Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
LootinXScootin
Agni
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,380 Elo+
Party 2
Vulcan
Vulcan
NxtGenSavage88
Vulcan
Level 88
God Stats
8W - 4L
1,508 SR
Queue Stats
235W - 230L
1,499 Elo+
Solo
Hachiman
Hachiman
RxKills
Hachiman
Level 75
God Stats
1W - 0L
1,783 SR
Queue Stats
93W - 70L
1,586 Elo+
Party 2
Ah Puch
Ah Puch
piaoping
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,506 Elo+
Solo
Team Averages
Level 95
1,558 SR
1,494 Elo+

VS

Team Averages
Level 91
1,591 SR
1,498 Elo+
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KingElvisF520
Artemis
Level 63
God Stats
13W - 6L
1,709 SR
Queue Stats
1,119W - 1,208L
1,467 Elo+
Party 1
Hades
Hades
TucanoUrbano
Hades
Level 26
God Stats
4W - 3L
1,663 SR
Queue Stats
164W - 164L
1,465 Elo+
Solo
Vamana
Vamana
iTwistys
Vamana
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 157L
1,529 Elo+
Solo
Amaterasu
Amaterasu
kiTdEE911
Amaterasu
Level 154
God Stats
1W - 2L
1,582 SR
Queue Stats
909W - 925L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
3 / 4 / 10
8,721
727
4,299
13,049
14,716
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 3 / 12
8,757
730
8,805
10,153
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 9
9,523
794
14,498
7,823
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
RxKills
Hachiman
16
8 / 4 / 5
10,140
845
19,093
13,487
6,609
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
piaoping
Ah Puch
15
3 / 3 / 7
9,318
777
11,317
8,575
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 5 / 8
8,113
676
9,886
7,539
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
15
0 / 2 / 10
8,146
679
7,197
15,675
6,804
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
8 / 4 / 8
9,507
792
12,918
14,549
15,832
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
iTwistys
Vamana
14
6 / 4 / 4
8,814
735
8,838
14,130
12,841
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
kiTdEE911
Amaterasu
12
1 / 4 / 4
7,656
638
2,810
15,736
12,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
50
19
Kills
16
17
Deaths
19
43
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
4
10
2
L
Merlin
 
Merlin
1
5
8
1
L
Artemis
0
2
10
2.5
W
2
3
12
2.67
W
3
3
9
2.5
W
Hachiman
RxKills
Hachiman
8
4
5
2.63
L
8
4
8
3
L
Vamana
iTwistys
Vamana
6
4
4
2
L
Amaterasu
kiTdEE911
Amaterasu
1
4
4
0.75
W
Ah Puch
piaoping
Ah Puch
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,012
Damage
41,649
53,087
Taken
67,629
33,518
Mitigated
50,877
17,613
Healing
25,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,299
195
0
1,690
13,049
14,716
0
3,640
9,409
7,860
0
L
Merlin
 
Merlin
9,886
339
322
199
7,539
3,289
616
5,039
2,500
20,155
0
L
Artemis
7,197
720
1,992
6,974
15,675
6,804
391
9,964
5,711
0
20,840
W
8,805
83
1,153
1,915
10,153
4,546
224
4,257
5,896
14,998
0
W
14,498
3,859
1,915
1,587
7,823
3,614
342
5,921
1,902
29,734
0
W
Hachiman
RxKills
Hachiman
19,093
11,200
744
4,466
13,487
6,609
518
6,090
7,397
0
26,387
L
12,918
843
278
4,725
14,549
15,832
0
7,062
7,487
24,490
0
L
Vamana
iTwistys
Vamana
8,838
2,453
812
4,173
14,130
12,841
0
7,375
6,755
0
16,965
L
Amaterasu
kiTdEE911
Amaterasu
2,810
394
582
5,121
15,736
12,111
0
9,479
6,257
0
7,393
W
Ah Puch
piaoping
Ah Puch
11,317
504
836
3,307
8,575
4,033
416
2,896
5,679
26,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,459
Gold Earned
42,236
111
Minions Killed
120
0
Camps Cleared
0
1,181,144
Distance Traveled
990,700
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,721
727
7
1
0
229,331
0
L
Merlin
8,113
676
28
2
0
184,391
0
L
Artemis
8,146
679
31
3
0
204,436
0
W
Agni
8,757
730
9
1
0
247,428
0
W
Vulcan
9,523
794
32
3
0
240,540
0
W
Hachiman
10,140
845
22
2
0
227,073
0
L
Hades
9,507
792
34
3
0
207,589
0
L
Vamana
8,814
735
18
2
0
215,375
1
L
Amaterasu
7,656
638
9
1
0
178,909
1
W
Ah Puch
9,318
777
41
3
0
236,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role