Player Matchup

Atlas
Atlas
NefflinShotz
Atlas
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,351 Elo+
Party 1
He Bo
He Bo
Winky31
He Bo
Level 85
God Stats
45W - 41L
1,530 SR
Queue Stats
55W - 52L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xertions
Ah Muzen Cab
Level 127
God Stats
4W - 2L
1,687 SR
Queue Stats
53W - 41L
1,562 Elo+
Party 1
Fenrir
Fenrir
waterfiets
Fenrir
Level 91
God Stats
4W - 2L
1,631 SR
Queue Stats
19W - 19L
1,333 Elo+
Party 1
Janus
Janus
ΑΤΛΑΣ
Janus
Level 124
God Stats
8W - 4L
1,721 SR
Queue Stats
527W - 538L
1,456 Elo+
Solo
Team Averages
Level 95
1,614 SR
1,443 Elo+

VS

Team Averages
Level 92
1,444 SR
1,429 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ArsoLaViande
Freya
Level 77
God Stats
1W - 4L
1,489 SR
Queue Stats
6W - 15L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BufnitaNoptii
Morgan Le Fay
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,442 Elo+
Solo
Bacchus
Bacchus
CharlieAlDente
Bacchus
Level 25
God Stats
1W - 2L
1,276 SR
Queue Stats
15W - 28L
1,365 Elo+
Solo
Apollo
Apollo
inconnuMONDIAL
Apollo
Level 95
God Stats
1W - 1L
1,455 SR
Queue Stats
76W - 109L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 11
7,351
735
4,038
5,090
4,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Winky31
He Bo
15
3 / 1 / 8
7,786
779
7,205
6,268
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Xertions
Ah Muzen Cab
16
9 / 1 / 4
8,884
888
13,812
7,993
3,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
waterfiets
Fenrir
14
4 / 2 / 9
7,828
783
5,583
7,367
3,863
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
12
0 / 3 / 3
6,606
661
3,558
5,785
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 5 / 2
8,204
820
9,525
11,163
4,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 1
7,021
702
3,013
7,882
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
BufnitaNoptii
Morgan Le Fay
12
0 / 4 / 1
6,420
642
3,565
6,159
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 2
6,484
648
4,757
8,790
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 2 / 0
7,240
724
2,136
7,314
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
16
Kills
7
7
Deaths
16
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
2
1
L
2
3
1
0.83
L
Morgan Le Fay
BufnitaNoptii
Morgan Le Fay
0
4
1
0.13
L
0
2
2
0.5
W
0
0
11
5.5
W
He Bo
Winky31
He Bo
3
1
8
7
W
Ah Muzen Cab
Xertions
Ah Muzen Cab
9
1
4
11
L
1
2
0
0.5
W
Fenrir
waterfiets
Fenrir
4
2
9
4.25
W
Janus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,196
Damage
22,996
32,503
Taken
41,308
14,260
Mitigated
21,880
6,761
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,525
2,643
0
5,594
11,163
4,601
0
5,009
6,016
0
22,784
L
3,013
1,143
0
1,472
7,882
3,312
0
1,181
6,701
16,895
0
L
Morgan Le Fay
BufnitaNoptii
Morgan Le Fay
3,565
291
0
75
6,159
2,665
0
1,926
4,223
12,078
0
L
4,757
417
0
800
8,790
8,230
0
3,814
4,874
9,883
0
W
4,038
1,328
382
1,175
5,090
4,020
54
2,204
2,886
10,635
0
W
He Bo
Winky31
He Bo
7,205
187
0
81
6,268
1,404
0
1,328
4,940
22,242
0
W
Ah Muzen Cab
Xertions
Ah Muzen Cab
13,812
6,609
0
3,629
7,993
3,604
1,078
3,310
4,683
0
46,657
L
2,136
1,235
0
628
7,314
3,072
0
2,535
4,693
0
25,353
W
Fenrir
waterfiets
Fenrir
5,583
1,163
0
859
7,367
3,863
210
2,486
4,881
0
18,309
W
Janus
3,558
293
0
635
5,785
1,369
47
2,007
3,778
18,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,455
Gold Earned
35,369
192
Minions Killed
178
0
Camps Cleared
0
1,096,075
Distance Traveled
924,289
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,204
820
36
4
0
183,546
3
L
Freya
7,021
702
36
4
0
180,989
0
L
Morgan Le Fay
6,420
642
26
3
0
147,589
0
L
Bacchus
6,484
648
14
1
0
190,713
1
W
Atlas
7,351
735
19
2
0
216,601
0
W
He Bo
7,786
779
37
4
0
214,118
3
W
Ah Muzen Cab
8,884
888
80
8
0
222,777
2
L
Apollo
7,240
724
66
7
0
221,452
1
W
Fenrir
7,828
783
23
2
0
229,214
0
W
Janus
6,606
661
33
3
0
213,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role