Player Matchup

Ne Zha
Ne Zha
CaMox70sSHOW
Ne Zha
Level 134
God Stats
2W - 2L
1,526 SR
Queue Stats
200W - 230L
1,421 Elo+
Solo
Fenrir
Fenrir
D2isCRAZY
Fenrir
Level 124
God Stats
11W - 8L
1,780 SR
Queue Stats
25W - 27L
1,524 Elo+
Party 1
Izanami
Izanami
DARKJD66
Izanami
Level 95
God Stats
17W - 5L
1,778 SR
Queue Stats
63W - 62L
1,427 Elo+
Solo
Eset
Eset
SullyWully
Eset
Level 117
God Stats
9W - 11L
1,553 SR
Queue Stats
25W - 27L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
TheBakedBaker
Cabrakan
Level 61
God Stats
8W - 3L
1,500 SR
Queue Stats
96W - 102L
1,396 Elo+
Solo
Team Averages
Level 106
1,627 SR
1,458 Elo+

VS

Team Averages
Level 104
1,550 SR
1,475 Elo+
Bacchus
Bacchus
ArZlAn 117
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 326L
1,527 Elo+
Solo
Medusa
Medusa
BeastlyStud32
Medusa
Level 98
God Stats
6W - 6L
1,567 SR
Queue Stats
38W - 34L
1,454 Elo+
Solo
Hades
Hades
Dr_pain2y
Hades
Level 85
God Stats
38W - 34L
1,582 SR
Queue Stats
203W - 192L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Infernapeman
Kuzenbo
Level 141
God Stats
2W - 1L
1,721 SR
Queue Stats
203W - 198L
1,531 Elo+
Solo
Set
Set
PanzerKillah
Set
Level 67
God Stats
2W - 3L
1,378 SR
Queue Stats
48W - 52L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
0 / 0 / 1
8,543
534
5,847
13,604
8,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
D2isCRAZY
Fenrir
16
10 / 0 / 7
9,440
590
8,025
10,881
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
DARKJD66
Izanami
14
3 / 4 / 7
8,448
528
8,797
12,319
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
11 / 1 / 8
9,708
607
16,555
9,426
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
TheBakedBaker
Cabrakan
13
3 / 3 / 13
8,183
511
9,870
16,800
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArZlAn 117
Bacchus
10
1 / 3 / 3
6,856
429
5,884
13,978
15,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 7 / 1
6,927
433
6,251
11,777
3,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
Dr_pain2y
Hades
12
0 / 5 / 1
6,797
425
6,440
15,934
8,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Infernapeman
Kuzenbo
15
0 / 2 / 1
8,224
514
9,235
11,758
14,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
4 / 10 / 0
7,297
456
8,382
16,436
7,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
27
Kills
7
8
Deaths
27
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ArZlAn 117
Bacchus
1
3
3
0.83
L
2
7
1
0.36
W
Ne Zha
0
0
1
0.5
W
Fenrir
D2isCRAZY
Fenrir
10
0
7
13.5
W
Izanami
DARKJD66
Izanami
3
4
7
1.63
L
Hades
Dr_pain2y
Hades
0
5
1
0.1
L
Kuzenbo
Infernapeman
Kuzenbo
0
2
1
0.25
L
4
10
0
0.4
W
11
1
8
15
W
Cabrakan
TheBakedBaker
Cabrakan
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,094
Damage
36,192
63,030
Taken
69,883
37,666
Mitigated
49,823
18,314
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ArZlAn 117
Bacchus
5,884
655
254
3,098
13,978
15,694
0
6,437
7,541
22,040
0
L
6,251
3,863
55
2,920
11,777
3,269
1,272
2,942
8,835
0
42,806
W
Ne Zha
5,847
2,867
0
5,038
13,604
8,390
174
8,603
5,001
0
67,363
W
Fenrir
D2isCRAZY
Fenrir
8,025
2,720
0
1,922
10,881
5,375
714
3,176
7,705
0
55,600
W
Izanami
DARKJD66
Izanami
8,797
5,870
0
4,901
12,319
4,519
1,629
2,165
10,154
0
70,811
L
Hades
Dr_pain2y
Hades
6,440
293
260
6,356
15,934
8,947
0
8,208
7,726
48,220
0
L
Kuzenbo
Infernapeman
Kuzenbo
9,235
3,276
0
4,054
11,758
14,790
0
959
10,799
66,233
0
L
8,382
3,710
0
3,211
16,436
7,123
0
7,879
8,557
0
41,059
W
16,555
1,682
731
1,500
9,426
3,957
2,460
2,485
6,941
76,123
0
W
Cabrakan
TheBakedBaker
Cabrakan
9,870
1,631
67
4,155
16,800
15,425
0
5,130
11,670
33,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,322
Gold Earned
36,101
503
Minions Killed
340
0
Camps Cleared
0
1,488,436
Distance Traveled
1,301,634
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,856
429
25
2
0
280,842
1
L
Medusa
6,927
433
63
4
0
229,066
0
W
Ne Zha
8,543
534
135
8
0
276,023
1
W
Fenrir
9,440
590
95
6
0
346,077
2
W
Izanami
8,448
528
121
8
0
275,228
5
L
Hades
6,797
425
78
5
0
271,089
2
L
Kuzenbo
8,224
514
105
7
0
248,412
4
L
Set
7,297
456
69
4
0
272,225
0
W
Eset
9,708
607
106
7
0
310,241
3
W
Cabrakan
8,183
511
46
3
0
280,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role