Player Matchup

Chaac
Chaac
Le vrai Clem
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Thanatos
Thanatos
OptimusBurmester
Thanatos
Level 61
God Stats
3W - 9L
1,428 SR
Queue Stats
112W - 98L
1,458 Elo+
Party 2
Rama
Rama
SynDam
Rama
Level 143
God Stats
14W - 15L
1,517 SR
Queue Stats
503W - 534L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Yowaii_mo_
Nu Wa
Level 84
God Stats
63W - 31L
1,680 SR
Queue Stats
580W - 481L
1,516 Elo+
Party 2
Sobek
Sobek
dein_MeTT_BroT
Sobek
Level 143
God Stats
11W - 10L
1,712 SR
Queue Stats
955W - 883L
1,502 Elo+
Party 2
Team Averages
Level 99
1,567 SR
1,478 Elo+

VS

Team Averages
Level 99
1,538 SR
1,461 Elo+
Sol
Sol
AzOG_ZeY
Sol
Level 81
God Stats
11W - 11L
1,426 SR
Queue Stats
104W - 113L
1,499 Elo+
Party 1
Tyr
Tyr
Oboraz
Tyr
Level 158
God Stats
9W - 9L
1,593 SR
Queue Stats
354W - 338L
1,534 Elo+
Party 3
Cernunnos
Cernunnos
Urban_Tadpole
Cernunnos
Level 61
God Stats
10W - 5L
1,597 SR
Queue Stats
110W - 114L
1,299 Elo+
Solo
Cerberus
Cerberus
alenunez2
Cerberus
Level 105
God Stats
5W - 6L
1,482 SR
Queue Stats
71W - 60L
1,499 Elo+
Party 3
Bakasura
Bakasura
teledandy76
Bakasura
Level 88
God Stats
17W - 13L
1,591 SR
Queue Stats
132W - 142L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,820
438
1,694
6,727
2,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 1
4,706
428
3,301
9,748
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
SynDam
Rama
10
2 / 1 / 0
5,829
530
4,225
5,197
1,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
9
0 / 1 / 1
5,217
474
5,227
3,824
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 2
4,972
452
3,512
9,997
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,355
578
6,018
5,858
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyr
Oboraz
Tyr
11
4 / 0 / 2
6,748
613
4,531
6,752
2,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
Urban_Tadpole
Cernunnos
9
0 / 1 / 3
5,256
478
4,142
4,812
1,519
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
alenunez2
Cerberus
8
0 / 1 / 6
5,387
490
2,602
9,411
4,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
teledandy76
Bakasura
11
5 / 0 / 4
6,655
605
4,177
8,396
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
12
12
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
0
2
0
0
W
Tyr
Oboraz
Tyr
4
0
2
5
L
0
5
1
0.1
L
Rama
SynDam
Rama
2
1
0
2
W
Cernunnos
Urban_Tadpole
Cernunnos
0
1
3
1.5
L
Nu Wa
0
1
1
0.5
W
Cerberus
alenunez2
Cerberus
0
1
6
3
L
0
3
2
0.33
W
Bakasura
teledandy76
Bakasura
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,959
Damage
21,470
35,493
Taken
35,229
17,783
Mitigated
13,617
12,946
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,018
2,029
0
4,673
5,858
1,852
310
2,237
3,621
57,358
0
L
1,694
435
0
1,715
6,727
2,883
216
0
6,727
0
22,514
W
Tyr
Oboraz
Tyr
4,531
143
0
4,208
6,752
2,673
450
449
6,303
0
37,173
L
3,301
385
0
5,424
9,748
4,017
0
2,621
6,569
0
26,474
L
Rama
SynDam
Rama
4,225
3,513
0
1,242
5,197
1,614
0
981
4,216
0
39,271
W
Cernunnos
Urban_Tadpole
Cernunnos
4,142
1,558
0
1,470
4,812
1,519
0
846
3,966
0
30,659
L
Nu Wa
5,227
2,338
0
798
3,824
1,294
0
1,820
1,854
39,327
0
W
Cerberus
alenunez2
Cerberus
2,602
267
263
4,229
9,411
4,392
0
3,387
6,024
18,842
0
L
3,512
471
71
3,696
9,997
7,975
0
3,198
6,799
14,677
0
W
Bakasura
teledandy76
Bakasura
4,177
3,161
0
2,730
8,396
3,181
0
1,820
6,576
0
41,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
30,401
238
Minions Killed
395
0
Camps Cleared
0
947,854
Distance Traveled
1,084,149
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,355
578
113
10
0
187,239
2
L
Chaac
4,820
438
38
3
0
188,350
0
W
Tyr
6,748
613
75
7
0
227,926
3
L
Thanatos
4,706
428
39
4
0
201,321
0
L
Rama
5,829
530
73
7
0
181,763
2
W
Cernunnos
5,256
478
56
5
0
194,112
2
L
Nu Wa
5,217
474
74
7
0
176,425
3
W
Cerberus
5,387
490
62
6
0
219,694
0
L
Sobek
4,972
452
14
1
0
199,995
4
W
Bakasura
6,655
605
89
8
0
255,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role