Player Matchup

Izanami
Izanami
Iwizu
Izanami
Level 109
God Stats
1W - 1L
1,016 SR
Queue Stats
32W - 42L
1,380 Elo+
Solo
Janus
Janus
bybowie
Janus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,380 Elo+
Party 1
Arachne
Arachne
derrolex
Arachne
Level 39
God Stats
4W - 2L
1,652 SR
Queue Stats
63W - 60L
1,472 Elo+
Solo
Tyr
Tyr
javittuss
Tyr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
zxcv1383
Ravana
Level 43
God Stats
2W - 4L
1,564 SR
Queue Stats
14W - 19L
1,457 Elo+
Solo
Team Averages
Level 81
1,446 SR
1,438 Elo+

VS

Team Averages
Level 75
1,534 SR
1,388 Elo+
Izanami
Izanami
Andrewisit
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,351 Elo+
Party 2
Ares
Ares
Calvation_02
Ares
Level 42
God Stats
3W - 4L
1,429 SR
Queue Stats
37W - 45L
1,366 Elo+
Party 2
Arachne
Arachne
Melonar
Arachne
Level 133
God Stats
16W - 6L
1,684 SR
Queue Stats
287W - 358L
1,403 Elo+
Solo
Chang'e
Chang'e
roberto2001
Chang'e
Level 108
God Stats
14W - 13L
1,558 SR
Queue Stats
202W - 192L
1,409 Elo+
Solo
Neith
Neith
uvv1996
Neith
Level 67
God Stats
214W - 203L
1,499 SR
Queue Stats
619W - 659L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Iwizu
Izanami
14
2 / 4 / 1
8,941
447
8,537
11,605
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
bybowie
Janus
14
0 / 3 / 1
8,305
415
5,042
9,938
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
derrolex
Arachne
15
3 / 3 / 0
9,193
460
11,201
23,475
10,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 1
10,365
518
7,196
17,446
16,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
zxcv1383
Ravana
12
1 / 5 / 3
7,763
388
10,716
15,836
6,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andrewisit
Izanami
16
3 / 2 / 6
10,387
519
11,514
14,586
6,655
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 8
9,693
485
6,714
15,530
14,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Melonar
Arachne
17
7 / 2 / 2
10,668
533
12,599
18,612
9,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
roberto2001
Chang'e
18
4 / 1 / 3
11,128
556
12,026
14,432
6,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
uvv1996
Neith
18
1 / 1 / 3
10,772
539
8,846
8,799
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
17
17
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Andrewisit
Izanami
3
2
6
3
W
2
2
8
3
L
Izanami
Iwizu
Izanami
2
4
1
0.63
W
Arachne
Melonar
Arachne
7
2
2
4
L
Janus
bybowie
Janus
0
3
1
0.17
L
Arachne
derrolex
Arachne
3
3
0
1
L
2
2
1
1.25
W
Chang'e
roberto2001
Chang'e
4
1
3
5.5
W
Neith
uvv1996
Neith
1
1
3
2.5
L
Ravana
zxcv1383
Ravana
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,692
Damage
51,699
78,300
Taken
71,959
41,850
Mitigated
40,847
27,250
Healing
26,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Andrewisit
Izanami
11,514
6,470
0
5,021
14,586
6,655
1,328
734
13,852
0
94,195
W
6,714
462
256
4,304
15,530
14,147
496
1,083
14,447
41,933
0
L
Izanami
Iwizu
Izanami
8,537
5,527
0
3,243
11,605
4,408
2,098
3,410
8,195
0
74,798
W
Arachne
Melonar
Arachne
12,599
8,526
0
6,365
18,612
9,028
0
468
18,144
0
101,175
L
Janus
bybowie
Janus
5,042
232
0
2,134
9,938
3,887
0
3,323
6,615
61,967
0
L
Arachne
derrolex
Arachne
11,201
7,094
0
11,870
23,475
10,331
0
6,798
16,677
0
63,562
L
7,196
723
0
4,544
17,446
16,834
0
2,205
15,241
0
75,675
W
Chang'e
roberto2001
Chang'e
12,026
1,195
1,434
7,016
14,432
6,682
3,348
2,570
11,862
96,140
0
W
Neith
uvv1996
Neith
8,846
4,029
0
2,387
8,799
4,335
468
330
8,469
0
85,769
L
Ravana
zxcv1383
Ravana
10,716
3,415
371
5,088
15,836
6,390
191
3,497
12,339
0
43,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,567
Gold Earned
52,648
539
Minions Killed
675
0
Camps Cleared
0
1,864,847
Distance Traveled
1,871,391
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,387
519
155
8
0
337,309
6
W
Ares
9,693
485
45
2
0
370,011
5
L
Izanami
8,941
447
137
7
0
333,466
12
W
Arachne
10,668
533
138
7
0
462,685
2
L
Janus
8,305
415
101
5
0
350,848
2
L
Arachne
9,193
460
109
5
0
411,542
2
L
Tyr
10,365
518
141
7
0
374,920
2
W
Chang'e
11,128
556
183
9
0
342,595
4
W
Neith
10,772
539
154
8
0
358,791
0
L
Ravana
7,763
388
51
3
0
394,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role