Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Crazyswis
Ymir
Level 68
God Stats
8W - 12L
1,548 SR
Queue Stats
108W - 134L
1,477 Elo+
Solo
Da Ji
Da Ji
Solais-Pk
Da Ji
Level 121
God Stats
25W - 19L
1,248 SR
Queue Stats
563W - 533L
1,475 Elo+
Solo
Horus
Horus
its Treeva
Horus
Level 133
God Stats
8W - 4L
1,668 SR
Queue Stats
156W - 149L
1,551 Elo+
Solo
Team Averages
Level 118
1,493 SR
1,501 Elo+

VS

Team Averages
Level 110
1,562 SR
1,413 Elo+
Xing Tian
Xing Tian
Big_Useless
Xing Tian
Level 156
God Stats
9W - 5L
1,673 SR
Queue Stats
243W - 202L
1,582 Elo+
Solo
Artemis
Artemis
Diiiabo_
Artemis
Level 69
God Stats
0W - 3L
1,205 SR
Queue Stats
65W - 81L
1,370 Elo+
Party 1
Olorun
Olorun
Domii4806
Olorun
Level 81
God Stats
0W - 1L
1,561 SR
Queue Stats
206W - 232L
1,462 Elo+
Solo
Chaac
Chaac
JHAYCO
Chaac
Level 138
God Stats
0W - 1L
1,871 SR
Queue Stats
21W - 34L
1,254 Elo+
Solo
Fenrir
Fenrir
eV_NF
Fenrir
Level 108
God Stats
12W - 14L
1,501 SR
Queue Stats
131W - 159L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 1 / 5
10,914
642
10,966
9,474
4,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
 
Raijin
15
1 / 2 / 5
9,392
552
7,355
9,271
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
13
2 / 2 / 8
8,192
482
2,332
11,259
7,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Da Ji
Solais-Pk
Da Ji
16
12 / 1 / 1
10,710
630
9,134
13,265
6,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
15
3 / 0 / 6
10,203
600
11,086
12,399
11,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Big_Useless
Xing Tian
11
2 / 5 / 1
7,265
427
8,475
16,632
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Diiiabo_
Artemis
13
0 / 4 / 0
7,319
431
2,978
7,690
2,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Domii4806
Olorun
12
1 / 4 / 1
7,632
449
7,433
10,112
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
JHAYCO
Chaac
13
0 / 5 / 1
7,919
466
7,529
16,778
9,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
eV_NF
Fenrir
15
3 / 4 / 2
8,928
525
4,883
15,626
7,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
22
Kills
6
6
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
5
6.5
W
Raijin
 
Raijin
1
2
5
1.75
L
Xing Tian
Big_Useless
Xing Tian
2
5
1
0.5
W
Ymir
2
2
8
3
L
Artemis
Diiiabo_
Artemis
0
4
0
0
L
Olorun
Domii4806
Olorun
1
4
1
0.38
L
Chaac
JHAYCO
Chaac
0
5
1
0.1
W
Da Ji
Solais-Pk
Da Ji
12
1
1
12.5
L
Fenrir
eV_NF
Fenrir
3
4
2
1
W
Horus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,873
Damage
31,298
55,668
Taken
66,838
34,970
Mitigated
31,983
23,487
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,966
3,810
0
4,585
9,474
4,313
1,936
2,402
7,072
0
102,845
W
Raijin
 
Raijin
7,355
840
0
1,813
9,271
4,388
218
3,834
5,437
77,150
0
L
Xing Tian
Big_Useless
Xing Tian
8,475
887
226
3,268
16,632
9,123
0
3,968
12,623
32,119
0
W
Ymir
2,332
501
105
1,435
11,259
7,835
60
6,104
5,155
25,812
0
L
Artemis
Diiiabo_
Artemis
2,978
415
48
1,398
7,690
2,232
0
134
7,513
0
42,887
L
Olorun
Domii4806
Olorun
7,433
4,427
0
1,240
10,112
3,973
0
3,213
6,899
60,300
0
L
Chaac
JHAYCO
Chaac
7,529
1,584
0
4,537
16,778
9,586
0
1,175
15,035
0
57,937
W
Da Ji
Solais-Pk
Da Ji
9,134
1,882
0
8,606
13,265
6,741
0
1,723
11,542
0
73,027
L
Fenrir
eV_NF
Fenrir
4,883
1,153
0
3,580
15,626
7,069
0
1,197
14,284
0
80,796
W
Horus
11,086
4,884
730
6,213
12,399
11,693
0
2,216
10,183
0
67,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,411
Gold Earned
39,063
560
Minions Killed
445
0
Camps Cleared
0
1,708,040
Distance Traveled
1,530,620
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,914
642
155
9
0
333,984
6
W
Raijin
9,392
552
137
8
0
317,299
6
L
Xing Tian
7,265
427
23
1
0
299,428
2
W
Ymir
8,192
482
35
2
0
312,163
0
L
Artemis
7,319
431
84
5
0
274,081
1
L
Olorun
7,632
449
99
6
0
293,602
0
L
Chaac
7,919
466
114
7
0
285,962
1
W
Da Ji
10,710
630
116
7
0
376,854
6
L
Fenrir
8,928
525
125
7
0
377,547
2
W
Horus
10,203
600
117
7
0
367,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role