Player Matchup

Rama
Rama
 
Rama
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EmiGAMER30
Ymir
Level 143
God Stats
8W - 5L
1,529 SR
Queue Stats
323W - 324L
1,525 Elo+
Solo
Ah Puch
Ah Puch
Erthenos
Ah Puch
Level 143
God Stats
11W - 8L
1,514 SR
Queue Stats
704W - 691L
1,483 Elo+
Solo
Kukulkan
Kukulkan
isi_1905_12
Kukulkan
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 22L
1,382 Elo+
Solo
Thor
Thor
leanerbike1363
Thor
Level 109
God Stats
2W - 1L
1,264 SR
Queue Stats
42W - 50L
1,484 Elo+
Solo
Team Averages
Level 115
1,461 SR
1,475 Elo+

VS

Team Averages
Level 90
1,517 SR
1,496 Elo+
Da Ji
Da Ji
Exolaria
Da Ji
Level 122
God Stats
1W - 5L
1,391 SR
Queue Stats
250W - 273L
1,476 Elo+
Solo
Xbalanque
Xbalanque
Exorex
Xbalanque
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 110L
1,549 Elo+
Solo
Ullr
Ullr
Ghastr
Ullr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,515 Elo+
Party 1
Cerberus
Cerberus
Kuintodyl
Cerberus
Level 82
God Stats
1W - 1L
1,696 SR
Queue Stats
42W - 48L
1,420 Elo+
Party 1
Bacchus
Bacchus
styx_77
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
6 / 4 / 19
11,729
733
18,780
15,960
9,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 2 / 15
13,309
832
12,092
19,542
27,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Erthenos
Ah Puch
19
3 / 5 / 21
12,420
776
20,604
14,679
7,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
isi_1905_12
Kukulkan
18
5 / 5 / 14
11,922
745
17,669
12,907
7,480
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 5 / 22
11,452
716
19,573
17,253
10,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Exolaria
Da Ji
18
4 / 6 / 9
10,235
640
12,872
15,967
11,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
Exorex
Xbalanque
20
4 / 5 / 10
11,857
741
16,328
15,659
9,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
Ghastr
Ullr
19
7 / 8 / 8
11,830
739
12,339
17,162
10,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Kuintodyl
Cerberus
16
2 / 8 / 12
10,126
633
9,175
26,282
30,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
styx_77
Bacchus
18
3 / 5 / 13
11,080
693
11,720
22,511
38,586
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
72
31
Kills
20
21
Deaths
32
91
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
4
19
3.88
W
14
2
15
10.75
W
Ah Puch
Erthenos
Ah Puch
3
5
21
2.7
L
Da Ji
Exolaria
Da Ji
4
6
9
1.42
L
Xbalanque
Exorex
Xbalanque
4
5
10
1.8
L
Ullr
Ghastr
Ullr
7
8
8
1.38
L
Cerberus
Kuintodyl
Cerberus
2
8
12
1
W
Kukulkan
isi_1905_12
Kukulkan
5
5
14
2.4
W
3
5
22
2.8
L
Bacchus
styx_77
Bacchus
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,718
Damage
62,434
80,341
Taken
97,581
62,373
Mitigated
100,758
18,651
Healing
19,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
18,780
8,475
947
2,925
15,960
9,085
3,319
3,776
12,184
0
43,120
W
12,092
1,848
1,813
3,733
19,542
27,769
938
5,137
14,405
21,109
0
W
Ah Puch
Erthenos
Ah Puch
20,604
302
1,912
2,223
14,679
7,650
898
3,888
10,791
45,532
0
L
Da Ji
Exolaria
Da Ji
12,872
1,312
1,515
904
15,967
11,747
882
8,246
7,721
0
19,745
L
Xbalanque
Exorex
Xbalanque
16,328
5,116
569
2,667
15,659
9,454
627
8,144
7,515
0
50,270
L
Ullr
Ghastr
Ullr
12,339
6,835
1,243
1,612
17,162
10,146
231
9,334
7,828
0
24,143
L
Cerberus
Kuintodyl
Cerberus
9,175
509
2,242
3,993
26,282
30,825
113
11,436
14,846
15,014
0
W
Kukulkan
isi_1905_12
Kukulkan
17,669
1,379
643
1,975
12,907
7,480
2,203
3,959
8,948
33,748
0
W
19,573
4,043
1,301
1,179
17,253
10,389
918
4,135
13,118
0
32,213
L
Bacchus
styx_77
Bacchus
11,720
704
1,919
2,670
22,511
38,586
233
13,205
9,306
22,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,832
Gold Earned
55,128
175
Minions Killed
174
0
Camps Cleared
0
1,306,963
Distance Traveled
1,380,228
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,729
733
44
3
0
265,470
3
W
Ymir
13,309
832
14
1
0
257,853
0
W
Ah Puch
12,420
776
44
3
0
269,597
2
L
Da Ji
10,235
640
23
1
0
272,918
0
L
Xbalanque
11,857
741
94
6
0
292,615
1
L
Ullr
11,830
739
17
1
0
264,657
1
L
Cerberus
10,126
633
23
1
0
254,202
2
W
Kukulkan
11,922
745
51
3
0
264,498
0
W
Thor
11,452
716
22
1
0
249,545
0
L
Bacchus
11,080
693
17
1
0
295,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role