Player Matchup

Bakasura
Bakasura
BlacK_FenRiR__
Bakasura
Level 93
God Stats
2W - 1L
1,256 SR
Queue Stats
177W - 178L
1,458 Elo+
Party 1
Poseidon
Poseidon
Okami Towns
Poseidon
Level 104
God Stats
9W - 6L
1,685 SR
Queue Stats
486W - 494L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RedMantis75
Ah Muzen Cab
Level 106
God Stats
2W - 1L
1,397 SR
Queue Stats
87W - 90L
1,497 Elo+
Party 1
Persephone
Persephone
Reslithian
Persephone
Level 96
God Stats
5W - 5L
1,602 SR
Queue Stats
39W - 40L
1,469 Elo+
Party 1
Sobek
Sobek
SLAYERGORN
Sobek
Level 154
God Stats
1W - 2L
1,622 SR
Queue Stats
27W - 34L
1,358 Elo+
Solo
Team Averages
Level 111
1,512 SR
1,454 Elo+

VS

Team Averages
Level 88
1,546 SR
1,473 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Ap0_Kirito
Charybdis
Level 65
God Stats
7W - 7L
1,585 SR
Queue Stats
234W - 229L
1,416 Elo+
Party 2
Apollo
Apollo
KingMislead
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,570 Elo+
Party 2
Horus
Horus
Natananas
Horus
Level 39
God Stats
5W - 9L
1,518 SR
Queue Stats
132W - 118L
1,441 Elo+
Party 2
Scylla
Scylla
TarTine-alexi
Scylla
Level 153
God Stats
41W - 29L
1,628 SR
Queue Stats
440W - 432L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
4 / 1 / 1
6,158
560
6,066
7,222
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Okami Towns
Poseidon
11
3 / 0 / 4
6,495
590
5,715
6,794
3,073
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
RedMantis75
Ah Muzen Cab
10
1 / 0 / 1
5,482
498
6,631
4,942
1,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Reslithian
Persephone
10
0 / 0 / 0
5,700
518
3,966
2,810
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
7
1 / 0 / 0
5,201
473
2,066
7,959
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 5 / 0
5,433
494
3,861
9,703
4,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Ap0_Kirito
Charybdis
9
0 / 2 / 0
4,900
445
4,978
9,282
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
8
0 / 0 / 0
5,055
460
2,814
7,469
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Natananas
Horus
8
1 / 0 / 0
5,332
485
1,806
7,651
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 0
5,330
485
1,650
4,248
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
1
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
0
0
L
Charybdis
Ap0_Kirito
Charybdis
0
2
0
0
W
Bakasura
4
1
1
4.5
L
Apollo
0
0
0
0
L
Horus
Natananas
Horus
1
0
0
1
W
Poseidon
Okami Towns
Poseidon
3
0
4
5
W
Ah Muzen Cab
RedMantis75
Ah Muzen Cab
1
0
1
1.5
W
Persephone
Reslithian
Persephone
0
0
0
0
W
Sobek
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,444
Damage
15,109
29,727
Taken
38,353
12,838
Mitigated
15,077
12,540
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,861
874
0
1,608
9,703
4,385
0
4,425
5,278
0
39,516
L
Charybdis
Ap0_Kirito
Charybdis
4,978
3,024
0
4,045
9,282
2,680
0
1,269
7,988
0
38,784
W
Bakasura
6,066
4,335
0
3,048
7,222
3,174
0
453
6,769
0
39,790
L
Apollo
2,814
1,208
0
1,700
7,469
2,466
0
2,054
5,275
0
34,641
L
Horus
Natananas
Horus
1,806
767
2,352
4,016
7,651
3,971
0
2,259
5,322
0
13,163
W
Poseidon
Okami Towns
Poseidon
5,715
1,575
0
2,260
6,794
3,073
0
105
6,689
41,175
0
W
Ah Muzen Cab
RedMantis75
Ah Muzen Cab
6,631
2,415
0
1,606
4,942
1,299
0
0
4,942
0
43,882
W
Persephone
Reslithian
Persephone
3,966
250
0
1,528
2,810
969
0
1,092
1,718
41,174
0
W
Sobek
2,066
114
56
4,042
7,959
4,323
0
0
7,959
10,056
0
L
1,650
421
0
452
4,248
1,575
121
1,740
2,358
35,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
26,050
312
Minions Killed
306
0
Camps Cleared
0
1,055,883
Distance Traveled
1,034,869
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,433
494
73
7
0
198,257
4
L
Charybdis
4,900
445
76
7
0
191,632
1
W
Bakasura
6,158
560
85
8
0
267,811
6
L
Apollo
5,055
460
61
6
0
218,414
2
L
Horus
5,332
485
32
3
0
217,664
0
W
Poseidon
6,495
590
75
7
0
198,655
4
W
Ah Muzen Cab
5,482
498
67
6
0
200,163
1
W
Persephone
5,700
518
72
7
0
206,208
0
W
Sobek
5,201
473
13
1
0
183,046
3
L
Scylla
5,330
485
64
6
0
208,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role