Player Matchup

King Arthur
King Arthur
Dr Kuku9218
King Arthur
Level 104
God Stats
17W - 14L
1,418 SR
Queue Stats
84W - 95L
1,359 Elo+
Solo
Olorun
Olorun
EternaI Fox
Olorun
Level 117
God Stats
13W - 7L
1,770 SR
Queue Stats
191W - 228L
1,385 Elo+
Solo
Sobek
Sobek
Nightmist_64
Sobek
Level 137
God Stats
3W - 4L
1,284 SR
Queue Stats
118W - 114L
1,410 Elo+
Solo
Ullr
Ullr
jmays1
Ullr
Level 64
God Stats
67W - 65L
1,540 SR
Queue Stats
406W - 376L
1,487 Elo+
Solo
Da Ji
Da Ji
valxem-
Da Ji
Level 67
God Stats
65W - 74L
1,405 SR
Queue Stats
392W - 430L
1,372 Elo+
Solo
Team Averages
Level 98
1,483 SR
1,402 Elo+

VS

Team Averages
Level 96
1,448 SR
1,358 Elo+
Hou Yi
Hou Yi
Cpt-Mono-
Hou Yi
Level 35
God Stats
2W - 3L
1,584 SR
Queue Stats
4W - 8L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
DunderxMifflin1
Baron Samedi
Level 149
God Stats
2W - 3L
1,268 SR
Queue Stats
211W - 212L
1,399 Elo+
Solo
Set
Set
legendsdazoeira
Set
Level 105
God Stats
2W - 3L
1,388 SR
Queue Stats
261W - 248L
1,359 Elo+
Solo
Cerberus
Cerberus
marmar1014
Cerberus
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,312 Elo+
Party 1
Lancelot
Lancelot
xXMOSTERCOOLXx
Lancelot
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 29L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dr Kuku9218
King Arthur
13
2 / 2 / 1
8,360
523
7,401
11,269
6,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
15
2 / 0 / 2
9,010
563
7,046
9,276
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 0 / 5
7,816
489
4,304
9,143
8,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
jmays1
Ullr
13
1 / 0 / 4
7,936
496
8,081
6,328
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
valxem-
Da Ji
12
2 / 2 / 2
7,713
482
5,051
11,845
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cpt-Mono-
Hou Yi
11
0 / 3 / 0
6,443
403
3,869
9,849
3,591
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
DunderxMifflin1
Baron Samedi
1
0 / 0 / 0
4,539
284
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 1
7,474
467
6,366
12,584
5,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
marmar1014
Cerberus
10
0 / 2 / 0
6,558
410
4,704
10,888
9,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
13
2 / 3 / 0
7,756
485
10,284
13,750
11,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
4
4
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Cpt-Mono-
Hou Yi
0
3
0
0
W
King Arthur
Dr Kuku9218
King Arthur
2
2
1
1.25
L
Baron Samedi
DunderxMifflin1
Baron Samedi
0
0
0
0
W
Olorun
2
0
2
3
W
2
0
5
4.5
W
Ullr
jmays1
Ullr
1
0
4
3
L
2
1
1
2.5
L
Cerberus
marmar1014
Cerberus
0
2
0
0
W
Da Ji
valxem-
Da Ji
2
2
2
1.5
L
Lancelot
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,883
Damage
25,223
47,861
Taken
47,071
28,483
Mitigated
30,270
16,227
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Cpt-Mono-
Hou Yi
3,869
2,401
0
3,364
9,849
3,591
1,446
1,218
8,631
0
43,613
W
King Arthur
Dr Kuku9218
King Arthur
7,401
934
0
3,243
11,269
6,629
275
671
10,111
0
49,165
L
Baron Samedi
DunderxMifflin1
Baron Samedi
0
0
0
0
0
0
0
0
0
447
0
W
Olorun
7,046
3,905
104
5,023
9,276
4,755
6,753
238
8,882
77,252
0
W
4,304
26
0
2,567
9,143
8,952
735
2,095
7,008
20,705
0
W
Ullr
jmays1
Ullr
8,081
2,618
0
1,482
6,328
2,786
0
1,067
5,261
0
55,780
L
6,366
1,974
0
2,282
12,584
5,499
0
4,940
7,644
0
61,111
L
Cerberus
marmar1014
Cerberus
4,704
372
0
3,188
10,888
9,244
0
2,289
8,599
27,567
0
W
Da Ji
valxem-
Da Ji
5,051
1,180
0
3,808
11,845
5,361
0
841
10,897
0
57,707
L
Lancelot
10,284
2,079
0
5,191
13,750
11,936
0
2,903
10,847
262
46,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,835
Gold Earned
32,770
429
Minions Killed
284
0
Camps Cleared
0
1,542,686
Distance Traveled
1,269,166
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,443
403
73
5
0
284,666
0
W
King Arthur
8,360
523
92
6
0
333,019
3
L
Baron Samedi
4,539
284
3
0
0
15,146
0
W
Olorun
9,010
563
124
8
0
274,475
2
W
Sobek
7,816
489
22
1
0
325,499
1
W
Ullr
7,936
496
104
7
0
286,800
1
L
Set
7,474
467
93
6
0
350,207
3
L
Cerberus
6,558
410
31
2
0
305,999
4
W
Da Ji
7,713
482
87
5
0
322,893
2
L
Lancelot
7,756
485
84
5
0
313,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role