Player Matchup

Cthulhu
Cthulhu
Aglovv
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 2L
2,097 Elo+
Party 1
Cernunnos
Cernunnos
PRINCE-LIGHT-SKN
Cernunnos
Level 68
God Stats
11W - 6L
1,577 SR
Queue Stats
143W - 168L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
PooBearEater
Baron Samedi
Level 122
God Stats
6W - 0L
1,934 SR
Queue Stats
55W - 7L
2,069 Elo+
Party 1
Team Averages
Level 68
1,671 SR
1,857 Elo+

VS

Team Averages
Level 48
1,621 SR
1,525 Elo+
Chernobog
Chernobog
GroundPork
Chernobog
Level 96
God Stats
0W - 1L
1,763 SR
Queue Stats
10W - 11L
1,521 Elo+
Party 2
Mulan
Mulan
Uvujaver
Mulan
Level 8
God Stats
1W - 2L
1,438 SR
Queue Stats
9W - 10L
1,509 Elo+
Party 2
Ah Puch
Ah Puch
xxDeniedxx
Ah Puch
Level 39
God Stats
4W - 2L
1,663 SR
Queue Stats
271W - 266L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aglovv
Cthulhu
16
1 / 3 / 7
11,558
722
9,069
18,953
20,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
17
4 / 1 / 6
11,299
706
7,074
10,293
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
PooBearEater
Baron Samedi
18
7 / 1 / 4
12,358
772
20,156
13,324
9,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GroundPork
Chernobog
16
4 / 4 / 1
10,648
666
10,119
13,497
5,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
Uvujaver
Mulan
15
0 / 4 / 4
9,539
596
5,762
16,615
17,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
xxDeniedxx
Ah Puch
15
1 / 4 / 3
10,053
628
18,542
14,076
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
5
5
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aglovv
Cthulhu
1
3
7
1.5
L
Chernobog
GroundPork
Chernobog
4
4
1
1.13
W
Cernunnos
4
1
6
7
W
Baron Samedi
PooBearEater
Baron Samedi
7
1
4
9
L
Mulan
Uvujaver
Mulan
0
4
4
0.5
L
Ah Puch
xxDeniedxx
Ah Puch
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,299
Damage
34,423
42,570
Taken
44,188
34,826
Mitigated
29,932
10,970
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aglovv
Cthulhu
9,069
326
579
3,375
18,953
20,019
362
6,215
12,227
29,025
0
L
Chernobog
GroundPork
Chernobog
10,119
6,736
0
2,916
13,497
5,638
334
8,875
4,152
0
66,629
W
Cernunnos
7,074
3,647
0
572
10,293
5,170
1,501
6,513
3,666
0
35,363
W
Baron Samedi
PooBearEater
Baron Samedi
20,156
1,463
1,654
4,790
13,324
9,637
646
5,987
7,215
54,450
0
L
Mulan
Uvujaver
Mulan
5,762
678
0
4,092
16,615
17,958
179
10,962
5,239
0
18,478
L
Ah Puch
xxDeniedxx
Ah Puch
18,542
323
0
4,755
14,076
6,336
378
9,003
4,749
44,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,215
Gold Earned
30,240
236
Minions Killed
179
5
Camps Cleared
9
806,761
Distance Traveled
812,436
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,558
722
49
3
1
265,166
2
L
Chernobog
10,648
666
95
6
5
262,245
3
W
Cernunnos
11,299
706
68
4
2
254,294
0
W
Baron Samedi
12,358
772
119
7
2
287,301
3
L
Mulan
9,539
596
29
2
1
287,872
5
L
Ah Puch
10,053
628
55
3
3
262,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role