Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Leimboogie
Morgan Le Fay
Level 62
God Stats
11W - 13L
1,426 SR
Queue Stats
64W - 72L
1,416 Elo+
Party 1
Bastet
Bastet
Typhoon
Bastet
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
323W - 254L
1,648 Elo+
Party 1
Team Averages
Level 115
1,485 SR
1,513 Elo+

VS

Team Averages
Level 135
1,645 SR
1,542 Elo+
Morgan Le Fay
Morgan Le Fay
Abbadon Mortis
Morgan Le Fay
Level 149
God Stats
12W - 8L
1,732 SR
Queue Stats
142W - 128L
1,602 Elo+
Party 3
Baron Samedi
Baron Samedi
Erebospinyin
Baron Samedi
Level 155
God Stats
0W - 4L
1,354 SR
Queue Stats
113W - 137L
1,535 Elo+
Party 2
Mulan
Mulan
Fng Okubyo
Mulan
Level 159
God Stats
6W - 6L
1,701 SR
Queue Stats
357W - 423L
1,434 Elo+
Solo
Lancelot
Lancelot
GuiltySparkk
Lancelot
Level 129
God Stats
8W - 4L
1,699 SR
Queue Stats
103W - 92L
1,598 Elo+
Party 3
Ullr
Ullr
Vehxzl
Ullr
Level 84
God Stats
17W - 6L
1,740 SR
Queue Stats
89W - 103L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
5 / 1 / 4
10,955
577
14,189
18,416
16,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
 
Terra
14
4 / 2 / 9
10,011
527
6,565
18,317
18,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
 
Neith
15
2 / 5 / 7
9,751
513
7,627
13,040
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Leimboogie
Morgan Le Fay
15
4 / 4 / 7
9,238
486
9,973
14,570
7,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Typhoon
Bastet
16
6 / 1 / 9
10,513
553
14,868
17,280
7,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Abbadon Mortis
Morgan Le Fay
14
2 / 3 / 3
8,752
461
12,355
10,555
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Erebospinyin
Baron Samedi
14
3 / 5 / 3
9,453
498
7,792
12,749
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
13
0 / 5 / 3
8,203
432
8,265
18,484
18,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
GuiltySparkk
Lancelot
13
1 / 5 / 2
8,436
444
7,839
16,803
6,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
Vehxzl
Ullr
17
7 / 3 / 3
11,388
599
20,239
18,956
8,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
21
Kills
13
13
Deaths
21
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
1
4
7
W
Terra
 
Terra
4
2
9
4.25
W
Neith
 
Neith
2
5
7
1.1
L
Morgan Le Fay
Abbadon Mortis
Morgan Le Fay
2
3
3
1.17
L
Baron Samedi
Erebospinyin
Baron Samedi
3
5
3
0.9
L
Mulan
0
5
3
0.3
L
Lancelot
GuiltySparkk
Lancelot
1
5
2
0.4
W
Morgan Le Fay
Leimboogie
Morgan Le Fay
4
4
7
1.88
W
Bastet
Typhoon
Bastet
6
1
9
10.5
L
Ullr
Vehxzl
Ullr
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,222
Damage
56,490
81,623
Taken
77,547
54,946
Mitigated
48,182
35,464
Healing
17,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,189
3,288
2,823
10,655
18,416
16,481
896
3,341
14,496
71,704
15,875
W
Terra
 
Terra
6,565
795
3,805
4,184
18,317
18,171
418
6,109
11,871
34,806
0
W
Neith
 
Neith
7,627
1,113
0
3,914
13,040
5,346
3,198
2,338
10,546
0
58,530
L
Morgan Le Fay
Abbadon Mortis
Morgan Le Fay
12,355
706
0
1,053
10,555
4,320
0
3,609
6,758
60,433
0
L
Baron Samedi
Erebospinyin
Baron Samedi
7,792
957
1,029
3,090
12,749
10,701
0
6,592
5,890
41,278
0
L
Mulan
8,265
751
0
3,801
18,484
18,271
0
10,653
7,693
0
44,922
L
Lancelot
GuiltySparkk
Lancelot
7,839
2,102
0
5,928
16,803
6,754
0
3,066
13,058
0
63,441
W
Morgan Le Fay
Leimboogie
Morgan Le Fay
9,973
1,513
0
1,736
14,570
7,028
844
5,147
8,987
53,481
0
W
Bastet
Typhoon
Bastet
14,868
6,086
0
8,347
17,280
7,920
0
2,233
14,875
0
83,988
L
Ullr
Vehxzl
Ullr
20,239
7,847
0
2,579
18,956
8,136
894
5,145
13,725
0
113,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,468
Gold Earned
46,232
510
Minions Killed
513
0
Camps Cleared
0
1,887,423
Distance Traveled
1,730,307
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,955
577
147
8
0
329,626
6
W
Terra
10,011
527
65
3
0
390,098
6
W
Neith
9,751
513
100
5
0
358,174
5
L
Morgan Le Fay
8,752
461
110
6
0
335,485
6
L
Baron Samedi
9,453
498
53
3
0
315,076
5
L
Mulan
8,203
432
76
4
0
304,809
3
L
Lancelot
8,436
444
106
6
0
411,035
4
W
Morgan Le Fay
9,238
486
90
5
0
360,253
5
W
Bastet
10,513
553
108
6
0
449,272
2
L
Ullr
11,388
599
168
9
0
363,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role