Player Matchup

Sun Wukong
Sun Wukong
Hagenos05
Sun Wukong
Level 92
God Stats
9W - 25L
1,275 SR
Queue Stats
50W - 130L
1,286 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Standaorel
Ah Muzen Cab
Level 52
God Stats
1W - 7L
1,216 SR
Queue Stats
15W - 40L
1,150 Elo+
Party 1
Zeus
Zeus
TOMY_Rich_G
Zeus
Level 106
God Stats
8W - 15L
1,381 SR
Queue Stats
99W - 213L
1,336 Elo+
Party 1
Team Averages
Level 83
1,290 SR
1,257 Elo+

VS

Team Averages
Level 25
1,434 SR
1,339 Elo+
Fenrir
Fenrir
Boganim
Fenrir
Level 15
God Stats
2W - 2L
1,301 SR
Queue Stats
6W - 23L
1,124 Elo+
Party 2
Mercury
Mercury
IYKQ
Mercury
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
MMTtt
Zhong Kui
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hagenos05
Sun Wukong
18
8 / 5 / 9
14,387
799
20,800
24,278
33,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Standaorel
Ah Muzen Cab
15
3 / 9 / 12
12,160
676
19,241
18,396
10,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
8 / 12 / 8
13,863
770
14,205
20,210
9,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boganim
Fenrir
19
5 / 8 / 12
13,747
764
9,485
23,416
12,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
IYKQ
Mercury
20
12 / 4 / 7
14,782
821
23,177
20,195
10,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
MMTtt
Zhong Kui
18
9 / 7 / 10
13,810
767
22,698
25,352
16,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
55
19
Kills
26
26
Deaths
19
29
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Boganim
Fenrir
5
8
12
1.38
L
Sun Wukong
Hagenos05
Sun Wukong
8
5
9
2.5
W
Mercury
IYKQ
Mercury
12
4
7
3.88
W
Zhong Kui
MMTtt
Zhong Kui
9
7
10
2
L
Ah Muzen Cab
Standaorel
Ah Muzen Cab
3
9
12
1
L
8
12
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,246
Damage
55,360
62,884
Taken
68,963
53,170
Mitigated
40,340
8,171
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Boganim
Fenrir
9,485
1,002
0
1,196
23,416
12,690
159
7,275
16,141
0
29,967
L
Sun Wukong
Hagenos05
Sun Wukong
20,800
2,992
176
2,797
24,278
33,539
291
7,088
17,190
1,976
32,440
W
Mercury
IYKQ
Mercury
23,177
14,917
0
2,996
20,195
10,776
2,088
3,442
16,753
0
83,701
W
Zhong Kui
MMTtt
Zhong Kui
22,698
1,117
0
10,765
25,352
16,874
771
5,261
20,091
51,432
0
L
Ah Muzen Cab
Standaorel
Ah Muzen Cab
19,241
8,512
460
2,073
18,396
10,100
960
7,560
10,836
0
43,693
L
14,205
1,740
171
2,494
20,210
9,531
706
8,375
11,835
41,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,410
Gold Earned
42,339
144
Minions Killed
207
4
Camps Cleared
10
825,676
Distance Traveled
993,585
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,747
764
28
2
2
354,608
1
L
Sun Wukong
14,387
799
32
2
1
349,799
2
W
Mercury
14,782
821
102
6
8
346,418
2
W
Zhong Kui
13,810
767
77
4
0
292,559
1
L
Ah Muzen Cab
12,160
676
54
3
1
258,935
1
L
Zeus
13,863
770
58
3
2
216,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role