Player Matchup

Poseidon
Poseidon
AUXXdaKING
Poseidon
Level 109
God Stats
24W - 18L
1,379 SR
Queue Stats
243W - 240L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
DOV4H SL4YER
Heimdallr
Level 118
God Stats
22W - 13L
1,447 SR
Queue Stats
176W - 189L
1,519 Elo+
Party 1
Awilix
Awilix
DaGhettoJesus
Awilix
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 16L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
HURICANERASKELL
Amaterasu
Level 128
God Stats
3W - 3L
1,480 SR
Queue Stats
29W - 28L
1,440 Elo+
Party 1
Ymir
Ymir
Horseforce55
Ymir
Level 34
God Stats
34W - 14L
1,775 SR
Queue Stats
66W - 49L
1,524 Elo+
Party 1
Team Averages
Level 81
1,516 SR
1,482 Elo+

VS

Team Averages
Level 102
1,535 SR
1,442 Elo+
Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Crisco44s
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,455 Elo+
Solo
Izanami
Izanami
TRA6IC LE6END
Izanami
Level 160
God Stats
2W - 2L
1,675 SR
Queue Stats
6W - 9L
1,194 Elo+
Solo
Bacchus
Bacchus
Velour in 4K
Bacchus
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AUXXdaKING
Poseidon
15
2 / 0 / 1
8,643
576
7,348
8,366
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DOV4H SL4YER
Heimdallr
13
0 / 1 / 2
7,338
489
6,073
9,400
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
5 / 1 / 1
7,644
510
5,432
7,821
2,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
HURICANERASKELL
Amaterasu
13
0 / 4 / 3
7,833
522
3,492
12,499
7,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 0 / 1
7,506
500
2,230
6,822
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 3 / 0
8,830
589
10,323
15,555
12,291
Da Ji
 
Da Ji
3
0 / 1 / 0
4,731
315
317
1,679
413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Crisco44s
Tiamat
13
0 / 2 / 0
7,577
505
5,572
12,030
7,057
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
11
0 / 1 / 1
6,600
440
5,783
8,398
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Velour in 4K
Bacchus
10
1 / 1 / 0
6,203
414
2,128
9,091
6,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
6
6
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
3
0
1.67
L
Da Ji
 
Da Ji
0
1
0
0
W
Poseidon
AUXXdaKING
Poseidon
2
0
1
2.5
L
Tiamat
Crisco44s
Tiamat
0
2
0
0
W
Heimdallr
DOV4H SL4YER
Heimdallr
0
1
2
1
W
5
1
1
5.5
W
Amaterasu
HURICANERASKELL
Amaterasu
0
4
3
0.38
W
1
0
1
1.5
L
Izanami
0
1
1
0.5
L
Bacchus
Velour in 4K
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,575
Damage
24,123
44,908
Taken
46,753
22,011
Mitigated
29,285
15,946
Healing
16,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,323
3,586
0
6,108
15,555
12,291
648
1,441
14,114
0
66,668
L
Da Ji
 
Da Ji
317
95
0
574
1,679
413
0
0
1,679
0
4,399
W
Poseidon
AUXXdaKING
Poseidon
7,348
1,248
0
1,632
8,366
3,003
0
4,075
4,291
88,612
0
L
Tiamat
Crisco44s
Tiamat
5,572
761
0
4,094
12,030
7,057
784
6,562
5,468
60,115
0
W
Heimdallr
DOV4H SL4YER
Heimdallr
6,073
4,185
0
4,370
9,400
3,642
831
1,419
7,981
0
62,639
W
5,432
2,196
0
3,560
7,821
2,856
0
1,656
6,165
0
37,290
W
Amaterasu
HURICANERASKELL
Amaterasu
3,492
1,845
0
4,454
12,499
7,485
2,838
0
12,499
0
52,099
W
2,230
236
392
1,538
6,822
5,025
156
550
6,272
23,550
0
L
Izanami
5,783
3,863
0
3,589
8,398
2,662
261
724
7,674
0
52,164
L
Bacchus
Velour in 4K
Bacchus
2,128
277
309
1,423
9,091
6,862
170
851
8,240
19,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,964
Gold Earned
33,941
457
Minions Killed
355
0
Camps Cleared
0
1,410,549
Distance Traveled
1,183,518
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,830
589
101
7
0
263,245
1
L
Da Ji
4,731
315
11
1
0
75,022
1
W
Poseidon
8,643
576
145
10
0
286,653
0
L
Tiamat
7,577
505
123
8
0
248,373
1
W
Heimdallr
7,338
489
112
7
0
247,603
3
W
Awilix
7,644
510
63
4
0
312,507
2
W
Amaterasu
7,833
522
98
7
0
268,694
2
W
Ymir
7,506
500
39
3
0
295,092
2
L
Izanami
6,600
440
91
6
0
316,033
6
L
Bacchus
6,203
414
29
2
0
280,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role