Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BoJack008
Zeus
Level 89
God Stats
3W - 2L
1,226 SR
Queue Stats
108W - 116L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IAntho
Morgan Le Fay
Level 123
God Stats
13W - 8L
1,358 SR
Queue Stats
297W - 322L
1,410 Elo+
Solo
Discordia
Discordia
puffpuffolchap
Discordia
Level 109
God Stats
12W - 5L
1,634 SR
Queue Stats
1,079W - 1,178L
1,540 Elo+
Solo
Team Averages
Level 107
1,444 SR
1,468 Elo+

VS

Team Averages
Level 53
1,484 SR
1,335 Elo+
Chang'e
Chang'e
BobaFetttt567
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,356 Elo+
Party 2
Izanami
Izanami
BotchyGold
Izanami
Level 42
God Stats
0W - 2L
1,229 SR
Queue Stats
6W - 16L
1,312 Elo+
Party 2
Tyr
Tyr
Dr WhipSicle
Tyr
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
905W - 941L
1,408 Elo+
Party 1
Tiamat
Tiamat
DupuisTV
Tiamat
Level 68
God Stats
1W - 1L
1,691 SR
Queue Stats
257W - 260L
1,449 Elo+
Party 1
King Arthur
King Arthur
Fate2Late
King Arthur
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 24L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 3 / 18
10,890
726
13,922
13,929
6,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
 
Ra
16
2 / 6 / 19
9,807
654
13,372
15,430
7,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zeus
19
9 / 2 / 12
11,288
753
23,932
14,217
6,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
IAntho
Morgan Le Fay
20
14 / 4 / 15
12,380
825
21,563
20,518
12,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
puffpuffolchap
Discordia
20
6 / 0 / 17
11,736
782
13,976
3,256
1,679
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
3 / 9 / 5
9,396
626
8,429
18,314
8,452
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
BotchyGold
Izanami
17
2 / 6 / 6
9,363
624
12,156
19,136
10,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 6 / 7
9,376
625
10,528
23,032
30,223
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
DupuisTV
Tiamat
19
3 / 3 / 7
10,092
673
16,187
17,405
12,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Fate2Late
King Arthur
17
4 / 10 / 6
9,938
663
10,295
27,282
27,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
46
34
Kills
15
15
Deaths
34
81
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
18
4
W
Ra
 
Ra
2
6
19
1.92
W
Zeus
9
2
12
7.5
L
Chang'e
3
9
5
0.61
L
Izanami
BotchyGold
Izanami
2
6
6
0.83
L
3
6
7
1.08
L
Tiamat
DupuisTV
Tiamat
3
3
7
2.17
L
King Arthur
Fate2Late
King Arthur
4
10
6
0.7
W
Morgan Le Fay
IAntho
Morgan Le Fay
14
4
15
5.38
W
Discordia
puffpuffolchap
Discordia
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,765
Damage
57,595
67,350
Taken
105,169
35,389
Mitigated
88,503
33,086
Healing
29,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,922
1,010
1,091
2,168
13,929
6,617
224
4,642
9,287
32,473
0
W
Ra
 
Ra
13,372
1,240
8,867
5,551
15,430
7,350
0
6,210
9,220
17,127
0
W
Zeus
23,932
7,029
1,729
3,363
14,217
6,779
1,399
4,407
9,810
39,410
0
L
Chang'e
8,429
1,518
2,641
3,480
18,314
8,452
220
16,218
2,096
21,099
0
L
Izanami
BotchyGold
Izanami
12,156
8,066
1,084
4,293
19,136
10,052
239
17,661
1,475
0
25,372
L
10,528
1,024
1,218
5,182
23,032
30,223
71
15,271
7,761
0
17,251
L
Tiamat
DupuisTV
Tiamat
16,187
389
1,819
6,805
17,405
12,499
17
15,537
1,868
37,293
0
L
King Arthur
Fate2Late
King Arthur
10,295
1,194
1,198
1,819
27,282
27,277
15
22,078
5,204
0
20,403
W
Morgan Le Fay
IAntho
Morgan Le Fay
21,563
2,973
2,066
6,215
20,518
12,964
412
8,142
12,376
33,656
0
W
Discordia
puffpuffolchap
Discordia
13,976
194
1,167
869
3,256
1,679
313
1,215
2,041
39,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,101
Gold Earned
48,165
172
Minions Killed
130
0
Camps Cleared
0
1,315,057
Distance Traveled
1,355,600
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,890
726
61
4
0
257,806
0
W
Ra
9,807
654
10
1
0
241,402
0
W
Zeus
11,288
753
27
2
0
252,432
1
L
Chang'e
9,396
626
24
2
0
250,546
0
L
Izanami
9,363
624
42
3
0
273,101
0
L
Tyr
9,376
625
9
1
0
280,458
3
L
Tiamat
10,092
673
32
2
0
299,172
1
L
King Arthur
9,938
663
23
2
0
252,323
2
W
Morgan Le Fay
12,380
825
24
2
0
244,666
0
W
Discordia
11,736
782
50
3
0
318,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role