Player Matchup

Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Arlanter
Jing Wei
Level 97
God Stats
4W - 1L
1,483 SR
Queue Stats
212W - 222L
1,550 Elo+
Solo
Hel
Hel
Faris091
Hel
Level 111
God Stats
4W - 0L
1,675 SR
Queue Stats
44W - 35L
1,514 Elo+
Solo
Guan Yu
Guan Yu
Nexar1
Guan Yu
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,518 Elo+
Party 1
Nemesis
Nemesis
Sh4dow7
Nemesis
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,478 Elo+
Party 1
Team Averages
Level 109
1,532 SR
1,512 Elo+

VS

Team Averages
Level 98
1,609 SR
1,531 Elo+
Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
AlisaTenshi
Scylla
Level 115
God Stats
8W - 6L
1,795 SR
Queue Stats
294W - 328L
1,426 Elo+
Solo
Cu Chulainn
Cu Chulainn
PretoFdidd
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,695 Elo+
Party 2
Cupid
Cupid
scolius
Cupid
Level 105
God Stats
3W - 3L
1,656 SR
Queue Stats
71W - 64L
1,534 Elo+
Solo
Amaterasu
Amaterasu
красныйперчик
Amaterasu
Level 154
God Stats
9W - 14L
1,592 SR
Queue Stats
270W - 281L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 0 / 11
7,890
1,127
14,262
6,805
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Arlanter
Jing Wei
14
0 / 0 / 4
7,842
1,120
6,618
3,872
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 7
8,880
1,269
11,256
7,226
3,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Nexar1
Guan Yu
14
6 / 2 / 6
9,319
1,331
14,141
12,827
15,926
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Sh4dow7
Nemesis
14
2 / 3 / 9
8,410
1,201
9,091
11,693
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

323

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 4 / 4
8,469
1,210
5,934
15,273
15,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
13
1 / 0 / 2
7,945
1,135
6,684
7,160
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
PretoFdidd
Cu Chulainn
13
2 / 3 / 3
7,811
1,116
12,268
16,107
8,330
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
scolius
Cupid
13
1 / 1 / 3
7,972
1,139
10,202
12,422
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 3
7,631
1,090
4,031
8,176
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
12
Kills
6
6
Deaths
12
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
11
5.5
L
Yemoja
 
Yemoja
1
4
4
0.75
L
Scylla
1
0
2
2
W
Jing Wei
Arlanter
Jing Wei
0
0
4
2
W
4
1
7
7.5
W
Guan Yu
Nexar1
Guan Yu
6
2
6
4.5
L
Cu Chulainn
PretoFdidd
Cu Chulainn
2
3
3
1.17
W
Nemesis
Sh4dow7
Nemesis
2
3
9
2.17
L
Cupid
scolius
Cupid
1
1
3
2.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,368
Damage
39,119
42,423
Taken
59,138
29,941
Mitigated
37,026
18,411
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,262
4,312
0
877
6,805
2,828
0
1,478
5,327
26,452
0
L
Yemoja
 
Yemoja
5,934
1,750
1,459
1,087
15,273
15,334
0
6,641
8,542
12,913
0
L
Scylla
6,684
240
0
0
7,160
3,129
0
2,818
4,342
26,598
0
W
Jing Wei
Arlanter
Jing Wei
6,618
4,861
0
1,333
3,872
1,729
0
570
3,302
0
25,256
W
11,256
319
5,080
3,747
7,226
3,715
0
2,865
4,361
26,816
0
W
Guan Yu
Nexar1
Guan Yu
14,141
2,254
2,880
3,084
12,827
15,926
0
3,398
9,429
470
20,097
L
Cu Chulainn
PretoFdidd
Cu Chulainn
12,268
2,604
0
281
16,107
8,330
0
8,217
7,890
0
18,785
W
Nemesis
Sh4dow7
Nemesis
9,091
3,035
0
1,410
11,693
5,743
0
4,307
7,386
0
17,064
L
Cupid
scolius
Cupid
10,202
6,531
99
2,796
12,422
5,689
0
4,603
7,747
0
34,750
L
4,031
769
0
255
8,176
4,544
0
3,709
4,467
0
8,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,341
Gold Earned
39,828
153
Minions Killed
128
6
Camps Cleared
6
818,089
Distance Traveled
677,679
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,890
1,127
20
3
1
169,709
1
L
Yemoja
8,469
1,210
17
2
1
124,383
0
L
Scylla
7,945
1,135
38
5
1
155,683
2
W
Jing Wei
7,842
1,120
53
8
1
157,045
0
W
Hel
8,880
1,269
43
6
2
162,273
0
W
Guan Yu
9,319
1,331
17
2
0
174,382
2
L
Cu Chulainn
7,811
1,116
15
2
2
149,641
0
W
Nemesis
8,410
1,201
20
3
2
154,680
0
L
Cupid
7,972
1,139
49
7
1
132,824
0
L
Amaterasu
7,631
1,090
9
1
1
115,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role