Player Matchup

Neith
Neith
 
Neith
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LNTK-SAYAN
Sol
Level 73
God Stats
62W - 71L
1,478 SR
Queue Stats
133W - 168L
1,379 Elo+
Solo
Arachne
Arachne
cddssx
Arachne
Level 97
God Stats
11W - 12L
1,503 SR
Queue Stats
176W - 195L
1,319 Elo+
Solo
Ymir
Ymir
i_Smoke_hookah
Ymir
Level 86
God Stats
7W - 7L
1,462 SR
Queue Stats
140W - 172L
1,408 Elo+
Solo
Achilles
Achilles
tom_armes1
Achilles
Level 66
God Stats
3W - 14L
1,176 SR
Queue Stats
83W - 99L
1,416 Elo+
Solo
Team Averages
Level 79
1,424 SR
1,404 Elo+

VS

Team Averages
Level 53
1,591 SR
1,338 Elo+
Arachne
Arachne
BIMBM05
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,235 Elo+
Solo
Hou Yi
Hou Yi
Wertensy
Hou Yi
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 31L
1,220 Elo+
Party 1
Anubis
Anubis
corvo_iodico3
Anubis
Level 7
God Stats
1W - 3L
1,731 SR
Queue Stats
3W - 8L
1,377 Elo+
Party 1
Fenrir
Fenrir
fifatsuzoro
Fenrir
Level 85
God Stats
0W - 2L
1,727 SR
Queue Stats
14W - 18L
1,460 Elo+
Solo
Achilles
Achilles
staline_le_russe
Achilles
Level 68
God Stats
1W - 1L
1,497 SR
Queue Stats
20W - 18L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 1 / 6
7,985
532
9,274
7,073
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 0 / 6
9,288
619
8,374
11,977
3,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
cddssx
Arachne
15
11 / 0 / 4
9,462
631
10,526
7,490
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 0 / 6
6,709
447
2,463
6,802
6,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
tom_armes1
Achilles
14
1 / 0 / 0
7,837
522
7,113
11,370
7,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BIMBM05
Arachne
6
0 / 2 / 0
5,365
358
1,431
8,133
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Wertensy
Hou Yi
10
1 / 7 / 0
6,041
403
4,265
10,586
2,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 11 / 0
6,077
405
4,627
10,278
4,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
8
0 / 4 / 1
5,859
391
2,703
14,194
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 0
7,472
498
5,679
12,618
13,255
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
25
Kills
1
1
Deaths
25
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
6
8
L
Arachne
BIMBM05
Arachne
0
2
0
0
W
8
0
6
11
L
Hou Yi
Wertensy
Hou Yi
1
7
0
0.14
W
Arachne
cddssx
Arachne
11
0
4
13
L
0
11
0
0
L
Fenrir
0
4
1
0.13
W
0
0
6
3
L
0
1
0
0
W
Achilles
tom_armes1
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,750
Damage
18,705
44,712
Taken
55,809
25,360
Mitigated
31,390
20,833
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,274
3,481
0
3,430
7,073
2,843
2,262
0
7,073
0
47,939
L
Arachne
BIMBM05
Arachne
1,431
902
0
1,238
8,133
2,383
0
551
7,582
0
21,093
W
8,374
3,565
0
7,618
11,977
3,836
3,316
2,973
9,004
70,738
0
L
Hou Yi
Wertensy
Hou Yi
4,265
2,199
0
1,018
10,586
2,987
280
2,115
8,471
0
33,337
W
Arachne
cddssx
Arachne
10,526
8,632
0
2,974
7,490
4,659
0
292
7,198
0
71,030
L
4,627
828
0
0
10,278
4,807
0
5,687
4,591
23,947
0
L
Fenrir
2,703
433
0
1,497
14,194
7,958
0
2,484
11,710
0
23,530
W
2,463
408
0
1,000
6,802
6,171
116
1,362
5,440
28,119
0
L
5,679
1,764
0
3,289
12,618
13,255
180
0
12,618
0
53,909
W
Achilles
tom_armes1
Achilles
7,113
2,309
0
5,811
11,370
7,851
865
0
11,370
0
50,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
30,814
436
Minions Killed
283
0
Camps Cleared
0
1,363,153
Distance Traveled
1,082,090
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,985
532
88
6
0
247,932
0
L
Arachne
5,365
358
43
3
0
189,391
0
W
Sol
9,288
619
100
7
0
272,751
2
L
Hou Yi
6,041
403
48
3
0
217,223
0
W
Arachne
9,462
631
109
7
0
345,385
0
L
Anubis
6,077
405
52
3
0
163,422
0
L
Fenrir
5,859
391
31
2
0
228,079
0
W
Ymir
6,709
447
50
3
0
241,537
1
L
Achilles
7,472
498
109
7
0
283,975
3
W
Achilles
7,837
522
89
6
0
255,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role