Player Matchup

Ne Zha
Ne Zha
Mvrfortune
Ne Zha
Level 116
God Stats
2W - 2L
1,780 SR
Queue Stats
98W - 115L
1,493 Elo+
Party 1
Scylla
Scylla
PepegaPhone
Scylla
Level 18
God Stats
0W - 2L
1,160 SR
Queue Stats
29W - 25L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
RSauceBeast2
Erlang Shen
Level 125
God Stats
2W - 3L
1,508 SR
Queue Stats
70W - 61L
1,522 Elo+
Solo
Izanami
Izanami
XDSummiToxic
Izanami
Level 63
God Stats
20W - 22L
1,496 SR
Queue Stats
78W - 123L
1,302 Elo+
Solo
Ymir
Ymir
xankillah69
Ymir
Level 104
God Stats
6W - 7L
1,616 SR
Queue Stats
358W - 357L
1,608 Elo+
Solo
Team Averages
Level 85
1,512 SR
1,484 Elo+

VS

Team Averages
Level 92
1,532 SR
1,454 Elo+
Jing Wei
Jing Wei
Blackmagic434
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,315 Elo+
Party 2
Baron Samedi
Baron Samedi
Imnotgood9078
Baron Samedi
Level 115
God Stats
13W - 7L
1,772 SR
Queue Stats
217W - 208L
1,614 Elo+
Solo
Arachne
Arachne
Jackkg98
Arachne
Level 88
God Stats
8W - 9L
1,339 SR
Queue Stats
38W - 50L
1,380 Elo+
Solo
Ymir
Ymir
anrok
Ymir
Level 40
God Stats
1W - 1L
1,311 SR
Queue Stats
84W - 106L
1,406 Elo+
Solo
Bellona
Bellona
quick_scopes_kid
Bellona
Level 108
God Stats
7W - 0L
1,737 SR
Queue Stats
116W - 104L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mvrfortune
Ne Zha
6
0 / 0 / 0
3,747
625
411
4,322
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
6
0 / 1 / 0
3,652
609
635
1,931
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
RSauceBeast2
Erlang Shen
3
0 / 1 / 0
3,249
542
702
2,553
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
XDSummiToxic
Izanami
6
0 / 0 / 1
3,531
589
2,188
3,531
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,958
660
2,563
4,840
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blackmagic434
Jing Wei
6
0 / 0 / 0
3,679
613
2,443
3,373
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Imnotgood9078
Baron Samedi
8
0 / 0 / 1
4,355
726
1,251
2,289
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
Jackkg98
Arachne
6
0 / 0 / 1
3,888
648
918
3,823
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
anrok
Ymir
6
1 / 1 / 0
4,148
691
1,166
6,302
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 0 / 0
5,018
836
2,273
2,978
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Blackmagic434
Jing Wei
0
0
0
0
W
Baron Samedi
Imnotgood9078
Baron Samedi
0
0
1
0.5
W
Arachne
Jackkg98
Arachne
0
0
1
0.5
L
Ne Zha
Mvrfortune
Ne Zha
0
0
0
0
L
Scylla
0
1
0
0
L
Erlang Shen
RSauceBeast2
Erlang Shen
0
1
0
0
L
Izanami
XDSummiToxic
Izanami
0
0
1
0.5
W
Ymir
anrok
Ymir
1
1
0
1
W
2
0
0
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,499
Damage
8,051
17,177
Taken
18,765
6,382
Mitigated
7,319
6,741
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Blackmagic434
Jing Wei
2,443
1,592
0
2,237
3,373
773
0
1,004
2,369
0
18,102
W
Baron Samedi
Imnotgood9078
Baron Samedi
1,251
76
165
1,142
2,289
966
0
156
2,107
26,704
0
W
Arachne
Jackkg98
Arachne
918
653
0
854
3,823
1,104
0
377
3,370
0
15,808
L
Ne Zha
Mvrfortune
Ne Zha
411
0
0
2,296
4,322
1,351
0
623
3,699
0
20,819
L
Scylla
635
156
0
521
1,931
637
0
628
1,303
16,745
0
L
Erlang Shen
RSauceBeast2
Erlang Shen
702
297
0
1,373
2,553
934
0
0
2,553
0
9,894
L
Izanami
XDSummiToxic
Izanami
2,188
1,793
97
920
3,531
899
0
356
3,175
0
20,032
W
Ymir
anrok
Ymir
1,166
302
0
2,285
6,302
2,873
0
1,559
4,743
13,755
0
W
2,273
1,216
0
1,770
2,978
1,603
504
0
2,978
0
28,827
L
2,563
1,115
0
1,534
4,840
2,561
0
810
4,030
15,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,137
Gold Earned
21,088
180
Minions Killed
210
0
Camps Cleared
0
506,475
Distance Traveled
613,294
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,679
613
35
6
0
119,365
1
W
Baron Samedi
4,355
726
51
9
0
111,269
3
W
Arachne
3,888
648
35
6
0
120,922
0
L
Ne Zha
3,747
625
50
8
0
117,225
0
L
Scylla
3,652
609
43
7
0
108,617
2
L
Erlang Shen
3,249
542
24
4
0
58,676
0
L
Izanami
3,531
589
40
7
0
111,441
0
W
Ymir
4,148
691
19
3
0
110,801
1
W
Bellona
5,018
836
70
12
0
150,937
1
L
Ymir
3,958
660
23
4
0
110,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role