Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
RatSquid
Erlang Shen
Level 160
God Stats
1W - 0L
1,755 SR
Queue Stats
347W - 168L
1,880 Elo+
Party 1
Osiris
Osiris
Reticketed
Osiris
Level 136
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 83L
1,520 Elo+
Solo
Team Averages
Level 127
1,551 SR
1,580 Elo+

VS

Team Averages
Level 108
1,458 SR
1,530 Elo+
Lancelot
Lancelot
 
Lancelot
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Adam_Automatic
Mulan
Level 114
God Stats
0W - 4L
1,145 SR
Queue Stats
149W - 168L
1,433 Elo+
Solo
Terra
Terra
AngusHammer
Terra
Level 85
God Stats
2W - 3L
1,489 SR
Queue Stats
99W - 86L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
SimpleAyee
Tsukuyomi
Level 75
God Stats
11W - 9L
1,655 SR
Queue Stats
545W - 378L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 2 / 3
7,183
553
4,424
7,087
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
 
King Arthur
10
0 / 1 / 5
6,201
477
8,561
10,542
5,020
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
 
Ullr
10
2 / 4 / 2
6,067
467
6,188
9,014
2,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
RatSquid
Erlang Shen
14
12 / 2 / 1
8,437
649
12,522
13,252
8,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Reticketed
Osiris
13
2 / 0 / 0
7,787
599
8,725
10,166
10,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
3 / 3 / 2
6,919
532
7,265
10,527
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
 
Nu Wa
11
0 / 4 / 2
6,407
493
5,637
7,056
2,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 0
6,249
481
4,264
13,194
12,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 3 / 2
6,832
526
2,460
13,337
7,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
SimpleAyee
Tsukuyomi
10
4 / 5 / 2
6,205
477
9,792
11,779
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
17
Kills
9
9
Deaths
17
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
2
3
1.25
W
King Arthur
 
King Arthur
0
1
5
2.5
W
Ullr
 
Ullr
2
4
2
0.75
L
Lancelot
 
Lancelot
3
3
2
1.33
L
Nu Wa
 
Nu Wa
0
4
2
0.25
L
0
2
0
0
L
2
3
2
1
W
Erlang Shen
RatSquid
Erlang Shen
12
2
1
6.25
W
Osiris
Reticketed
Osiris
2
0
0
2
L
Tsukuyomi
SimpleAyee
Tsukuyomi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,420
Damage
29,418
50,061
Taken
55,893
29,850
Mitigated
31,173
15,293
Healing
15,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,424
419
0
852
7,087
2,866
0
2,138
4,949
51,407
0
W
King Arthur
 
King Arthur
8,561
445
0
2,775
10,542
5,020
0
1,572
8,970
0
36,258
W
Ullr
 
Ullr
6,188
2,125
0
558
9,014
2,971
66
1,119
7,895
0
35,855
L
Lancelot
 
Lancelot
7,265
1,317
0
750
10,527
3,897
0
828
9,649
0
38,758
L
Nu Wa
 
Nu Wa
5,637
858
0
750
7,056
2,448
216
1,323
5,679
52,882
0
L
4,264
1,836
0
5,756
13,194
12,370
0
0
13,194
0
41,542
L
2,460
471
2,594
4,156
13,337
7,807
0
928
12,379
13,658
0
W
Erlang Shen
RatSquid
Erlang Shen
12,522
6,083
0
4,541
13,252
8,457
0
2,593
10,659
0
70,495
W
Osiris
Reticketed
Osiris
8,725
3,776
0
6,567
10,166
10,536
0
675
9,491
0
60,958
L
Tsukuyomi
SimpleAyee
Tsukuyomi
9,792
2,911
0
1,675
11,779
4,651
0
1,155
10,568
0
34,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,675
Gold Earned
32,612
435
Minions Killed
316
0
Camps Cleared
0
1,306,542
Distance Traveled
1,238,274
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,183
553
114
9
0
247,725
5
W
King Arthur
6,201
477
71
5
0
218,914
0
W
Ullr
6,067
467
47
4
0
246,966
1
L
Lancelot
6,919
532
75
6
0
298,655
2
L
Nu Wa
6,407
493
84
6
0
194,093
5
L
Mulan
6,249
481
82
6
0
221,211
4
L
Terra
6,832
526
28
2
0
263,655
5
W
Erlang Shen
8,437
649
97
7
0
306,467
2
W
Osiris
7,787
599
106
8
0
286,470
2
L
Tsukuyomi
6,205
477
47
4
0
260,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role