Player Matchup

Discordia
Discordia
 
Discordia
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
KingOfBleeding
Cabrakan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,422 Elo+
Solo
Bacchus
Bacchus
MysticSpeedy
Bacchus
Level 59
God Stats
1W - 0L
1,341 SR
Queue Stats
138W - 107L
1,293 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sperotix
Ah Muzen Cab
Level 56
God Stats
1W - 1L
1,518 SR
Queue Stats
20W - 50L
1,194 Elo+
Solo
Team Averages
Level 97
1,472 SR
1,382 Elo+

VS

Team Averages
Level 88
1,491 SR
1,393 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Kruger993
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,412 Elo+
Party 1
Jing Wei
Jing Wei
LFG DasTuch
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,239 Elo+
Solo
Rama
Rama
berzakovsky92
Rama
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 112L
1,433 Elo+
Party 1
Medusa
Medusa
rikudosenninlpz
Medusa
Level 66
God Stats
2W - 2L
1,454 SR
Queue Stats
113W - 97L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
9 / 1 / 11
11,826
739
22,839
11,945
7,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
 
Lancelot
19
8 / 4 / 11
11,546
722
14,160
15,217
11,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
18
1 / 3 / 18
10,490
656
4,847
20,035
31,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
MysticSpeedy
Bacchus
19
7 / 2 / 16
11,930
746
11,651
16,971
31,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Sperotix
Ah Muzen Cab
17
1 / 3 / 15
10,590
662
5,130
12,928
7,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
2 / 3 / 5
10,489
656
17,727
8,844
4,261
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
17
4 / 7 / 5
10,998
687
5,192
13,805
6,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
LFG DasTuch
Jing Wei
17
1 / 4 / 9
9,584
599
6,598
14,149
6,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 4 / 5
9,653
603
14,755
11,344
5,603
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 8 / 7
9,279
580
8,082
13,178
5,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
26
Kills
12
13
Deaths
26
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
1
11
14.5
W
Lancelot
 
Lancelot
8
4
11
3.38
L
Thoth
 
Thoth
2
3
5
1.5
W
Cabrakan
1
3
18
3.33
L
Ullr
4
7
5
0.93
L
Jing Wei
LFG DasTuch
Jing Wei
1
4
9
1.38
W
Bacchus
MysticSpeedy
Bacchus
7
2
16
7.5
W
Ah Muzen Cab
Sperotix
Ah Muzen Cab
1
3
15
2.83
L
3
4
5
1.38
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,627
Damage
52,354
77,096
Taken
61,320
89,142
Mitigated
28,264
22,089
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
22,839
158
4,182
2,730
11,945
7,103
1,378
4,716
7,229
49,302
0
W
Lancelot
 
Lancelot
14,160
1,303
3,914
1,812
15,217
11,841
1,742
3,728
11,489
0
30,840
L
Thoth
 
Thoth
17,727
206
711
1,938
8,844
4,261
0
6,333
2,511
44,832
0
W
Cabrakan
4,847
571
1,861
3,807
20,035
31,641
664
3,518
16,517
13,400
0
L
Ullr
5,192
2,016
233
425
13,805
6,513
0
8,317
5,488
81
14,741
L
Jing Wei
LFG DasTuch
Jing Wei
6,598
3,248
271
3,929
14,149
6,764
0
10,524
3,625
0
16,085
W
Bacchus
MysticSpeedy
Bacchus
11,651
760
1,160
1,261
16,971
31,010
304
2,193
14,778
21,606
0
W
Ah Muzen Cab
Sperotix
Ah Muzen Cab
5,130
696
352
1,010
12,928
7,547
3,577
3,653
9,275
0
18,043
L
14,755
8,883
1,063
2,021
11,344
5,603
0
8,377
2,967
0
28,686
L
8,082
3,066
2,156
1,357
13,178
5,123
0
5,786
7,392
0
16,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,382
Gold Earned
50,003
161
Minions Killed
155
0
Camps Cleared
0
1,556,972
Distance Traveled
1,275,716
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,826
739
57
4
0
299,413
0
W
Lancelot
11,546
722
41
3
0
349,665
1
L
Thoth
10,489
656
69
4
0
260,786
1
W
Cabrakan
10,490
656
23
1
0
305,390
0
L
Ullr
10,998
687
24
2
0
231,905
0
L
Jing Wei
9,584
599
24
2
0
251,091
0
W
Bacchus
11,930
746
18
1
0
312,142
1
W
Ah Muzen Cab
10,590
662
22
1
0
290,362
0
L
Rama
9,653
603
29
2
0
253,885
3
L
Medusa
9,279
580
9
1
0
278,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role