Player Matchup

Jing Wei
Jing Wei
Gold II
CataPWNED
Jing Wei
Gold II
Level 155
God Stats
4W - 5L
1,707 SR
Queue Stats
140W - 135L
1,787 MMR
Solo
Artio
Artio
Platinum IV
ImBadDontFlame
Artio
Platinum IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,787 MMR
Solo
Horus
Horus
Platinum IV
LiLChrollo
Horus
Platinum IV
Level 112
God Stats
41W - 24L
1,659 SR
Queue Stats
322W - 327L
1,745 MMR
Solo
Poseidon
Poseidon
Platinum III
Schweddyman
Poseidon
Platinum III
Level 147
God Stats
12W - 12L
1,566 SR
Queue Stats
167W - 154L
1,811 MMR
Solo
Loki
Loki
Platinum IV
敛川敛容
Loki
Platinum IV
Level 157
God Stats
5W - 1L
1,280 SR
Queue Stats
98W - 79L
1,808 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,542 SR
1,787 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,664 SR
1,789 MMR
Khepri
Khepri
Platinum V
DjAzael
Khepri
Platinum V
Level 113
God Stats
44W - 32L
1,722 SR
Queue Stats
490W - 494L
1,726 MMR
Solo
Neith
Neith
Platinum V
MasterSasory
Neith
Platinum V
Level 129
God Stats
15W - 15L
1,603 SR
Queue Stats
78W - 79L
1,775 MMR
Solo
Scylla
Scylla
Platinum II
R4GEGOD
Scylla
Platinum II
Level 146
God Stats
5W - 2L
1,792 SR
Queue Stats
146W - 139L
1,797 MMR
Solo
King Arthur
King Arthur
Gold IV
Sergietee01
King Arthur
Gold IV
Level 62
God Stats
10W - 6L
1,704 SR
Queue Stats
25W - 21L
1,845 MMR
Party 1
Hun Batz
Hun Batz
Gold III
joandreu1002
Hun Batz
Gold III
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,803 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CataPWNED
Jing Wei
14
6 / 0 / 2
9,071
648
9,034
8,845
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 2
8,805
629
7,212
13,967
8,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
11
1 / 0 / 8
7,677
548
3,866
11,160
7,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Schweddyman
Poseidon
14
2 / 0 / 2
8,541
610
7,288
6,278
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 0 / 3
8,552
611
7,478
10,654
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
AtlasSylvanusRavana

VS

Bans
BakasuraKaliUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DjAzael
Khepri
8
0 / 3 / 0
5,118
366
2,519
10,206
6,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 0
5,827
416
4,258
7,142
1,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
R4GEGOD
Scylla
11
0 / 1 / 0
6,380
456
2,715
5,972
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Sergietee01
King Arthur
11
0 / 4 / 0
6,533
467
5,059
9,453
5,099
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
joandreu1002
Hun Batz
9
0 / 4 / 0
5,755
411
5,949
11,084
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
16
Kills
0
0
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CataPWNED
Jing Wei
6
0
2
7
L
Khepri
DjAzael
Khepri
0
3
0
0
W
2
0
2
3
W
Horus
1
0
8
5
L
0
4
0
0
L
Scylla
R4GEGOD
Scylla
0
1
0
0
W
Poseidon
Schweddyman
Poseidon
2
0
2
3
L
King Arthur
Sergietee01
King Arthur
0
4
0
0
L
Hun Batz
joandreu1002
Hun Batz
0
4
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,878
Damage
20,500
50,904
Taken
43,857
25,361
Mitigated
19,224
20,166
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CataPWNED
Jing Wei
9,034
6,735
0
2,223
8,845
3,276
2,827
962
7,883
0
75,915
L
Khepri
DjAzael
Khepri
2,519
475
60
605
10,206
6,278
0
3,285
6,846
11,182
0
W
7,212
991
205
9,851
13,967
8,300
0
999
12,946
60,374
0
W
Horus
3,866
1,961
2,638
3,234
11,160
7,471
467
1,965
9,109
0
23,134
L
4,258
1,460
0
971
7,142
1,644
0
0
7,142
0
36,631
L
Scylla
R4GEGOD
Scylla
2,715
386
0
500
5,972
2,106
0
2,746
3,226
47,276
0
W
Poseidon
Schweddyman
Poseidon
7,288
1,719
0
953
6,278
2,347
1,178
1,923
4,235
88,959
0
L
King Arthur
Sergietee01
King Arthur
5,059
761
0
625
9,453
5,099
0
4,583
4,457
0
51,577
L
Hun Batz
joandreu1002
Hun Batz
5,949
2,077
0
3,244
11,084
4,097
0
3,340
7,686
0
40,562
W
7,478
2,093
0
1,062
10,654
3,967
0
75
10,573
0
70,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
29,613
552
Minions Killed
337
0
Camps Cleared
0
1,439,509
Distance Traveled
1,310,554
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,071
648
138
10
0
263,967
4
L
Khepri
5,118
366
18
1
0
276,510
9
W
Artio
8,805
629
129
9
0
265,347
3
W
Horus
7,677
548
27
2
0
291,097
9
L
Neith
5,827
416
60
4
0
189,833
5
L
Scylla
6,380
456
108
8
0
259,332
0
W
Poseidon
8,541
610
145
10
0
285,741
9
L
King Arthur
6,533
467
90
6
0
274,715
3
L
Hun Batz
5,755
411
61
4
0
310,164
2
W
Loki
8,552
611
113
8
0
333,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role