Player Matchup

Mercury
Mercury
ChristianKid
Mercury
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 4
Izanami
Izanami
Dano054
Izanami
Level 109
God Stats
2W - 1L
1,392 SR
Queue Stats
12W - 8L
1,626 Elo+
Party 3
Nu Wa
Nu Wa
MrsEv
Nu Wa
Level 67
God Stats
5W - 1L
1,550 SR
Queue Stats
15W - 10L
1,562 Elo+
Party 3
Ares
Ares
Tzaal
Ares
Level 60
God Stats
4W - 2L
1,645 SR
Queue Stats
150W - 78L
1,670 Elo+
Party 4
Ymir
Ymir
qwerixen
Ymir
Level 29
God Stats
1W - 0L
1,449 SR
Queue Stats
10W - 9L
1,590 Elo+
Party 3
Team Averages
Level 58
1,507 SR
1,590 Elo+

VS

Team Averages
Level 62
1,610 SR
1,664 Elo+
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
FlaagWoormk
Poseidon
Level 47
God Stats
2W - 1L
1,853 SR
Queue Stats
123W - 124L
1,463 Elo+
Party 2
Cabrakan
Cabrakan
Manity98
Cabrakan
Level 40
God Stats
0W - 1L
1,695 SR
Queue Stats
4W - 4L
1,828 Elo+
Party 1
Heimdallr
Heimdallr
danxo200
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,703 Elo+
Party 1
Bakasura
Bakasura
esnapi1999
Bakasura
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChristianKid
Mercury
20
18 / 2 / 3
18,942
758
28,642
22,432
12,182
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
Dano054
Izanami
20
9 / 4 / 13
14,108
564
32,020
23,366
13,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
MrsEv
Nu Wa
19
5 / 6 / 16
13,614
545
24,565
18,592
9,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
Tzaal
Ares
18
4 / 5 / 11
12,732
509
17,523
26,865
38,718
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
18
4 / 5 / 19
12,931
517
12,813
26,033
39,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
4 / 8 / 7
11,819
473
18,875
34,102
36,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
FlaagWoormk
Poseidon
18
5 / 11 / 3
11,559
462
20,574
22,776
9,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
Manity98
Cabrakan
15
1 / 7 / 8
9,882
395
7,267
31,500
51,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
danxo200
Heimdallr
14
2 / 10 / 4
9,435
377
7,479
21,155
12,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
esnapi1999
Bakasura
19
9 / 4 / 5
12,093
484
23,179
33,702
18,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
40
Kills
21
22
Deaths
40
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
8
7
0.94
W
Mercury
ChristianKid
Mercury
18
2
3
9.75
W
Izanami
Dano054
Izanami
9
4
13
3.88
L
Poseidon
FlaagWoormk
Poseidon
5
11
3
0.59
L
Cabrakan
Manity98
Cabrakan
1
7
8
0.71
W
Nu Wa
MrsEv
Nu Wa
5
6
16
2.17
W
Ares
Tzaal
Ares
4
5
11
1.9
L
Heimdallr
danxo200
Heimdallr
2
10
4
0.4
L
Bakasura
esnapi1999
Bakasura
9
4
5
2.88
W
Ymir
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,563
Damage
77,374
117,288
Taken
143,235
112,803
Mitigated
128,555
27,411
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
18,875
1,628
0
4,643
34,102
36,321
0
16,851
17,251
0
91,937
W
Mercury
ChristianKid
Mercury
28,642
20,573
0
8,755
22,432
12,182
0
4,656
16,524
0
231,413
W
Izanami
Dano054
Izanami
32,020
26,249
0
10,342
23,366
13,055
4,392
5,762
16,054
0
153,787
L
Poseidon
FlaagWoormk
Poseidon
20,574
2,633
0
856
22,776
9,828
565
11,334
11,442
114,934
0
L
Cabrakan
Manity98
Cabrakan
7,267
1,185
0
1,029
31,500
51,764
64
9,583
21,917
22,209
0
W
Nu Wa
MrsEv
Nu Wa
24,565
5,756
87
3,766
18,592
9,058
3,605
7,636
9,966
84,068
0
W
Ares
Tzaal
Ares
17,523
1,855
0
3,023
26,865
38,718
199
5,044
19,991
73,958
0
L
Heimdallr
danxo200
Heimdallr
7,479
2,367
0
520
21,155
12,282
329
6,061
15,094
0
58,367
L
Bakasura
esnapi1999
Bakasura
23,179
13,536
0
6,790
33,702
18,360
0
11,194
22,508
0
103,797
W
Ymir
12,813
1,813
0
1,438
26,033
39,790
200
5,813
18,848
49,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,327
Gold Earned
54,788
694
Minions Killed
565
0
Camps Cleared
0
2,570,971
Distance Traveled
2,226,701
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,819
473
133
5
0
446,743
3
W
Mercury
18,942
758
258
10
0
725,909
3
W
Izanami
14,108
564
187
7
0
505,036
5
L
Poseidon
11,559
462
164
7
0
423,485
2
L
Cabrakan
9,882
395
22
1
0
432,403
4
W
Nu Wa
13,614
545
88
4
0
413,249
3
W
Ares
12,732
509
98
4
0
434,687
4
L
Heimdallr
9,435
377
100
4
0
425,197
3
L
Bakasura
12,093
484
146
6
0
498,873
1
W
Ymir
12,931
517
63
3
0
492,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role