Player Matchup

Athena
Athena
 
Athena
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DaTeTRa
Osiris
Level 158
God Stats
3W - 1L
1,835 SR
Queue Stats
110W - 79L
1,867 Elo+
Solo
Cupid
Cupid
Mth0d
Cupid
Level 148
God Stats
14W - 6L
1,846 SR
Queue Stats
296W - 240L
1,681 Elo+
Solo
Loki
Loki
Takeevon
Loki
Level 120
God Stats
2W - 1L
1,553 SR
Queue Stats
63W - 57L
1,625 Elo+
Solo
Baron Samedi
Baron Samedi
Tantatozin
Baron Samedi
Level 95
God Stats
13W - 6L
1,694 SR
Queue Stats
401W - 400L
1,538 Elo+
Solo
Team Averages
Level 128
1,686 SR
1,642 Elo+

VS

Team Averages
Level 114
1,431 SR
1,620 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Sorconds
Ne Zha
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 46L
1,963 Elo+
Solo
Apollo
Apollo
jehad1
Apollo
Level 129
God Stats
4W - 7L
1,234 SR
Queue Stats
563W - 595L
1,534 Elo+
Solo
Serqet
Serqet
kevinRC
Serqet
Level 137
God Stats
5W - 9L
1,423 SR
Queue Stats
123W - 136L
1,600 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vervolph
Morgan Le Fay
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
10 / 0 / 7
9,387
626
7,010
12,079
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
DaTeTRa
Osiris
13
4 / 1 / 5
7,586
506
6,476
10,625
9,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Mth0d
Cupid
15
6 / 1 / 2
8,813
588
10,801
8,377
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Loki
15
5 / 1 / 2
9,457
630
11,696
12,354
6,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Tantatozin
Baron Samedi
13
1 / 1 / 9
8,068
538
7,971
8,156
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
2 / 3 / 0
5,812
387
2,352
7,187
4,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
Sorconds
Ne Zha
12
1 / 6 / 0
6,666
444
5,899
13,835
7,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Apollo
jehad1
Apollo
11
0 / 4 / 2
6,519
435
5,132
13,319
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
kevinRC
Serqet
11
0 / 4 / 2
6,063
404
4,437
12,714
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
vervolph
Morgan Le Fay
10
1 / 9 / 0
6,068
405
6,794
12,851
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
26
Kills
4
4
Deaths
26
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
10
0
7
13.5
L
Sylvanus
 
Sylvanus
2
3
0
0.67
W
Osiris
DaTeTRa
Osiris
4
1
5
6.5
W
Cupid
Mth0d
Cupid
6
1
2
7
L
Ne Zha
Sorconds
Ne Zha
1
6
0
0.17
W
Loki
5
1
2
6
W
Baron Samedi
Tantatozin
Baron Samedi
1
1
9
5.5
L
Apollo
jehad1
Apollo
0
4
2
0.25
L
Serqet
kevinRC
Serqet
0
4
2
0.25
L
Morgan Le Fay
vervolph
Morgan Le Fay
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,954
Damage
24,614
51,591
Taken
59,906
29,221
Mitigated
26,708
22,535
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,010
2,065
0
4,736
12,079
6,164
718
1,311
10,768
56,158
0
L
Sylvanus
 
Sylvanus
2,352
779
1,787
2,468
7,187
4,439
24
1,442
5,745
11,536
0
W
Osiris
DaTeTRa
Osiris
6,476
2,787
0
5,431
10,625
9,553
0
2,800
7,825
0
40,768
W
Cupid
Mth0d
Cupid
10,801
5,651
298
4,572
8,377
3,794
2,577
612
7,611
0
66,121
L
Ne Zha
Sorconds
Ne Zha
5,899
3,732
0
3,947
13,835
7,458
0
955
12,880
0
42,764
W
Loki
11,696
5,360
0
3,899
12,354
6,025
326
124
11,733
0
68,184
W
Baron Samedi
Tantatozin
Baron Samedi
7,971
430
716
2,883
8,156
3,685
956
4,299
3,857
54,262
0
L
Apollo
jehad1
Apollo
5,132
3,270
0
3,042
13,319
4,741
0
2,325
10,994
0
45,112
L
Serqet
kevinRC
Serqet
4,437
909
0
3,100
12,714
5,002
0
1,863
10,851
0
35,343
L
Morgan Le Fay
vervolph
Morgan Le Fay
6,794
786
0
1,325
12,851
5,068
0
8,396
4,455
36,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,311
Gold Earned
31,128
459
Minions Killed
287
0
Camps Cleared
0
1,490,141
Distance Traveled
1,167,906
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,387
626
99
7
0
344,315
2
L
Sylvanus
5,812
387
15
1
0
125,026
0
W
Osiris
7,586
506
61
4
0
286,961
5
W
Cupid
8,813
588
101
7
0
268,145
3
L
Ne Zha
6,666
444
79
5
0
245,414
0
W
Loki
9,457
630
108
7
0
322,875
5
W
Baron Samedi
8,068
538
90
6
0
267,845
6
L
Apollo
6,519
435
82
5
0
250,181
3
L
Serqet
6,063
404
62
4
0
310,626
1
L
Morgan Le Fay
6,068
405
49
3
0
236,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role