neith
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 166L
1,459 Elo+
Solo
Ah Puch
Ah Puch
IzuminKA
Ah Puch
Level 145
God Stats
2W - 3L
1,311 SR
Queue Stats
323W - 323L
1,486 Elo+
Solo
Pele
Pele
loony0
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,385 Elo+
Party 1
Vamana
Vamana
swwwanli
Vamana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,385 Elo+
Party 1
Team Averages
Level 92
1,462 SR
1,443 Elo+

VS

Team Averages
Level 98
1,538 SR
1,467 Elo+
Lancelot
Lancelot
Electronic2003
Lancelot
Level 102
God Stats
1W - 0L
1,560 SR
Queue Stats
19W - 15L
1,356 Elo+
Solo
Serqet
Serqet
Newhold94
Serqet
Level 106
God Stats
1W - 1L
1,304 SR
Queue Stats
478W - 494L
1,431 Elo+
Solo
Achilles
Achilles
V3N4T0R
Achilles
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 99L
1,544 Elo+
Solo
Skadi
Skadi
justinjing
Skadi
Level 103
God Stats
11W - 2L
1,759 SR
Queue Stats
340W - 312L
1,505 Elo+
Solo
Hera
Hera
saiki_ki
Hera
Level 66
God Stats
3W - 1L
1,566 SR
Queue Stats
87W - 63L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
1 / 11 / 3
9,737
573
12,195
23,271
11,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

18
5 / 7 / 1
11,663
686
17,180
21,415
10,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
IzuminKA
Ah Puch
17
1 / 8 / 4
10,596
623
15,622
17,811
8,770
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
loony0
Pele
19
2 / 11 / 4
11,743
691
13,145
25,748
11,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
swwwanli
Vamana
15
0 / 5 / 2
9,495
559
7,689
23,196
20,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
9 / 3 / 25
13,065
769
25,587
17,952
10,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
Newhold94
Serqet
18
0 / 1 / 31
11,355
668
6,212
16,827
18,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
V3N4T0R
Achilles
20
13 / 2 / 24
13,417
789
19,485
19,465
21,124
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
20
9 / 2 / 27
13,156
774
24,314
14,479
7,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
20
11 / 3 / 22
13,363
786
28,041
16,036
8,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
171
9
Kills
42
42
Deaths
11
14
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
11
3
0.23
L
5
7
1
0.79
W
Lancelot
9
3
25
7.17
L
Ah Puch
IzuminKA
Ah Puch
1
8
4
0.38
W
Serqet
Newhold94
Serqet
0
1
31
15.5
W
Achilles
V3N4T0R
Achilles
13
2
24
12.5
W
Skadi
9
2
27
11.25
L
Pele
loony0
Pele
2
11
4
0.36
W
Hera
11
3
22
7.33
L
Vamana
swwwanli
Vamana
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,831
Damage
103,639
111,441
Taken
84,759
63,124
Mitigated
66,619
31,718
Healing
24,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,195
3,460
166
2,746
23,271
11,375
0
6,491
15,969
0
27,292
L
17,180
5,928
1,083
7,973
21,415
10,562
0
5,769
15,436
0
39,748
W
Lancelot
25,587
2,551
3,628
1,972
17,952
10,505
1,569
3,152
14,800
0
43,784
L
Ah Puch
IzuminKA
Ah Puch
15,622
644
1,172
2,269
17,811
8,770
0
3,589
13,470
40,485
0
W
Serqet
Newhold94
Serqet
6,212
1,359
5,369
3,693
16,827
18,868
797
2,655
14,172
0
9,296
W
Achilles
V3N4T0R
Achilles
19,485
7,457
2,000
1,613
19,465
21,124
2,695
3,993
15,472
0
33,194
W
Skadi
24,314
4,559
11
1,258
14,479
7,393
3,160
1,884
12,595
0
56,741
L
Pele
loony0
Pele
13,145
1,795
107
5,934
25,748
11,607
0
6,445
18,994
0
29,157
W
Hera
28,041
7,326
2,500
2,856
16,036
8,729
3,250
3,938
12,098
52,382
0
L
Vamana
swwwanli
Vamana
7,689
2,250
2,731
7,537
23,196
20,810
0
4,339
18,170
0
16,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,234
Gold Earned
64,356
158
Minions Killed
210
0
Camps Cleared
0
1,367,438
Distance Traveled
1,785,254
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,737
573
20
1
0
247,001
2
L
Neith
11,663
686
46
3
0
252,684
6
W
Lancelot
13,065
769
36
2
0
369,413
1
L
Ah Puch
10,596
623
57
3
0
259,123
0
W
Serqet
11,355
668
8
0
0
381,532
1
W
Achilles
13,417
789
35
2
0
380,873
1
W
Skadi
13,156
774
74
4
0
329,064
5
L
Pele
11,743
691
22
1
0
269,823
0
W
Hera
13,363
786
57
3
0
324,372
0
L
Vamana
9,495
559
13
1
0
338,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role