Player Matchup

Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver V
FuzzyAngel
Cerberus
Silver V
Level 106
God Stats
5W - 3L
1,517 SR
Queue Stats
129W - 143L
703 MMR
Solo
Loki
Loki
Silver III
prettyzia
Loki
Silver III
Level 81
God Stats
11W - 9L
1,562 SR
Queue Stats
146W - 160L
748 MMR
Solo
Apollo
Apollo
Silver III
thelordofking
Apollo
Silver III
Level 104
God Stats
1W - 3L
1,170 SR
Queue Stats
46W - 59L
840 MMR
Solo
Bellona
Bellona
Gold III
wabienne
Bellona
Gold III
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 210L
1,550 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,450 SR
1,068 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,709 SR
1,082 MMR
Fafnir
Fafnir
Silver III
AlphaR4Y
Fafnir
Silver III
Level 108
God Stats
2W - 1L
1,797 SR
Queue Stats
183W - 199L
749 MMR
Solo
Amaterasu
Amaterasu
Silver II
Ernith
Amaterasu
Silver II
Level 89
God Stats
3W - 1L
1,971 SR
Queue Stats
4W - 5L
1,549 MMR
Party 1
Sol
Sol
Silver II
IgorTheKIng2
Sol
Silver II
Level 84
God Stats
2W - 2L
1,979 SR
Queue Stats
11W - 12L
1,595 MMR
Party 1
Skadi
Skadi
Silver III
TatoPagავა
Skadi
Silver III
Level 134
God Stats
1W - 2L
1,259 SR
Queue Stats
171W - 173L
916 MMR
Solo
Susano
Susano
Silver V
fzgaming
Susano
Silver V
Level 125
God Stats
6W - 4L
1,542 SR
Queue Stats
45W - 64L
599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
5 / 0 / 5
8,692
579
9,504
7,202
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
FuzzyAngel
Cerberus
13
1 / 0 / 5
7,945
530
4,049
10,653
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
14
5 / 2 / 5
8,552
570
6,444
10,460
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 1 / 2
8,434
562
7,390
8,720
3,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
wabienne
Bellona
16
4 / 1 / 4
9,720
648
13,020
14,194
11,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BakasuraMercuryKing ArthurKali

VS

Bans
Cu ChulainnPersephoneThothJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AlphaR4Y
Fafnir
8
0 / 1 / 1
6,084
406
2,874
8,622
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Ernith
Amaterasu
13
0 / 3 / 0
7,146
476
5,436
14,518
10,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 6 / 2
7,454
497
8,449
12,555
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 2 / 0
6,999
467
7,869
8,244
2,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Susano
fzgaming
Susano
12
2 / 6 / 0
7,293
486
4,410
13,310
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
4
4
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
5
7.5
L
Fafnir
AlphaR4Y
Fafnir
0
1
1
0.5
L
Amaterasu
Ernith
Amaterasu
0
3
0
0
W
Cerberus
FuzzyAngel
Cerberus
1
0
5
3.5
L
1
6
2
0.33
L
1
2
0
0.5
L
Susano
fzgaming
Susano
2
6
0
0.33
W
Loki
5
2
5
3.75
W
3
1
2
4
W
Bellona
wabienne
Bellona
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,407
Damage
29,038
51,229
Taken
57,249
32,205
Mitigated
29,781
16,927
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,504
2,728
0
490
7,202
3,087
3,532
4,915
2,287
62,130
0
L
Fafnir
AlphaR4Y
Fafnir
2,874
392
0
2,288
8,622
7,511
0
3,363
5,021
14,487
0
L
Amaterasu
Ernith
Amaterasu
5,436
2,978
0
5,872
14,518
10,861
0
373
14,145
0
56,964
W
Cerberus
FuzzyAngel
Cerberus
4,049
294
0
3,222
10,653
9,605
741
1,361
9,292
24,293
0
L
8,449
3,528
0
4,532
12,555
3,852
0
5,023
7,532
64,679
0
L
7,869
2,749
0
1,168
8,244
2,868
64
1,404
6,840
0
59,914
L
Susano
fzgaming
Susano
4,410
720
0
3,305
13,310
4,689
0
3,390
9,920
0
42,249
W
Loki
6,444
1,447
0
5,054
10,460
4,163
0
2,771
7,689
0
60,571
W
7,390
5,168
0
2,632
8,720
3,433
188
977
7,743
0
75,758
W
Bellona
wabienne
Bellona
13,020
6,843
0
5,529
14,194
11,917
1,965
1,299
12,895
0
82,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,343
Gold Earned
34,976
525
Minions Killed
417
0
Camps Cleared
0
1,443,764
Distance Traveled
1,282,026
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,692
579
107
7
0
260,507
2
L
Fafnir
6,084
406
18
1
0
222,491
1
L
Amaterasu
7,146
476
93
6
0
277,238
4
W
Cerberus
7,945
530
52
3
0
276,998
3
L
Sol
7,454
497
116
8
0
238,351
3
L
Skadi
6,999
467
121
8
0
262,403
3
L
Susano
7,293
486
69
5
0
281,543
1
W
Loki
8,552
570
76
5
0
337,064
1
W
Apollo
8,434
562
134
9
0
278,872
3
W
Bellona
9,720
648
156
10
0
290,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role