Player Matchup

Apollo
Apollo
Platinum IV
Grave Titan2973
Apollo
Platinum IV
Level 47
God Stats
3W - 3L
1,835 SR
Queue Stats
51W - 31L
1,909 MMR
Solo
Scylla
Scylla
Platinum II
HappyCalf429566
Scylla
Platinum II
Level 144
God Stats
20W - 13L
1,741 SR
Queue Stats
523W - 512L
1,859 MMR
Solo
Ne Zha
Ne Zha
Diamond V
LostThirteen
Ne Zha
Diamond V
Level 159
God Stats
8W - 5L
1,680 SR
Queue Stats
180W - 160L
1,954 MMR
Solo
Camazotz
Camazotz
Gold III
o Frankasaurus
Camazotz
Gold III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,804 MMR
Solo
Cthulhu
Cthulhu
Platinum I
xX6 Nemesis 9Xx
Cthulhu
Platinum I
Level 158
God Stats
8W - 9L
1,598 SR
Queue Stats
206W - 202L
1,977 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,671 SR
1,901 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,642 SR
1,828 MMR
The Morrigan
The Morrigan
Platinum I
 
The Morrigan
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum II
Moipascommentoi
Merlin
Platinum II
Level 148
God Stats
6W - 4L
1,706 SR
Queue Stats
601W - 570L
1,916 MMR
Solo
Mercury
Mercury
Diamond IV
amanciac
Mercury
Diamond IV
Level 118
God Stats
79W - 55L
1,749 SR
Queue Stats
695W - 700L
2,096 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
jteipo
Ratatoskr
Platinum III
Level 143
God Stats
20W - 20L
1,574 SR
Queue Stats
441W - 422L
1,790 MMR
Solo
Terra
Terra
Platinum I
zKrazyKz
Terra
Platinum I
Level 156
God Stats
18W - 10L
1,683 SR
Queue Stats
309W - 310L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 1
12,216
531
10,650
19,482
9,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 8 / 2
10,480
456
15,855
16,203
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
17
1 / 3 / 2
10,912
474
10,734
19,011
18,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
16
5 / 4 / 2
10,584
460
8,787
23,316
10,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 1
9,231
401
7,029
15,052
13,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AtlasBakasuraLoki

VS

Bans
CliodhnaFreyaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
1 / 3 / 2
13,259
576
7,154
13,603
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 2 / 8
13,280
577
9,043
11,799
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
amanciac
Mercury
20
10 / 4 / 6
15,244
663
19,815
21,667
9,784
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
jteipo
Ratatoskr
20
5 / 2 / 2
14,160
616
15,879
21,633
15,750
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Terra
zKrazyKz
Terra
17
2 / 0 / 13
13,162
572
7,414
21,444
27,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
11
Kills
21
21
Deaths
11
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
3
2
0.67
L
2
3
1
0.83
L
2
8
2
0.38
L
Ne Zha
1
3
2
0.67
W
3
2
8
3.5
W
Mercury
amanciac
Mercury
10
4
6
3.25
W
Ratatoskr
jteipo
Ratatoskr
5
2
2
3
L
Camazotz
5
4
2
1.5
L
1
3
1
0.5
W
Terra
zKrazyKz
Terra
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,055
Damage
59,305
93,064
Taken
90,146
59,751
Mitigated
65,768
26,194
Healing
33,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,154
3,080
0
3,159
13,603
7,106
3,239
1,407
12,126
108,022
10,177
L
10,650
7,430
0
8,866
19,482
9,164
1,620
7,282
12,200
0
137,078
L
15,855
1,468
0
1,114
16,203
7,174
0
5,445
10,758
85,401
0
L
Ne Zha
10,734
2,972
0
6,083
19,011
18,900
0
2,879
16,132
0
84,987
W
9,043
547
307
2,492
11,799
5,407
4,938
6,414
5,115
127,308
0
W
Mercury
amanciac
Mercury
19,815
11,264
0
2,182
21,667
9,784
7,575
7,180
14,183
0
159,888
W
Ratatoskr
jteipo
Ratatoskr
15,879
3,265
0
11,239
21,633
15,750
3,318
2,288
19,283
0
110,212
L
Camazotz
8,787
3,507
0
7,644
23,316
10,870
0
2,723
20,593
0
89,474
L
7,029
491
308
2,179
15,052
13,643
0
4,644
10,408
32,688
0
W
Terra
zKrazyKz
Terra
7,414
1,063
6,158
8,402
21,444
27,721
1,376
8,122
13,150
25,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,423
Gold Earned
69,105
682
Minions Killed
729
0
Camps Cleared
0
2,038,366
Distance Traveled
2,368,178
36
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,259
576
172
7
0
392,687
0
L
Apollo
12,216
531
224
10
0
392,694
3
L
Scylla
10,480
456
137
6
0
373,799
7
L
Ne Zha
10,912
474
146
6
0
427,637
8
W
Merlin
13,280
577
185
8
0
418,886
5
W
Mercury
15,244
663
185
8
0
577,301
7
W
Ratatoskr
14,160
616
167
7
0
478,612
4
L
Camazotz
10,584
460
127
6
0
452,178
2
L
Cthulhu
9,231
401
48
2
0
392,058
16
W
Terra
13,162
572
20
1
0
500,692
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role