Player Matchup

Artemis
Artemis
Camztar
Artemis
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,481 Elo+
Party 2
Fenrir
Fenrir
Monëyy
Fenrir
Level 84
God Stats
11W - 6L
1,580 SR
Queue Stats
50W - 44L
1,471 Elo+
Party 2
Sol
Sol
THE Panda Man0
Sol
Level 125
God Stats
10W - 7L
1,583 SR
Queue Stats
136W - 188L
1,493 Elo+
Solo
Team Averages
Level 107
1,554 SR
1,482 Elo+

VS

Team Averages
Level 73
1,499 SR
1,235 Elo+
Kumbhakarna
Kumbhakarna
SeismicYew14
Kumbhakarna
Level 109
God Stats
5W - 5L
1,496 SR
Queue Stats
250W - 286L
1,506 Elo+
Solo
Janus
Janus
Ultra_Shockwave2
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,088 Elo+
Party 1
Chaac
Chaac
zTEMPORIAL
Chaac
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 196L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Camztar
Artemis
18
5 / 3 / 7
12,717
707
25,099
14,350
7,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Monëyy
Fenrir
18
10 / 0 / 6
14,350
797
19,989
17,758
21,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 1 / 11
12,620
701
19,719
15,111
7,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SeismicYew14
Kumbhakarna
16
3 / 4 / 1
12,147
675
11,449
30,782
46,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 7 / 1
9,841
547
6,517
15,662
6,385
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
14
1 / 7 / 1
10,481
582
17,905
28,865
35,172
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
4
4
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Camztar
Artemis
5
3
7
2.83
W
Fenrir
Monëyy
Fenrir
10
0
6
13
L
Kumbhakarna
SeismicYew14
Kumbhakarna
3
4
1
0.88
W
3
1
11
8.5
L
0
7
1
0.07
L
Chaac
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,807
Damage
35,871
47,219
Taken
75,309
36,653
Mitigated
88,120
20,904
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Camztar
Artemis
25,099
11,902
0
4,302
14,350
7,242
1,264
6,485
7,865
0
67,920
W
Fenrir
Monëyy
Fenrir
19,989
4,154
0
6,725
17,758
21,773
399
5,929
11,829
0
41,569
L
Kumbhakarna
SeismicYew14
Kumbhakarna
11,449
545
92
6,442
30,782
46,563
0
9,048
21,734
37,692
0
W
19,719
8,584
0
9,877
15,111
7,638
1,873
6,412
8,699
60,011
6,665
L
6,517
181
75
953
15,662
6,385
0
1,473
14,189
30,342
0
L
Chaac
17,905
3,443
783
6,670
28,865
35,172
0
7,487
21,378
0
56,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,687
Gold Earned
32,469
188
Minions Killed
155
12
Camps Cleared
3
957,903
Distance Traveled
916,367
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,717
707
76
4
3
301,235
2
W
Fenrir
14,350
797
30
2
2
350,416
1
L
Kumbhakarna
12,147
675
36
2
1
343,501
2
W
Sol
12,620
701
82
5
7
306,252
1
L
Janus
9,841
547
53
3
0
272,021
0
L
Chaac
10,481
582
66
4
2
300,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role