Player Matchup

Eset
Eset
TheHoodMonaLisa
Eset
Level 155
God Stats
54W - 5L
1,888 SR
Queue Stats
171W - 26L
2,017 Elo+
Party 1
Danzaburou
Danzaburou
TraceGrimshaw
Danzaburou
Level 68
God Stats
14W - 3L
2,033 SR
Queue Stats
137W - 20L
2,008 Elo+
Party 1
Thoth
Thoth
zεrg
Thoth
Level 126
God Stats
2W - 3L
1,572 SR
Queue Stats
44W - 15L
1,738 Elo+
Party 1
Team Averages
Level 116
1,831 SR
1,921 Elo+

VS

Team Averages
Level 147
1,824 SR
1,948 Elo+
Ymir
Ymir
Roxas4812
Ymir
Level 147
God Stats
7W - 1L
2,041 SR
Queue Stats
111W - 27L
1,928 Elo+
Party 2
Lancelot
Lancelot
Yelloworeo
Lancelot
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 15L
1,987 Elo+
Party 2
Nu Wa
Nu Wa
ΒlueG
Nu Wa
Level 148
God Stats
7W - 2L
1,932 SR
Queue Stats
103W - 25L
1,928 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,104
710
3,001
5,800
4,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
TraceGrimshaw
Danzaburou
12
2 / 0 / 2
7,524
752
9,832
5,082
2,459
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thoth
zεrg
Thoth
11
1 / 1 / 3
6,894
689
6,175
6,748
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 1 / 1
6,830
683
2,848
8,346
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
Yelloworeo
Lancelot
10
0 / 2 / 1
6,157
616
5,421
9,314
7,766
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
ΒlueG
Nu Wa
10
1 / 1 / 0
6,699
670
5,271
4,692
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
1
0.5
W
1
0
3
2.5
W
Danzaburou
TraceGrimshaw
Danzaburou
2
0
2
3
L
Lancelot
Yelloworeo
Lancelot
0
2
1
0.25
W
Thoth
zεrg
Thoth
1
1
3
2.5
L
Nu Wa
ΒlueG
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,008
Damage
13,540
17,630
Taken
22,352
10,210
Mitigated
16,358
5,391
Healing
2,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,848
342
0
1,802
8,346
6,718
0
2,730
5,370
10,264
0
W
3,001
780
1,029
1,315
5,800
4,987
308
2,589
2,819
16,145
0
W
Danzaburou
TraceGrimshaw
Danzaburou
9,832
5,720
0
1,525
5,082
2,459
1,443
2,417
2,491
0
32,088
L
Lancelot
Yelloworeo
Lancelot
5,421
927
0
500
9,314
7,766
0
3,015
6,093
0
10,496
W
Thoth
zεrg
Thoth
6,175
276
69
1,453
6,748
2,764
64
2,581
3,881
29,400
0
L
Nu Wa
ΒlueG
Nu Wa
5,271
670
0
277
4,692
1,874
0
2,811
1,633
27,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,522
Gold Earned
19,686
142
Minions Killed
103
7
Camps Cleared
2
605,237
Distance Traveled
605,256
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,830
683
24
2
0
203,579
4
W
Eset
7,104
710
19
2
0
211,258
5
W
Danzaburou
7,524
752
67
7
6
192,589
5
L
Lancelot
6,157
616
13
1
1
206,774
0
W
Thoth
6,894
689
56
6
1
201,390
4
L
Nu Wa
6,699
670
66
7
1
194,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role