Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ChrisEsk
Bellona
Level 18
God Stats
2W - 2L
1,750 SR
Queue Stats
42W - 67L
1,287 Elo+
Solo
Skadi
Skadi
NAMJOONkim
Skadi
Level 108
God Stats
1W - 3L
1,237 SR
Queue Stats
249W - 248L
1,385 Elo+
Solo
Terra
Terra
Sulo642
Terra
Level 69
God Stats
4W - 0L
1,715 SR
Queue Stats
173W - 176L
1,358 Elo+
Solo
Cu Chulainn
Cu Chulainn
lessive-concise
Cu Chulainn
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 73
1,541 SR
1,406 Elo+

VS

Team Averages
Level 82
1,434 SR
1,416 Elo+
Raijin
Raijin
Akatsuki_Shuka
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,455 Elo+
Solo
Ymir
Ymir
Blacksuns33
Ymir
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 225L
1,364 Elo+
Party 1
Da Ji
Da Ji
Caramella0102
Da Ji
Level 68
God Stats
4W - 16L
1,313 SR
Queue Stats
220W - 243L
1,346 Elo+
Party 1
Geb
Geb
Im Just Tomo
Geb
Level 146
God Stats
1W - 1L
1,358 SR
Queue Stats
86W - 69L
1,581 Elo+
Solo
Chang'e
Chang'e
iMPacTxSkiiillzZ
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
10 / 1 / 15
12,002
857
31,405
10,705
5,463
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
ChrisEsk
Bellona
17
5 / 1 / 17
11,342
810
11,755
16,815
16,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
18
7 / 2 / 12
11,218
801
20,075
11,073
5,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Sulo642
Terra
15
0 / 1 / 14
9,157
654
5,296
11,453
7,899
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
lessive-concise
Cu Chulainn
18
5 / 3 / 17
10,874
777
11,597
15,686
10,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 6
8,978
641
12,837
16,942
9,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 4 / 4
9,746
696
10,442
21,056
28,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 7 / 4
9,606
686
7,690
14,486
8,994
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 3 / 4
9,536
681
11,080
18,504
22,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 6 / 6
8,906
636
5,209
13,933
10,683
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
32
27
Kills
8
8
Deaths
27
75
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
1
15
17.5
L
1
7
6
0.57
L
1
4
4
0.75
L
3
7
4
0.71
W
Bellona
ChrisEsk
Bellona
5
1
17
13.5
L
2
3
4
1.33
W
Skadi
7
2
12
6.5
W
Terra
Sulo642
Terra
0
1
14
7
L
1
6
6
0.67
W
Cu Chulainn
lessive-concise
Cu Chulainn
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,128
Damage
47,258
65,732
Taken
84,921
45,822
Mitigated
81,065
37,480
Healing
18,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
31,405
341
1,338
4,251
10,705
5,463
1,643
5,760
4,945
59,937
0
L
12,837
1,701
1,274
1,633
16,942
9,857
384
7,900
9,042
33,668
0
L
10,442
1,005
2,173
2,570
21,056
28,919
58
9,934
11,122
18,909
0
L
7,690
1,143
804
719
14,486
8,994
894
3,073
11,413
0
9,889
W
Bellona
ChrisEsk
Bellona
11,755
1,135
5,960
5,466
16,815
16,174
788
7,083
9,732
0
20,859
L
11,080
929
1,801
3,030
18,504
22,612
0
7,960
10,544
25,846
0
W
Skadi
20,075
9,773
499
1,194
11,073
5,504
3,885
7,032
4,041
0
48,256
W
Terra
Sulo642
Terra
5,296
684
9,532
4,659
11,453
7,899
686
8,890
2,563
8,516
0
L
5,209
798
3,015
1,757
13,933
10,683
384
7,834
6,099
11,392
0
W
Cu Chulainn
lessive-concise
Cu Chulainn
11,597
3,680
2,113
2,468
15,686
10,782
480
10,803
4,883
0
20,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,593
Gold Earned
46,772
161
Minions Killed
120
0
Camps Cleared
0
1,345,482
Distance Traveled
1,045,107
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,002
857
52
4
0
288,700
2
L
Raijin
8,978
641
38
3
0
202,402
0
L
Ymir
9,746
696
31
2
0
204,207
0
L
Da Ji
9,606
686
8
1
0
205,826
0
W
Bellona
11,342
810
14
1
0
275,430
0
L
Geb
9,536
681
27
2
0
226,104
1
W
Skadi
11,218
801
59
4
0
253,630
2
W
Terra
9,157
654
7
1
0
264,806
4
L
Chang'e
8,906
636
16
1
0
206,568
0
W
Cu Chulainn
10,874
777
29
2
0
262,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role