Player Matchup

Hercules
Hercules
EmptySoul12
Hercules
Level 144
God Stats
87W - 97L
1,618 SR
Queue Stats
338W - 352L
1,604 Elo+
Solo
Aphrodite
Aphrodite
FrostRVH
Aphrodite
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 135L
1,337 Elo+
Solo
Ne Zha
Ne Zha
WILLIHAMER
Ne Zha
Level 129
God Stats
159W - 118L
1,665 SR
Queue Stats
371W - 313L
1,596 Elo+
Solo
Team Averages
Level 102
1,594 SR
1,512 Elo+

VS

Team Averages
Level 124
1,604 SR
1,639 Elo+
Achilles
Achilles
Srdavid
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 26L
1,648 Elo+
Party 1
Jing Wei
Jing Wei
Ulkix
Jing Wei
Level 155
God Stats
2W - 0L
1,655 SR
Queue Stats
108W - 81L
1,639 Elo+
Party 1
Sol
Sol
firedragon359
Sol
Level 147
God Stats
6W - 2L
1,658 SR
Queue Stats
124W - 86L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EmptySoul12
Hercules
16
4 / 4 / 7
12,602
630
15,505
32,004
21,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
FrostRVH
Aphrodite
19
1 / 2 / 12
13,294
665
11,952
26,012
15,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
WILLIHAMER
Ne Zha
20
9 / 1 / 5
15,147
757
39,406
23,616
13,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Srdavid
Achilles
18
4 / 3 / 3
12,654
633
20,192
28,249
49,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Ulkix
Jing Wei
17
2 / 4 / 5
12,394
620
22,254
25,917
8,448
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 7 / 4
11,427
571
16,798
20,300
8,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
14
Kills
7
7
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
EmptySoul12
Hercules
4
4
7
1.88
L
Aphrodite
FrostRVH
Aphrodite
1
2
12
3.5
W
Achilles
Srdavid
Achilles
4
3
3
1.83
W
Jing Wei
Ulkix
Jing Wei
2
4
5
1.13
L
Ne Zha
WILLIHAMER
Ne Zha
9
1
5
11.5
W
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,863
Damage
59,244
81,632
Taken
74,466
49,864
Mitigated
66,227
49,507
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EmptySoul12
Hercules
15,505
3,931
0
10,119
32,004
21,439
363
5,565
26,034
0
68,065
L
Aphrodite
FrostRVH
Aphrodite
11,952
2,115
11,950
17,922
26,012
15,319
1,242
5,776
19,657
46,491
0
W
Achilles
Srdavid
Achilles
20,192
3,800
334
2,815
28,249
49,118
0
8,148
20,101
0
32,349
W
Jing Wei
Ulkix
Jing Wei
22,254
19,596
0
3,954
25,917
8,448
0
2,387
23,530
0
67,857
L
Ne Zha
WILLIHAMER
Ne Zha
39,406
10,118
0
9,516
23,616
13,106
1,995
4,554
18,776
0
104,085
W
16,798
6,541
0
4,371
20,300
8,661
260
1,527
18,773
58,326
4,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,043
Gold Earned
36,475
253
Minions Killed
198
14
Camps Cleared
3
1,097,388
Distance Traveled
999,835
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,602
630
57
3
8
328,243
3
L
Aphrodite
13,294
665
102
5
2
380,247
3
W
Achilles
12,654
633
37
2
0
364,484
4
W
Jing Wei
12,394
620
91
5
1
344,573
8
L
Ne Zha
15,147
757
94
5
4
388,898
5
W
Sol
11,427
571
70
4
2
290,778
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role