Player Matchup

Izanami
Izanami
Abraclem
Izanami
Level 88
God Stats
10W - 11L
1,216 SR
Queue Stats
230W - 273L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
B1g_Sm0k3y420
Zhong Kui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 148L
1,404 Elo+
Solo
Cerberus
Cerberus
CZrenaultclioRS
Cerberus
Level 121
God Stats
5W - 3L
1,510 SR
Queue Stats
84W - 85L
1,416 Elo+
Solo
Tiamat
Tiamat
KitsuneFox04
Tiamat
Level 68
God Stats
21W - 17L
1,502 SR
Queue Stats
89W - 86L
1,498 Elo+
Solo
Cliodhna
Cliodhna
Lg9898
Cliodhna
Level 63
God Stats
20W - 16L
1,546 SR
Queue Stats
64W - 73L
1,352 Elo+
Solo
Team Averages
Level 86
1,455 SR
1,409 Elo+

VS

Team Averages
Level 121
1,589 SR
1,464 Elo+
Chaac
Chaac
Fauxmorph
Chaac
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,384 Elo+
Solo
Janus
Janus
GEHDYC
Janus
Level 157
God Stats
0W - 1L
1,672 SR
Queue Stats
68W - 99L
1,367 Elo+
Solo
Ganesha
Ganesha
GodPaulo
Ganesha
Level 55
God Stats
2W - 2L
1,541 SR
Queue Stats
14W - 10L
1,498 Elo+
Solo
Jing Wei
Jing Wei
HamudiXx_Xx
Jing Wei
Level 128
God Stats
13W - 11L
1,664 SR
Queue Stats
446W - 381L
1,554 Elo+
Party 1
Susano
Susano
vltno030
Susano
Level 121
God Stats
21W - 16L
1,569 SR
Queue Stats
538W - 493L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abraclem
Izanami
17
6 / 1 / 6
10,741
565
8,800
8,665
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
B1g_Sm0k3y420
Zhong Kui
15
0 / 4 / 2
9,029
475
6,655
13,840
13,693
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
15
4 / 0 / 11
9,784
515
10,570
17,464
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
14
6 / 3 / 9
8,909
469
12,518
13,288
9,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Lg9898
Cliodhna
16
7 / 1 / 9
9,961
524
11,420
12,760
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fauxmorph
Chaac
16
3 / 2 / 1
10,356
545
11,094
12,538
13,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
GEHDYC
Janus
10
0 / 6 / 2
7,432
391
3,590
10,750
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
GodPaulo
Ganesha
11
0 / 4 / 2
6,852
361
3,130
13,951
9,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
HamudiXx_Xx
Jing Wei
16
3 / 2 / 1
9,930
523
15,062
14,678
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Susano
vltno030
Susano
13
3 / 9 / 0
8,685
457
5,758
17,889
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
23
Kills
9
9
Deaths
23
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Abraclem
Izanami
6
1
6
9
W
Zhong Kui
B1g_Sm0k3y420
Zhong Kui
0
4
2
0.25
W
Cerberus
4
0
11
9.5
L
Chaac
Fauxmorph
Chaac
3
2
1
1.75
L
Janus
GEHDYC
Janus
0
6
2
0.17
L
Ganesha
GodPaulo
Ganesha
0
4
2
0.25
L
Jing Wei
HamudiXx_Xx
Jing Wei
3
2
1
1.75
W
Tiamat
6
3
9
3.5
W
Cliodhna
Lg9898
Cliodhna
7
1
9
11.5
L
Susano
vltno030
Susano
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,963
Damage
38,634
66,017
Taken
69,806
45,491
Mitigated
35,947
18,858
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Abraclem
Izanami
8,800
6,107
0
2,058
8,665
3,907
1,776
1,032
7,633
0
98,604
W
Zhong Kui
B1g_Sm0k3y420
Zhong Kui
6,655
1,048
0
3,580
13,840
13,693
0
0
13,840
73,397
0
W
Cerberus
10,570
837
526
4,776
17,464
12,179
0
2,321
15,143
43,111
0
L
Chaac
Fauxmorph
Chaac
11,094
2,496
0
3,560
12,538
13,186
1,040
6,209
6,185
0
81,413
L
Janus
GEHDYC
Janus
3,590
205
162
1,132
10,750
3,030
0
5,922
4,350
39,921
0
L
Ganesha
GodPaulo
Ganesha
3,130
503
0
1,244
13,951
9,153
0
5,669
8,100
18,616
0
L
Jing Wei
HamudiXx_Xx
Jing Wei
15,062
11,863
0
3,896
14,678
4,530
1,029
6,494
8,066
0
93,343
W
Tiamat
12,518
496
0
4,550
13,288
9,841
424
2,718
10,570
44,187
0
W
Cliodhna
Lg9898
Cliodhna
11,420
1,250
0
3,368
12,760
5,871
1,053
1,225
11,535
0
65,742
L
Susano
vltno030
Susano
5,758
639
0
4,058
17,889
6,048
0
4,971
12,722
0
50,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,424
Gold Earned
43,255
545
Minions Killed
490
0
Camps Cleared
0
1,841,651
Distance Traveled
1,593,644
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,741
565
179
9
0
327,952
4
W
Zhong Kui
9,029
475
127
7
0
300,401
2
W
Cerberus
9,784
515
74
4
0
379,993
7
L
Chaac
10,356
545
161
8
0
349,780
4
L
Janus
7,432
391
78
4
0
272,193
1
L
Ganesha
6,852
361
4
0
0
270,138
5
L
Jing Wei
9,930
523
169
9
0
357,639
1
W
Tiamat
8,909
469
65
3
0
383,707
0
W
Cliodhna
9,961
524
100
5
0
449,598
0
L
Susano
8,685
457
78
4
0
343,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role