Player Matchup

Pele
Pele
 
Pele
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
kaishu12
Set
Level 81
God Stats
5W - 2L
1,705 SR
Queue Stats
230W - 87L
1,809 Elo+
Party 1
Ah Puch
Ah Puch
makidam
Ah Puch
Level 65
God Stats
6W - 3L
1,548 SR
Queue Stats
88W - 33L
1,737 Elo+
Party 1
Rama
Rama
和流龍夜
Rama
Level 19
God Stats
23W - 4L
1,790 SR
Queue Stats
40W - 9L
1,755 Elo+
Party 1
Team Averages
Level 62
1,609 SR
1,660 Elo+

VS

Team Averages
Level 95
1,513 SR
1,440 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DaultonO
Hercules
Level 117
God Stats
0W - 1L
1,466 SR
Queue Stats
78W - 67L
1,470 Elo+
Solo
Set
Set
DemonRager
Set
Level 102
God Stats
1W - 2L
1,441 SR
Queue Stats
2W - 3L
1,426 Elo+
Solo
Athena
Athena
Yank32
Athena
Level 38
God Stats
3W - 4L
1,558 SR
Queue Stats
26W - 42L
1,331 Elo+
Solo
Medusa
Medusa
watermeloan54321
Medusa
Level 94
God Stats
11W - 15L
1,601 SR
Queue Stats
55W - 50L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 0 / 0
7,093
645
6,558
4,846
1,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
 
Bacchus
9
3 / 0 / 7
6,080
553
5,847
6,016
4,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 4
5,939
540
3,798
7,260
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
makidam
Ah Puch
11
2 / 0 / 0
6,412
583
7,811
5,161
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 1 / 3
7,265
660
9,070
6,681
2,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 2 / 0
5,208
473
3,049
10,480
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DaultonO
Hercules
10
0 / 0 / 0
5,686
517
1,118
7,835
5,609
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 4 / 0
5,395
490
1,164
8,282
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Yank32
Athena
7
0 / 4 / 0
4,534
412
2,024
13,142
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 6 / 1
4,731
430
4,736
7,809
2,156
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
16
Kills
1
1
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
0
2
W
Bacchus
 
Bacchus
3
0
7
6.5
L
Sylvanus
 
Sylvanus
0
2
0
0
L
Hercules
DaultonO
Hercules
0
0
0
0
L
1
4
0
0.25
L
Athena
Yank32
Athena
0
4
0
0
W
1
0
4
3
W
Ah Puch
makidam
Ah Puch
2
0
0
2
L
0
6
1
0.08
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,084
Damage
12,091
29,964
Taken
47,548
13,337
Mitigated
21,826
9,953
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,558
2,170
0
2,521
4,846
1,682
0
0
4,846
0
57,626
W
Bacchus
 
Bacchus
5,847
1,624
664
1,528
6,016
4,445
304
1,421
4,595
18,226
0
L
Sylvanus
 
Sylvanus
3,049
922
285
3,296
10,480
5,283
0
6,918
3,562
27,475
7,186
L
Hercules
DaultonO
Hercules
1,118
172
0
2,567
7,835
5,609
0
0
7,835
0
40,236
L
1,164
464
0
330
8,282
2,762
0
386
7,896
0
26,205
L
Athena
Yank32
Athena
2,024
634
0
3,910
13,142
6,016
0
4,122
9,020
11,128
0
W
3,798
2,455
0
1,034
7,260
2,804
0
1,781
5,479
0
44,982
W
Ah Puch
makidam
Ah Puch
7,811
691
0
2,279
5,161
1,964
50
958
4,203
53,089
0
L
4,736
2,136
281
1,598
7,809
2,156
0
2,232
5,577
0
24,463
W
9,070
7,913
0
1,927
6,681
2,442
1,106
573
6,108
0
55,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
25,554
418
Minions Killed
265
0
Camps Cleared
0
1,050,795
Distance Traveled
971,745
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,093
645
118
11
0
224,120
4
W
Bacchus
6,080
553
27
2
0
207,008
0
L
Sylvanus
5,208
473
82
7
0
182,127
4
L
Hercules
5,686
517
90
8
0
229,933
2
L
Set
5,395
490
38
3
0
157,783
0
L
Athena
4,534
412
25
2
0
209,573
1
W
Set
5,939
540
87
8
0
244,350
0
W
Ah Puch
6,412
583
89
8
0
210,486
1
L
Medusa
4,731
430
30
3
0
192,329
1
W
Rama
7,265
660
97
9
0
164,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role